Player Matchup

Merlin
Merlin
Alcoduss
Merlin
Level 8
God Stats
2W - 9L
1,460 SR
Queue Stats
16W - 26L
1,295 Elo+
Solo
Izanami
Izanami
Patashov1
Izanami
Level 26
God Stats
21W - 24L
1,357 SR
Queue Stats
119W - 134L
1,284 Elo+
Solo
Achilles
Achilles
Phreak1601
Achilles
Level 29
God Stats
2W - 6L
1,461 SR
Queue Stats
64W - 76L
1,372 Elo+
Solo
Chang'e
Chang'e
SealGuardian
Chang'e
Level 25
God Stats
31W - 39L
1,453 SR
Queue Stats
39W - 43L
1,364 Elo+
Solo
Ratatoskr
Ratatoskr
javiolus34
Ratatoskr
Level 16
God Stats
3W - 8L
1,258 SR
Queue Stats
30W - 36L
1,288 Elo+
Solo
Team Averages
Level 21
1,398 SR
1,320 Elo+

VS

Team Averages
Level 28
1,384 SR
1,293 Elo+
Izanami
Izanami
ALF-619
Izanami
Level 25
God Stats
6W - 14L
1,138 SR
Queue Stats
27W - 66L
1,286 Elo+
Party 1
Apollo
Apollo
DaNii948
Apollo
Level 35
God Stats
13W - 20L
1,500 SR
Queue Stats
235W - 258L
1,271 Elo+
Party 1
Ra
Ra
PIQUELITO-JR
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 74L
1,385 Elo+
Solo
Persephone
Persephone
coo1dude04
Persephone
Level 21
God Stats
3W - 5L
1,204 SR
Queue Stats
187W - 230L
1,269 Elo+
Solo
Bellona
Bellona
sergyag13
Bellona
Level 29
God Stats
11W - 8L
1,580 SR
Queue Stats
282W - 312L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alcoduss
Merlin
9
1 / 5 / 2
5,653
435
1,213
6,990
3,717
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Patashov1
Izanami
11
3 / 5 / 0
6,624
510
6,850
8,749
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Phreak1601
Achilles
10
0 / 3 / 1
6,100
469
3,902
10,691
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
SealGuardian
Chang'e
9
2 / 5 / 1
5,651
435
3,819
11,292
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
javiolus34
Ratatoskr
12
2 / 3 / 3
7,381
568
4,402
9,520
2,858
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALF-619
Izanami
11
3 / 2 / 3
7,068
544
3,883
9,103
2,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
DaNii948
Apollo
13
9 / 0 / 5
8,484
653
9,531
4,767
1,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 5
7,088
545
2,482
7,227
2,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
coo1dude04
Persephone
12
4 / 3 / 10
7,666
590
10,412
7,132
1,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
sergyag13
Bellona
13
4 / 1 / 3
7,642
588
7,682
6,979
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
21
21
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
ALF-619
Izanami
3
2
3
2.25
L
Merlin
Alcoduss
Merlin
1
5
2
0.4
W
Apollo
DaNii948
Apollo
9
0
5
11.5
W
1
2
5
1.75
L
Izanami
Patashov1
Izanami
3
5
0
0.6
L
Achilles
Phreak1601
Achilles
0
3
1
0.17
L
Chang'e
SealGuardian
Chang'e
2
5
1
0.5
W
Persephone
coo1dude04
Persephone
4
3
10
3
L
Ratatoskr
javiolus34
Ratatoskr
2
3
3
1.17
W
Bellona
sergyag13
Bellona
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,186
Damage
33,990
47,242
Taken
35,208
18,952
Mitigated
14,540
11,560
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ALF-619
Izanami
3,883
2,808
0
3,762
9,103
2,560
2,637
313
8,770
0
28,861
L
Merlin
Alcoduss
Merlin
1,213
59
0
0
6,990
3,717
0
2,890
4,100
18,371
0
W
Apollo
DaNii948
Apollo
9,531
6,369
0
473
4,767
1,572
1,774
774
3,894
0
47,808
W
2,482
870
723
2,811
7,227
2,974
1,451
802
6,337
37,025
0
L
Izanami
Patashov1
Izanami
6,850
4,121
0
2,456
8,749
2,643
1,306
1,386
7,363
0
36,806
L
Achilles
Phreak1601
Achilles
3,902
1,029
0
1,820
10,691
6,301
0
1,764
8,927
0
24,776
L
Chang'e
SealGuardian
Chang'e
3,819
594
1,317
2,658
11,292
3,433
87
5,361
5,931
17,252
0
W
Persephone
coo1dude04
Persephone
10,412
1,780
0
2,670
7,132
1,945
192
1,981
4,831
35,400
0
L
Ratatoskr
javiolus34
Ratatoskr
4,402
1,220
0
3,309
9,520
2,858
0
1,493
8,027
0
36,884
W
Bellona
sergyag13
Bellona
7,682
1,404
0
2,690
6,979
5,489
284
742
5,948
0
38,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,409
Gold Earned
37,948
244
Minions Killed
321
0
Camps Cleared
0
1,125,678
Distance Traveled
1,294,669
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,068
544
59
5
0
233,064
3
L
Merlin
5,653
435
25
2
0
202,837
0
W
Apollo
8,484
653
87
7
0
282,387
2
W
Ra
7,088
545
62
5
0
247,059
6
L
Izanami
6,624
510
66
5
0
220,644
0
L
Achilles
6,100
469
43
3
0
221,969
2
L
Chang'e
5,651
435
35
3
0
199,076
1
W
Persephone
7,666
590
43
3
0
254,082
1
L
Ratatoskr
7,381
568
75
6
0
281,152
0
W
Bellona
7,642
588
70
5
0
278,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role