Player Matchup

King Arthur
King Arthur
Darknet9069
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,432 Elo+
Solo
Susano
Susano
Emil-kiiller
Susano
Level 28
God Stats
104W - 114L
1,587 SR
Queue Stats
210W - 228L
1,535 Elo+
Solo
Olorun
Olorun
ZayKoZz_
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,188 Elo+
Solo
Janus
Janus
uneven-laird8
Janus
Level 20
God Stats
0W - 3L
1,158 SR
Queue Stats
6W - 11L
1,355 Elo+
Solo
Yemoja
Yemoja
zoro_rikiki
Yemoja
Level 28
God Stats
30W - 27L
1,636 SR
Queue Stats
466W - 489L
1,419 Elo+
Solo
Team Averages
Level 19
1,476 SR
1,386 Elo+

VS

Team Averages
Level 21
1,478 SR
1,404 Elo+
Hades
Hades
LosterDude
Hades
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 107L
1,509 Elo+
Solo
Arachne
Arachne
Prince-Espio
Arachne
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,277 Elo+
Solo
Ares
Ares
Rogue_Omikron
Ares
Level 25
God Stats
10W - 3L
1,394 SR
Queue Stats
146W - 147L
1,412 Elo+
Party 1
Tiamat
Tiamat
Rogue_Ypsilon
Tiamat
Level 24
God Stats
39W - 33L
1,542 SR
Queue Stats
117W - 119L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
itz-Destiny-SNV
Tsukuyomi
Level 13
God Stats
105W - 82L
1,454 SR
Queue Stats
383W - 360L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darknet9069
King Arthur
12
0 / 12 / 8
8,072
384
6,884
23,207
18,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
17
15 / 2 / 1
12,169
579
18,312
10,101
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
ZayKoZz_
Olorun
12
2 / 13 / 1
7,684
366
4,059
18,827
7,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 6 / 3
8,596
409
7,422
10,492
3,256
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
16
3 / 3 / 2
9,688
461
6,343
17,585
14,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
13 / 5 / 7
11,920
568
18,153
10,950
5,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Prince-Espio
Arachne
15
3 / 6 / 6
9,690
461
3,884
12,386
4,378
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 3
10,356
493
3,994
15,769
16,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 2 / 3
10,072
480
11,124
14,087
12,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
itz-Destiny-SNV
Tsukuyomi
16
11 / 7 / 8
11,274
537
18,696
15,998
6,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
22
Kills
33
36
Deaths
23
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Darknet9069
King Arthur
0
12
8
0.33
L
Susano
15
2
1
7.75
W
Hades
13
5
7
3.3
W
Arachne
Prince-Espio
Arachne
3
6
6
1
W
3
3
3
1.5
W
3
2
3
2.25
L
Olorun
ZayKoZz_
Olorun
2
13
1
0.19
W
Tsukuyomi
itz-Destiny-SNV
Tsukuyomi
11
7
8
2.14
L
2
6
3
0.58
L
Yemoja
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,020
Damage
55,851
80,212
Taken
69,190
46,387
Mitigated
45,083
9,727
Healing
18,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Darknet9069
King Arthur
6,884
405
0
1,046
23,207
18,045
162
8,305
14,902
0
32,399
L
Susano
18,312
4,573
0
1,168
10,101
3,706
0
2,687
7,414
0
52,005
W
Hades
18,153
1,378
0
1,629
10,950
5,411
876
2,558
8,317
58,375
0
W
Arachne
Prince-Espio
Arachne
3,884
3,098
0
2,525
12,386
4,378
104
1,987
10,374
0
32,111
W
3,994
150
0
3,525
15,769
16,567
1,600
2,965
12,554
51,830
0
W
11,124
2,156
54
7,161
14,087
12,399
1,945
6,651
7,349
63,767
0
L
Olorun
ZayKoZz_
Olorun
4,059
855
477
3,903
18,827
7,005
860
10,024
8,803
24,602
0
W
Tsukuyomi
itz-Destiny-SNV
Tsukuyomi
18,696
5,857
0
3,948
15,998
6,328
900
3,663
12,190
0
64,708
L
7,422
201
0
1,613
10,492
3,256
363
4,528
5,964
36,425
0
L
Yemoja
6,343
1,504
1,017
503
17,585
14,375
116
7,727
9,858
61,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,209
Gold Earned
53,312
355
Minions Killed
436
0
Camps Cleared
0
1,668,130
Distance Traveled
1,787,914
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,072
384
48
2
0
372,914
0
L
Susano
12,169
579
81
4
0
371,763
0
W
Hades
11,920
568
95
5
0
337,014
2
W
Arachne
9,690
461
69
3
0
355,231
1
W
Ares
10,356
493
75
4
0
324,213
2
W
Tiamat
10,072
480
111
5
0
336,590
0
L
Olorun
7,684
366
46
2
0
310,937
2
W
Tsukuyomi
11,274
537
86
4
0
434,866
0
L
Janus
8,596
409
69
3
0
254,206
1
L
Yemoja
9,688
461
111
5
0
358,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role