Player Matchup

Ymir
Ymir
Fat_TeseJr
Ymir
Level 27
God Stats
29W - 31L
1,535 SR
Queue Stats
52W - 48L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
OnePumpChomp
Danzaburou
Level 27
God Stats
9W - 2L
1,754 SR
Queue Stats
71W - 57L
1,602 Elo+
Party 2
Ratatoskr
Ratatoskr
Schwalpe
Ratatoskr
Level 28
God Stats
8W - 4L
1,646 SR
Queue Stats
63W - 52L
1,507 Elo+
Party 2
Nike
Nike
Trabeeeeeerg
Nike
Level 28
God Stats
27W - 16L
1,664 SR
Queue Stats
72W - 64L
1,569 Elo+
Party 2
Nu Wa
Nu Wa
mchansen_dk
Nu Wa
Level 45
God Stats
25W - 24L
1,527 SR
Queue Stats
89W - 94L
1,476 Elo+
Party 2
Team Averages
Level 31
1,625 SR
1,535 Elo+

VS

Team Averages
Level 21
1,519 SR
1,505 Elo+
Chang'e
Chang'e
Samsmeagol
Chang'e
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
79W - 87L
1,486 Elo+
Party 1
Neith
Neith
TheNoiceMartian
Neith
Level 8
God Stats
3W - 6L
1,357 SR
Queue Stats
111W - 84L
1,519 Elo+
Party 1
Bakasura
Bakasura
Zeyrox33
Bakasura
Level 28
God Stats
10W - 6L
1,501 SR
Queue Stats
66W - 87L
1,448 Elo+
Solo
Hercules
Hercules
qqSammy
Hercules
Level 15
God Stats
1W - 1L
1,522 SR
Queue Stats
11W - 6L
1,569 Elo+
Solo
Aphrodite
Aphrodite
謙Kenshin信
Aphrodite
Level 29
God Stats
0W - 1L
1,713 SR
Queue Stats
15W - 19L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 16
10,500
525
4,420
13,503
12,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
OnePumpChomp
Danzaburou
20
14 / 0 / 3
13,316
666
15,334
7,378
4,012
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Schwalpe
Ratatoskr
18
6 / 6 / 13
11,555
578
12,160
14,183
5,420
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 2 / 10
11,819
591
8,808
9,052
7,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
5 / 3 / 13
11,685
584
15,822
8,380
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Samsmeagol
Chang'e
14
1 / 8 / 3
8,708
435
6,829
14,943
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 4
8,240
412
5,240
10,706
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Zeyrox33
Bakasura
17
5 / 4 / 2
10,368
518
6,276
17,977
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
qqSammy
Hercules
15
5 / 7 / 2
9,301
465
7,989
20,870
18,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
謙Kenshin信
Aphrodite
10
0 / 9 / 2
6,413
321
2,426
10,184
3,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
32
Kills
12
12
Deaths
32
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
16
9
W
Danzaburou
OnePumpChomp
Danzaburou
14
0
3
15.5
L
Chang'e
Samsmeagol
Chang'e
1
8
3
0.31
W
Ratatoskr
Schwalpe
Ratatoskr
6
6
13
2.08
L
1
4
4
0.75
W
6
2
10
5.5
L
Bakasura
Zeyrox33
Bakasura
5
4
2
1.5
W
5
3
13
3.83
L
Hercules
qqSammy
Hercules
5
7
2
0.86
L
Aphrodite
謙Kenshin信
Aphrodite
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,544
Damage
28,760
52,496
Taken
74,680
32,896
Mitigated
35,882
14,383
Healing
23,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,420
1,249
0
1,704
13,503
12,042
474
2,426
9,783
22,285
0
W
Danzaburou
OnePumpChomp
Danzaburou
15,334
9,020
0
4,857
7,378
4,012
6,855
777
6,595
0
105,559
L
Chang'e
Samsmeagol
Chang'e
6,829
338
187
3,555
14,943
3,964
0
4,445
10,115
54,102
0
W
Ratatoskr
Schwalpe
Ratatoskr
12,160
4,734
0
4,612
14,183
5,420
1,871
2,791
10,992
0
72,461
L
5,240
689
0
2,709
10,706
3,052
0
2,934
7,620
0
47,230
W
8,808
1,651
0
2,040
9,052
7,878
1,307
624
8,334
0
65,426
L
Bakasura
Zeyrox33
Bakasura
6,276
4,009
159
7,146
17,977
7,008
0
3,614
14,046
0
58,498
W
15,822
2,223
0
1,170
8,380
3,544
259
2,217
6,055
81,575
0
L
Hercules
qqSammy
Hercules
7,989
2,816
0
7,176
20,870
18,513
391
4,635
15,514
0
38,610
L
Aphrodite
謙Kenshin信
Aphrodite
2,426
477
1,632
1,246
10,184
3,345
0
3,474
6,518
8,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,875
Gold Earned
43,030
603
Minions Killed
428
0
Camps Cleared
0
1,912,690
Distance Traveled
1,628,766
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,500
525
32
2
0
388,371
0
W
Danzaburou
13,316
666
180
9
0
360,036
4
L
Chang'e
8,708
435
96
5
0
333,244
1
W
Ratatoskr
11,555
578
114
6
0
402,336
1
L
Neith
8,240
412
88
4
0
339,475
2
W
Nike
11,819
591
134
7
0
404,764
2
L
Bakasura
10,368
518
146
7
0
347,247
0
W
Nu Wa
11,685
584
143
7
0
357,183
3
L
Hercules
9,301
465
76
4
0
357,329
0
L
Aphrodite
6,413
321
22
1
0
251,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role