Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
F8L_Savage
Cthulhu
Level 55
God Stats
13W - 17L
1,366 SR
Queue Stats
29W - 60L
1,162 Elo+
Party 2
Bellona
Bellona
asonintrigue
Bellona
Level 21
God Stats
1W - 1L
1,601 SR
Queue Stats
25W - 39L
1,325 Elo+
Party 2
Team Averages
Level 35
1,489 SR
1,329 Elo+

VS

Team Averages
Level 48
1,399 SR
1,174 Elo+
Baron Samedi
Baron Samedi
Ctrl-Alt-Dyl
Baron Samedi
Level 63
God Stats
4W - 5L
1,295 SR
Queue Stats
40W - 51L
1,259 Elo+
Party 1
Jormungandr
Jormungandr
LEAFDOG_MK2
Jormungandr
Level 15
God Stats
6W - 15L
1,284 SR
Queue Stats
9W - 26L
1,102 Elo+
Party 1
Thanatos
Thanatos
MegaSniper3965
Thanatos
Level 67
God Stats
3W - 2L
1,619 SR
Queue Stats
18W - 40L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
9 / 6 / 11
14,426
721
21,076
23,508
12,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
F8L_Savage
Cthulhu
16
9 / 5 / 13
14,583
729
13,889
20,927
15,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
asonintrigue
Bellona
15
5 / 8 / 10
12,868
643
14,054
22,275
15,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ctrl-Alt-Dyl
Baron Samedi
14
2 / 11 / 7
12,491
625
8,181
17,223
13,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
LEAFDOG_MK2
Jormungandr
18
3 / 5 / 11
14,397
720
12,928
18,972
24,026
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
18
11 / 9 / 3
14,705
735
21,852
26,137
11,342
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
23
Kills
16
19
Deaths
25
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
9
6
11
2.42
W
Baron Samedi
Ctrl-Alt-Dyl
Baron Samedi
2
11
7
0.5
L
Cthulhu
F8L_Savage
Cthulhu
9
5
13
3.1
W
Jormungandr
LEAFDOG_MK2
Jormungandr
3
5
11
1.7
W
Thanatos
11
9
3
1.39
L
Bellona
asonintrigue
Bellona
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,019
Damage
42,961
66,710
Taken
62,332
43,385
Mitigated
49,010
12,989
Healing
20,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
21,076
12,838
0
8,791
23,508
12,037
2,296
5,570
17,306
0
57,060
W
Baron Samedi
Ctrl-Alt-Dyl
Baron Samedi
8,181
273
631
1,187
17,223
13,642
206
4,602
12,621
25,964
0
L
Cthulhu
F8L_Savage
Cthulhu
13,889
1,972
1,000
2,048
20,927
15,714
0
6,508
13,836
36,766
0
W
Jormungandr
LEAFDOG_MK2
Jormungandr
12,928
2,050
0
1,537
18,972
24,026
429
5,104
13,868
58,049
0
W
Thanatos
21,852
8,395
0
17,145
26,137
11,342
1,771
4,317
21,820
0
70,327
L
Bellona
asonintrigue
Bellona
14,054
4,259
415
735
22,275
15,634
0
7,194
14,427
0
41,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,877
Gold Earned
41,593
147
Minions Killed
184
0
Camps Cleared
0
1,014,463
Distance Traveled
942,535
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,426
721
59
3
0
308,974
0
W
Baron Samedi
12,491
625
41
2
0
291,872
1
L
Cthulhu
14,583
729
46
2
0
365,314
2
W
Jormungandr
14,397
720
82
4
0
307,124
0
W
Thanatos
14,705
735
61
3
0
343,539
3
L
Bellona
12,868
643
42
2
0
340,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role