Player Matchup

Baron Samedi
Baron Samedi
BigDaddyBean_
Baron Samedi
Level 143
God Stats
38W - 23L
1,669 SR
Queue Stats
101W - 90L
1,631 Elo+
Party 1
Jing Wei
Jing Wei
DrproffesorDink
Jing Wei
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,570 Elo+
Party 1
Khepri
Khepri
RuinousEmperor
Khepri
Level 156
God Stats
2W - 0L
1,567 SR
Queue Stats
69W - 90L
1,473 Elo+
Party 1
Tiamat
Tiamat
SorrowfulRequiem
Tiamat
Level 160
God Stats
39W - 15L
1,753 SR
Queue Stats
132W - 120L
1,537 Elo+
Party 1
Fenrir
Fenrir
rowdyrot
Fenrir
Level 78
God Stats
20W - 20L
1,556 SR
Queue Stats
241W - 230L
1,510 Elo+
Party 1
Team Averages
Level 109
1,609 SR
1,544 Elo+

VS

Team Averages
Level 82
1,476 SR
1,503 Elo+
Odin
Odin
DevastatiingDev
Odin
Level 113
God Stats
2W - 4L
1,607 SR
Queue Stats
161W - 155L
1,558 Elo+
Party 2
Ra
Ra
Loyalvanity
Ra
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 91L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
XxPepsiMonsterX
Kumbhakarna
Level 85
God Stats
7W - 3L
1,500 SR
Queue Stats
130W - 121L
1,597 Elo+
Party 2
Izanami
Izanami
Zcrid
Izanami
Level 116
God Stats
1W - 3L
1,486 SR
Queue Stats
52W - 69L
1,463 Elo+
Party 2
Bellona
Bellona
insomiaaa
Bellona
Level 64
God Stats
0W - 2L
1,288 SR
Queue Stats
9W - 12L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigDaddyBean_
Baron Samedi
15
3 / 7 / 2
9,665
460
10,026
10,364
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
15
2 / 4 / 2
9,166
436
6,540
11,113
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 4
10,256
488
7,624
9,776
9,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
10 / 1 / 1
13,413
639
14,359
9,642
8,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
rowdyrot
Fenrir
19
4 / 1 / 4
11,448
545
7,706
13,355
6,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 2
10,247
488
5,504
13,020
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 7 / 3
9,559
455
4,445
12,153
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
XxPepsiMonsterX
Kumbhakarna
14
2 / 3 / 6
9,250
440
4,779
14,840
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Zcrid
Izanami
17
8 / 5 / 5
11,315
539
11,760
16,901
6,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
insomiaaa
Bellona
12
0 / 3 / 0
8,076
385
5,637
17,698
14,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
20
Kills
14
14
Deaths
20
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigDaddyBean_
Baron Samedi
3
7
2
0.57
L
3
2
2
2
W
Jing Wei
2
4
2
0.75
L
1
7
3
0.36
W
1
1
4
3
W
10
1
1
10.5
L
Kumbhakarna
XxPepsiMonsterX
Kumbhakarna
2
3
6
1.67
L
Izanami
Zcrid
Izanami
8
5
5
2.1
L
Bellona
insomiaaa
Bellona
0
3
0
0
W
Fenrir
rowdyrot
Fenrir
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,255
Damage
32,125
54,250
Taken
74,612
31,814
Mitigated
41,531
15,494
Healing
24,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigDaddyBean_
Baron Samedi
10,026
620
116
1,674
10,364
3,900
212
3,326
7,038
39,205
0
L
5,504
2,352
0
6,418
13,020
5,668
0
4,300
8,618
0
72,128
W
Jing Wei
6,540
5,159
0
3,166
11,113
3,142
915
1,838
9,275
0
37,861
L
4,445
786
646
1,495
12,153
4,479
354
8,732
3,289
48,321
0
W
7,624
1,940
0
1,732
9,776
9,879
263
1,552
7,918
51,976
6,083
W
14,359
1,668
0
5,232
9,642
8,254
825
1,954
7,688
109,643
0
L
Kumbhakarna
XxPepsiMonsterX
Kumbhakarna
4,779
114
146
4,001
14,840
10,959
90
5,929
8,583
32,383
0
L
Izanami
Zcrid
Izanami
11,760
7,365
0
5,994
16,901
6,140
1,876
4,872
11,804
0
82,971
L
Bellona
insomiaaa
Bellona
5,637
2,645
0
5,783
17,698
14,285
0
6,980
10,718
0
40,188
W
Fenrir
rowdyrot
Fenrir
7,706
1,122
0
3,574
13,355
6,639
143
554
12,801
0
107,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,948
Gold Earned
48,447
587
Minions Killed
572
0
Camps Cleared
0
1,811,808
Distance Traveled
1,803,315
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,665
460
72
3
0
299,598
4
L
Odin
10,247
488
139
7
0
426,310
5
W
Jing Wei
9,166
436
63
3
0
351,329
1
L
Ra
9,559
455
144
7
0
290,831
0
W
Khepri
10,256
488
93
4
0
339,719
4
W
Tiamat
13,413
639
199
9
0
399,205
13
L
Kumbhakarna
9,250
440
51
2
0
399,669
9
L
Izanami
11,315
539
151
7
0
342,049
2
L
Bellona
8,076
385
87
4
0
344,456
1
W
Fenrir
11,448
545
160
8
0
421,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role