Player Matchup

Ymir
Ymir
MxGus_2020
Ymir
Level 27
God Stats
15W - 22L
1,384 SR
Queue Stats
78W - 94L
1,364 Elo+
Solo
Izanami
Izanami
TheSmiteBully
Izanami
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 102L
1,468 Elo+
Solo
Raijin
Raijin
YOUTUB_SMOKER
Raijin
Level 29
God Stats
0W - 2L
1,237 SR
Queue Stats
81W - 88L
1,352 Elo+
Solo
King Arthur
King Arthur
daddy080121
King Arthur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,081 Elo+
Solo
Olorun
Olorun
hypebeastassain
Olorun
Level 27
God Stats
11W - 7L
1,611 SR
Queue Stats
202W - 275L
1,347 Elo+
Solo
Team Averages
Level 23
1,446 SR
1,322 Elo+

VS

Team Averages
Level 22
1,555 SR
1,430 Elo+
Achilles
Achilles
Gabejgc
Achilles
Level 18
God Stats
24W - 25L
1,464 SR
Queue Stats
49W - 55L
1,342 Elo+
Party 1
Loki
Loki
Trash-this
Loki
Level 24
God Stats
3W - 2L
1,325 SR
Queue Stats
148W - 135L
1,412 Elo+
Solo
Vulcan
Vulcan
coffey-noah
Vulcan
Level 24
God Stats
12W - 7L
1,705 SR
Queue Stats
54W - 28L
1,611 Elo+
Solo
Ganesha
Ganesha
juancho_lascano
Ganesha
Level 28
God Stats
18W - 7L
1,751 SR
Queue Stats
235W - 270L
1,378 Elo+
Party 1
Izanami
Izanami
tyler11223354
Izanami
Level 17
God Stats
10W - 13L
1,529 SR
Queue Stats
200W - 369L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,410
495
5,708
12,887
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
15
8 / 5 / 2
9,816
577
13,990
12,654
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 4 / 1
9,099
535
6,405
10,919
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
daddy080121
King Arthur
11
2 / 8 / 6
7,622
448
5,305
12,660
9,644
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 10 / 1
6,706
394
3,671
13,179
4,170
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gabejgc
Achilles
14
4 / 8 / 5
8,677
510
8,610
13,407
7,965
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 1 / 4
9,712
571
6,319
10,148
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
16
11 / 3 / 7
9,973
587
18,388
10,110
4,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 8
8,664
510
4,904
13,244
9,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
15
7 / 2 / 4
9,623
566
6,646
7,608
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
18
Kills
30
30
Deaths
18
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
Gabejgc
Achilles
4
8
5
0.81
L
1
3
3
0.83
L
Izanami
8
5
2
1.8
W
7
1
4
9
L
6
4
1
1.63
W
Vulcan
11
3
7
4.83
L
King Arthur
daddy080121
King Arthur
2
8
6
0.63
L
1
10
1
0.15
W
1
4
8
1.25
W
Izanami
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,079
Damage
44,867
62,299
Taken
54,517
29,276
Mitigated
27,515
13,179
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Gabejgc
Achilles
8,610
3,817
0
97
13,407
7,965
372
1,859
11,548
0
32,170
L
5,708
312
0
2,965
12,887
7,596
0
5,960
6,927
34,125
0
L
Izanami
13,990
10,359
0
4,325
12,654
4,051
5,364
2,835
9,819
0
59,731
W
6,319
2,354
0
5,277
10,148
3,733
0
1,307
8,841
0
62,621
L
6,405
294
111
3,088
10,919
3,815
259
5,376
5,543
43,880
0
W
Vulcan
18,388
6,457
390
4,055
10,110
4,011
1,204
6,581
3,529
58,085
0
L
King Arthur
daddy080121
King Arthur
5,305
1,691
0
170
12,660
9,644
0
1,913
10,747
4,431
13,727
L
3,671
1,398
278
2,242
13,179
4,170
464
7,208
5,971
24,492
0
W
4,904
435
559
3,831
13,244
9,157
1,160
3,449
9,795
23,857
0
W
Izanami
6,646
4,015
0
3,010
7,608
2,649
3,975
4,364
3,244
0
49,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,653
Gold Earned
46,649
291
Minions Killed
357
0
Camps Cleared
0
1,322,788
Distance Traveled
1,532,758
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,677
510
48
3
0
290,258
0
L
Ymir
8,410
495
63
4
0
314,043
1
L
Izanami
9,816
577
112
7
0
253,001
2
W
Loki
9,712
571
109
6
0
363,515
0
L
Raijin
9,099
535
65
4
0
243,987
3
W
Vulcan
9,973
587
80
5
0
328,999
2
L
King Arthur
7,622
448
17
1
0
255,953
0
L
Olorun
6,706
394
34
2
0
255,804
1
W
Ganesha
8,664
510
5
0
0
302,495
1
W
Izanami
9,623
566
115
7
0
247,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role