Player Matchup

Athena
Athena
D4rkouss
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 133L
1,505 Elo+
Party 2
Pele
Pele
Dasigur
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,568 Elo+
Solo
Set
Set
Netr0x
Set
Level 17
God Stats
41W - 29L
1,559 SR
Queue Stats
53W - 41L
1,495 Elo+
Party 2
Scylla
Scylla
NoNi2382
Scylla
Level 31
God Stats
16W - 20L
1,428 SR
Queue Stats
150W - 143L
1,502 Elo+
Party 2
Freya
Freya
WIICEE
Freya
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,350 Elo+
Party 2
Team Averages
Level 20
1,497 SR
1,484 Elo+

VS

Team Averages
Level 15
1,395 SR
1,329 Elo+
Kali
Kali
IkariosGE
Kali
Level 13
God Stats
8W - 16L
1,435 SR
Queue Stats
62W - 86L
1,267 Elo+
Party 1
Danzaburou
Danzaburou
Kurt130698
Danzaburou
Level 21
God Stats
2W - 10L
1,266 SR
Queue Stats
74W - 84L
1,419 Elo+
Party 3
Tiamat
Tiamat
Kuuwka
Tiamat
Level 19
God Stats
5W - 12L
1,354 SR
Queue Stats
285W - 316L
1,410 Elo+
Party 3
Olorun
Olorun
ORION54
Olorun
Level 8
God Stats
24W - 28L
1,422 SR
Queue Stats
51W - 68L
1,246 Elo+
Party 1
Guan Yu
Guan Yu
valkerine
Guan Yu
Level 15
God Stats
8W - 8L
1,500 SR
Queue Stats
203W - 264L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
D4rkouss
Athena
12
3 / 2 / 6
8,446
497
3,069
10,815
11,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Dasigur
Pele
14
6 / 3 / 7
9,062
533
9,130
14,972
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Set
Netr0x
Set
17
6 / 1 / 5
10,243
603
8,067
8,120
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
NoNi2382
Scylla
17
9 / 1 / 3
10,540
620
16,080
10,830
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
WIICEE
Freya
13
1 / 3 / 5
7,794
458
2,879
9,425
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
1 / 7 / 4
7,453
438
5,618
12,635
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Kurt130698
Danzaburou
12
0 / 5 / 3
6,699
394
9,425
8,155
2,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Kuuwka
Tiamat
13
3 / 2 / 1
7,477
440
8,347
8,773
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
ORION54
Olorun
13
1 / 5 / 2
7,653
450
4,187
10,531
3,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
valkerine
Guan Yu
11
4 / 7 / 0
7,431
437
4,369
15,010
11,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
25
Kills
9
10
Deaths
26
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
D4rkouss
Athena
3
2
6
3
W
Pele
Dasigur
Pele
6
3
7
3.17
L
Kali
1
7
4
0.43
L
Danzaburou
Kurt130698
Danzaburou
0
5
3
0.3
L
Tiamat
Kuuwka
Tiamat
3
2
1
1.75
W
Set
Netr0x
Set
6
1
5
8.5
W
Scylla
NoNi2382
Scylla
9
1
3
10.5
L
Olorun
ORION54
Olorun
1
5
2
0.4
W
Freya
WIICEE
Freya
1
3
5
1.17
L
Guan Yu
valkerine
Guan Yu
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,225
Damage
31,946
54,162
Taken
55,104
27,417
Mitigated
27,597
18,553
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
D4rkouss
Athena
3,069
1,387
718
2,231
10,815
11,923
0
4,226
6,539
24,785
0
W
Pele
Dasigur
Pele
9,130
1,933
0
6,738
14,972
4,571
0
1,291
13,606
0
49,983
L
Kali
5,618
3,657
0
2,433
12,635
4,306
114
3,521
9,040
0
34,773
L
Danzaburou
Kurt130698
Danzaburou
9,425
4,613
0
856
8,155
2,755
0
3,100
5,055
0
40,447
L
Tiamat
Kuuwka
Tiamat
8,347
856
0
3,884
8,773
5,766
76
3,258
5,499
41,293
0
W
Set
Netr0x
Set
8,067
3,884
837
2,220
8,120
4,064
362
3,319
4,801
0
64,948
W
Scylla
NoNi2382
Scylla
16,080
1,802
0
2,589
10,830
3,697
2,370
1,294
9,311
72,855
0
L
Olorun
ORION54
Olorun
4,187
1,653
20
2,150
10,531
3,521
0
4,283
6,098
39,960
0
W
Freya
WIICEE
Freya
2,879
714
0
3,220
9,425
3,162
0
2,404
7,021
36,062
0
L
Guan Yu
valkerine
Guan Yu
4,369
588
120
1,738
15,010
11,249
0
7,242
7,384
0
27,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,085
Gold Earned
36,713
440
Minions Killed
324
0
Camps Cleared
0
1,548,982
Distance Traveled
1,572,161
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,446
497
35
2
0
309,713
1
W
Pele
9,062
533
78
5
0
318,537
4
L
Kali
7,453
438
68
4
0
323,722
2
L
Danzaburou
6,699
394
67
4
0
284,977
6
L
Tiamat
7,477
440
59
3
0
303,497
0
W
Set
10,243
603
124
7
0
313,564
5
W
Scylla
10,540
620
132
8
0
318,435
1
L
Olorun
7,653
450
73
4
0
287,049
3
W
Freya
7,794
458
71
4
0
288,733
4
L
Guan Yu
7,431
437
57
3
0
372,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role