Player Matchup

Bacchus
Bacchus
Ace Hound
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,483 Elo+
Party 1
Rama
Rama
BW DevilApe
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,552 Elo+
Party 1
Hercules
Hercules
DemonSovreign
Hercules
Level 128
God Stats
1W - 2L
1,115 SR
Queue Stats
46W - 45L
1,630 Elo+
Party 1
Ra
Ra
MRxBEASTx2U
Ra
Level 160
God Stats
12W - 12L
1,470 SR
Queue Stats
887W - 875L
1,577 Elo+
Party 1
Izanami
Izanami
ghostrose
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,419 Elo+
Party 1
Team Averages
Level 91
1,417 SR
1,532 Elo+

VS

Team Averages
Level 68
1,482 SR
1,388 Elo+
Xing Tian
Xing Tian
GeraMX
Xing Tian
Level 28
God Stats
1W - 1L
1,642 SR
Queue Stats
11W - 16L
1,320 Elo+
Solo
Ra
Ra
MoneyMike1918
Ra
Level 109
God Stats
2W - 2L
1,466 SR
Queue Stats
220W - 236L
1,451 Elo+
Party 3
Olorun
Olorun
Opasquia
Olorun
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 98L
1,341 Elo+
Party 2
Chaac
Chaac
ScrottyTheBody
Chaac
Level 68
God Stats
5W - 9L
1,301 SR
Queue Stats
396W - 438L
1,423 Elo+
Party 3
Vamana
Vamana
kaylesk
Vamana
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 160L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ace Hound
Bacchus
20
0 / 6 / 7
11,778
512
14,060
39,573
47,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 5 / 4
13,754
598
14,455
20,105
10,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
DemonSovreign
Hercules
20
1 / 1 / 9
12,577
547
18,311
40,786
48,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
5 / 4 / 5
14,694
639
39,811
19,099
14,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ghostrose
Izanami
17
0 / 9 / 7
11,227
488
14,456
24,182
11,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GeraMX
Xing Tian
19
2 / 2 / 13
12,841
558
13,748
26,836
33,950
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 3 / 13
14,551
633
22,902
21,858
20,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
Opasquia
Olorun
20
7 / 3 / 14
15,094
656
34,818
21,571
12,720
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 1 / 11
14,340
623
36,157
24,034
33,012
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
kaylesk
Vamana
20
3 / 2 / 13
13,749
598
26,134
32,405
38,097
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
11
Kills
25
25
Deaths
11
32
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ace Hound
Bacchus
0
6
7
0.58
L
5
5
4
1.4
L
Hercules
DemonSovreign
Hercules
1
1
9
5.5
W
Xing Tian
GeraMX
Xing Tian
2
2
13
4.25
L
5
4
5
1.88
W
6
3
13
4.17
W
Olorun
Opasquia
Olorun
7
3
14
4.67
W
7
1
11
12.5
L
Izanami
ghostrose
Izanami
0
9
7
0.39
W
Vamana
kaylesk
Vamana
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,093
Damage
133,759
143,745
Taken
126,704
132,200
Mitigated
137,830
78,035
Healing
70,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ace Hound
Bacchus
14,060
1,668
1,228
12,518
39,573
47,245
183
19,357
19,646
24,822
0
L
14,455
13,363
2,981
2,847
20,105
10,198
1,288
10,056
9,731
0
34,430
L
Hercules
DemonSovreign
Hercules
18,311
2,197
5,234
18,507
40,786
48,219
0
19,764
20,360
0
26,075
W
Xing Tian
GeraMX
Xing Tian
13,748
657
4,893
5,943
26,836
33,950
1,458
8,914
17,922
21,629
0
L
39,811
1,073
19,204
8,486
19,099
14,706
67
9,353
9,498
98,636
0
W
22,902
1,360
14,954
8,571
21,858
20,051
603
10,298
11,560
58,623
0
W
Olorun
Opasquia
Olorun
34,818
15,039
6,204
5,673
21,571
12,720
2,705
10,511
11,060
65,417
0
W
36,157
3,255
1,512
7,719
24,034
33,012
1,214
9,485
14,549
0
73,229
L
Izanami
ghostrose
Izanami
14,456
7,891
3,897
3,133
24,182
11,832
420
10,864
13,042
0
29,937
W
Vamana
kaylesk
Vamana
26,134
11,657
4,422
10,161
32,405
38,097
340
14,663
17,742
0
39,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,030
Gold Earned
70,575
237
Minions Killed
237
0
Camps Cleared
0
1,677,747
Distance Traveled
2,005,632
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,778
512
18
1
0
337,322
0
L
Rama
13,754
598
48
2
0
328,463
0
L
Hercules
12,577
547
9
0
0
407,510
1
W
Xing Tian
12,841
558
10
0
0
341,794
0
L
Ra
14,694
639
125
5
0
344,446
1
W
Ra
14,551
633
85
4
0
422,724
0
W
Olorun
15,094
656
62
3
0
343,753
0
W
Chaac
14,340
623
54
2
0
444,029
1
L
Izanami
11,227
488
37
2
0
260,006
0
W
Vamana
13,749
598
26
1
0
453,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role