Player Matchup

Cupid
Cupid
DerMamin
Cupid
Level 8
God Stats
8W - 15L
1,220 SR
Queue Stats
36W - 35L
1,161 Elo+
Party 1
Neith
Neith
GodOfSn0re
Neith
Level 13
God Stats
51W - 46L
1,500 SR
Queue Stats
315W - 344L
1,237 Elo+
Party 1
Freya
Freya
KoonSToilet
Freya
Level 14
God Stats
5W - 5L
1,347 SR
Queue Stats
142W - 206L
1,237 Elo+
Party 1
Ymir
Ymir
WhiteDragonnnn
Ymir
Level 5
God Stats
1W - 12L
1,220 SR
Queue Stats
1W - 14L
1,161 Elo+
Party 1
Bakasura
Bakasura
yeeshgameesh
Bakasura
Level 13
God Stats
0W - 5L
1,500 SR
Queue Stats
171W - 203L
1,237 Elo+
Party 1
Team Averages
Level 11
1,357 SR
1,207 Elo+

VS

Team Averages
Level 21
1,558 SR
1,439 Elo+
Nu Wa
Nu Wa
Co_0dee
Nu Wa
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Sol
Sol
Emdal
Sol
Level 4
God Stats
4W - 2L
1,829 SR
Queue Stats
5W - 5L
1,383 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Pandanemiya
Kumbhakarna
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 71L
1,429 Elo+
Solo
Guan Yu
Guan Yu
Sh00m
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
xJak
Nemesis
Level 28
God Stats
11W - 8L
1,463 SR
Queue Stats
13W - 9L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DerMamin
Cupid
11
0 / 3 / 2
6,488
499
5,386
9,244
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
11
2 / 5 / 3
6,458
497
4,796
9,861
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 5 / 3
6,262
482
2,951
8,016
2,597
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 6 / 1
6,314
486
1,912
9,345
6,689
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
yeeshgameesh
Bakasura
8
6 / 2 / 0
6,028
464
4,380
6,661
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Co_0dee
Nu Wa
12
2 / 3 / 7
7,029
541
6,948
4,722
1,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Emdal
Sol
12
8 / 6 / 1
7,823
602
10,418
10,111
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Pandanemiya
Kumbhakarna
12
3 / 1 / 2
6,706
516
2,213
5,985
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Sh00m
Guan Yu
10
3 / 3 / 2
6,332
487
4,094
6,148
3,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
xJak
Nemesis
12
5 / 1 / 3
7,371
567
6,937
7,330
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
12
Kills
21
21
Deaths
14
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Co_0dee
Nu Wa
2
3
7
1.83
L
Cupid
DerMamin
Cupid
0
3
2
0.33
W
Sol
Emdal
Sol
8
6
1
1.42
L
Neith
2
5
3
0.7
L
2
5
3
0.7
W
Kumbhakarna
Pandanemiya
Kumbhakarna
3
1
2
4
W
Guan Yu
Sh00m
Guan Yu
3
3
2
1.33
L
2
6
1
0.42
W
Nemesis
xJak
Nemesis
5
1
3
6.5
L
Bakasura
yeeshgameesh
Bakasura
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,425
Damage
30,610
43,127
Taken
34,296
16,742
Mitigated
13,455
9,762
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Co_0dee
Nu Wa
6,948
1,840
0
1,341
4,722
1,103
1,098
350
4,267
33,553
0
L
Cupid
DerMamin
Cupid
5,386
2,285
0
3,681
9,244
2,719
869
3,089
6,117
0
38,666
W
Sol
Emdal
Sol
10,418
4,175
0
2,672
10,111
2,903
1,207
3,361
6,513
32,598
0
L
Neith
4,796
2,804
0
2,656
9,861
2,738
370
4,394
5,225
0
29,528
L
2,951
1,205
0
1,535
8,016
2,597
0
6,087
1,572
15,277
0
W
Kumbhakarna
Pandanemiya
Kumbhakarna
2,213
166
0
456
5,985
2,853
98
810
5,175
19,279
0
W
Guan Yu
Sh00m
Guan Yu
4,094
894
414
1,038
6,148
3,935
0
0
6,148
0
17,747
L
1,912
769
0
540
9,345
6,689
24
2,974
6,223
17,085
0
W
Nemesis
xJak
Nemesis
6,937
4,100
0
829
7,330
2,661
0
342
6,988
0
42,760
L
Bakasura
yeeshgameesh
Bakasura
4,380
3,152
0
1,350
6,661
1,999
470
2,429
4,119
0
15,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
35,261
223
Minions Killed
229
0
Camps Cleared
0
949,935
Distance Traveled
1,271,743
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,029
541
47
4
0
240,532
1
L
Cupid
6,488
499
65
5
0
212,065
0
W
Sol
7,823
602
59
5
0
224,259
0
L
Neith
6,458
497
55
4
0
190,378
1
L
Freya
6,262
482
37
3
0
191,800
2
W
Kumbhakarna
6,706
516
29
2
0
258,611
4
W
Guan Yu
6,332
487
30
2
0
254,274
1
L
Ymir
6,314
486
32
2
0
173,423
0
W
Nemesis
7,371
567
64
5
0
294,067
0
L
Bakasura
6,028
464
34
3
0
182,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role