Player Matchup

Ao Kuang
Ao Kuang
Bronze III
Bawskeee
Ao Kuang
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,530 MMR
Solo
Guan Yu
Guan Yu
Gold III
Præfεctus
Guan Yu
Gold III
Level 130
God Stats
9W - 4L
1,674 SR
Queue Stats
211W - 210L
1,529 MMR
Solo
Apollo
Apollo
Gold III
Sh33rCold
Apollo
Gold III
Level 106
God Stats
10W - 9L
1,583 SR
Queue Stats
439W - 437L
1,466 MMR
Party 2
Ah Puch
Ah Puch
Silver II
Skoogie
Ah Puch
Silver II
Level 79
God Stats
1W - 0L
1,677 SR
Queue Stats
20W - 15L
1,587 MMR
Party 2
Ymir
Ymir
Gold I
ugaldemnz
Ymir
Gold I
Level 160
God Stats
35W - 29L
1,501 SR
Queue Stats
286W - 307L
1,531 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,587 SR
1,529 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,643 SR
1,533 MMR
Cerberus
Cerberus
Gold V
Alvare123
Cerberus
Gold V
Level 150
God Stats
2W - 4L
1,500 SR
Queue Stats
364W - 394L
1,526 MMR
Solo
Tyr
Tyr
Gold III
GauntletOfWeebs
Tyr
Gold III
Level 143
God Stats
1W - 2L
1,720 SR
Queue Stats
144W - 137L
1,526 MMR
Solo
Aphrodite
Aphrodite
Gold I
Kentôshi
Aphrodite
Gold I
Level 152
God Stats
1W - 3L
1,746 SR
Queue Stats
110W - 91L
1,700 MMR
Party 1
Rama
Rama
Bronze III
MikeroldanGamer
Rama
Bronze III
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
243W - 248L
1,527 MMR
Solo
Susano
Susano
Gold IV
deidaraedo
Susano
Gold IV
Level 157
God Stats
0W - 2L
1,748 SR
Queue Stats
152W - 160L
1,383 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bawskeee
Ao Kuang
20
20 / 1 / 9
15,950
693
27,954
28,776
13,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Præfεctus
Guan Yu
19
2 / 3 / 10
12,560
546
8,821
24,932
28,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Sh33rCold
Apollo
20
9 / 4 / 13
13,942
606
22,465
26,464
12,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Skoogie
Ah Puch
19
3 / 3 / 12
12,947
563
15,495
12,559
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
19
8 / 2 / 17
13,962
607
13,310
17,530
22,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
JanusScyllaSetPersephoneNu Wa

VS

Bans
DanzaburouCu ChulainnThothThe MorriganCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alvare123
Cerberus
11
1 / 11 / 6
8,574
373
7,508
23,160
14,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 5 / 4
11,913
518
19,193
24,833
24,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Kentôshi
Aphrodite
15
2 / 9 / 6
10,150
441
14,026
20,687
8,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 8 / 4
10,317
449
16,178
23,625
8,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
deidaraedo
Susano
16
0 / 9 / 4
9,651
420
10,181
20,558
7,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
42
Kills
13
13
Deaths
42
61
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alvare123
Cerberus
1
11
6
0.36
W
Ao Kuang
Bawskeee
Ao Kuang
20
1
9
24.5
L
6
5
4
1.6
L
Aphrodite
Kentôshi
Aphrodite
2
9
6
0.56
L
4
8
4
0.75
W
Guan Yu
Præfεctus
Guan Yu
2
3
10
2.33
W
Apollo
Sh33rCold
Apollo
9
4
13
3.88
W
Ah Puch
Skoogie
Ah Puch
3
3
12
3
L
Susano
deidaraedo
Susano
0
9
4
0.22
W
Ymir
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,045
Damage
67,086
110,261
Taken
112,863
81,934
Mitigated
62,416
59,710
Healing
36,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alvare123
Cerberus
7,508
896
0
4,032
23,160
14,392
0
13,032
10,103
27,370
0
W
Ao Kuang
Bawskeee
Ao Kuang
27,954
7,717
0
19,229
28,776
13,634
3,340
5,430
23,054
127,192
0
L
19,193
3,217
0
8,116
24,833
24,462
372
10,027
14,281
0
82,257
L
Aphrodite
Kentôshi
Aphrodite
14,026
1,370
5,437
8,138
20,687
8,059
0
10,935
9,727
70,453
0
L
16,178
12,539
0
5,914
23,625
8,128
19
12,692
10,858
0
53,070
W
Guan Yu
Præfεctus
Guan Yu
8,821
1,107
3,683
12,321
24,932
28,164
1,446
4,142
20,130
0
69,163
W
Apollo
Sh33rCold
Apollo
22,465
16,422
0
15,039
26,464
12,189
4,780
7,200
19,264
0
116,559
W
Ah Puch
Skoogie
Ah Puch
15,495
984
0
3,437
12,559
5,487
1,206
3,370
9,189
83,776
0
L
Susano
deidaraedo
Susano
10,181
1,696
0
4,819
20,558
7,375
0
10,073
10,460
0
73,723
W
Ymir
13,310
3,308
0
6,001
17,530
22,460
280
3,832
13,698
67,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,361
Gold Earned
50,605
655
Minions Killed
532
0
Camps Cleared
0
2,288,832
Distance Traveled
1,966,467
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,574
373
61
3
0
323,452
2
W
Ao Kuang
15,950
693
135
6
0
518,183
1
L
Tyr
11,913
518
138
6
0
462,614
5
L
Aphrodite
10,150
441
134
6
0
392,039
3
L
Rama
10,317
449
78
3
0
353,941
3
W
Guan Yu
12,560
546
131
6
0
460,910
3
W
Apollo
13,942
606
150
7
0
428,304
6
W
Ah Puch
12,947
563
132
6
0
415,192
9
L
Susano
9,651
420
121
5
0
434,421
2
W
Ymir
13,962
607
107
5
0
466,243
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role