Player Matchup

Olorun
Olorun
BeeRHunteeR
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,572 Elo+
Party 1
Ravana
Ravana
BlueNote7
Ravana
Level 18
God Stats
3W - 5L
1,233 SR
Queue Stats
70W - 63L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
Negosam3
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,836 Elo+
Party 1
Medusa
Medusa
Onimalo
Medusa
Level 42
God Stats
1W - 4L
1,513 SR
Queue Stats
77W - 78L
1,571 Elo+
Party 1
Bellona
Bellona
urtayrah
Bellona
Level 4
God Stats
2W - 3L
1,919 SR
Queue Stats
23W - 20L
1,866 Elo+
Party 1
Team Averages
Level 16
1,533 SR
1,687 Elo+

VS

Team Averages
Level 22
1,500 SR
1,717 Elo+
Cupid
Cupid
BestManOK
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Eskulappe
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 116L
1,718 Elo+
Party 2
Bellona
Bellona
GCHIER
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,869 Elo+
Party 2
Izanami
Izanami
Lenamakapaka
Izanami
Level 6
God Stats
5W - 9L
1,500 SR
Queue Stats
533W - 561L
1,723 Elo+
Solo
Janus
Janus
killorkilled
Janus
Level 60
God Stats
8W - 4L
1,500 SR
Queue Stats
117W - 56L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
2 / 5 / 1
5,827
530
3,375
9,889
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
BlueNote7
Ravana
8
0 / 5 / 1
4,831
439
2,382
7,594
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Negosam3
Cthulhu
9
1 / 2 / 0
5,611
510
2,037
4,489
1,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Medusa
Onimalo
Medusa
9
1 / 1 / 1
5,082
462
2,940
4,808
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
urtayrah
Bellona
8
0 / 4 / 1
4,791
436
1,916
6,359
4,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BestManOK
Cupid
11
0 / 0 / 3
6,539
594
1,271
2,464
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
3 / 1 / 9
6,736
612
4,638
6,931
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bellona
GCHIER
Bellona
11
5 / 1 / 6
6,765
615
7,515
7,679
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Lenamakapaka
Izanami
10
3 / 0 / 1
6,443
586
3,058
3,472
970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
6 / 2 / 3
6,842
622
7,130
3,676
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
17
17
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
5
1
0.5
W
Cupid
BestManOK
Cupid
0
0
3
1.5
L
Ravana
BlueNote7
Ravana
0
5
1
0.1
W
Ymir
3
1
9
7.5
W
Bellona
GCHIER
Bellona
5
1
6
8
W
Izanami
Lenamakapaka
Izanami
3
0
1
3.5
L
Cthulhu
Negosam3
Cthulhu
1
2
0
0.5
L
Medusa
Onimalo
Medusa
1
1
1
1.5
W
6
2
3
3.75
L
Bellona
urtayrah
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,650
Damage
23,612
33,139
Taken
24,222
13,726
Mitigated
10,536
10,445
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,375
1,929
171
3,839
9,889
3,438
0
5,431
4,128
26,852
0
W
Cupid
BestManOK
Cupid
1,271
463
322
2,026
2,464
681
257
0
2,464
0
38,915
L
Ravana
BlueNote7
Ravana
2,382
640
0
2,422
7,594
2,560
0
860
6,734
0
21,883
W
Ymir
4,638
1,195
0
1,719
6,931
3,319
0
1,958
4,948
20,264
0
W
Bellona
GCHIER
Bellona
7,515
3,146
0
2,908
7,679
4,605
107
1,070
6,488
0
35,547
W
Izanami
Lenamakapaka
Izanami
3,058
1,841
0
1,831
3,472
970
0
883
2,589
0
28,347
L
Cthulhu
Negosam3
Cthulhu
2,037
98
40
1,109
4,489
1,675
0
1,293
3,196
11,884
0
L
Medusa
Onimalo
Medusa
2,940
1,261
0
2,136
4,808
1,399
0
1,889
2,847
0
23,025
W
7,130
564
0
380
3,676
961
607
1,501
2,175
34,288
0
L
Bellona
urtayrah
Bellona
1,916
524
0
728
6,359
4,654
0
1,774
4,466
0
15,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,142
Gold Earned
33,325
212
Minions Killed
314
0
Camps Cleared
0
965,235
Distance Traveled
1,014,281
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,827
530
47
4
0
175,214
2
W
Cupid
6,539
594
84
8
0
161,089
4
L
Ravana
4,831
439
54
5
0
203,489
2
W
Ymir
6,736
612
27
2
0
196,993
1
W
Bellona
6,765
615
74
7
0
257,895
3
W
Izanami
6,443
586
61
6
0
198,076
1
L
Cthulhu
5,611
510
24
2
0
210,933
1
L
Medusa
5,082
462
47
4
0
183,481
2
W
Janus
6,842
622
68
6
0
200,228
3
L
Bellona
4,791
436
40
4
0
192,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role