Player Matchup

Izanami
Izanami
Doronics
Izanami
Level 17
God Stats
18W - 13L
1,423 SR
Queue Stats
81W - 75L
1,553 Elo+
Solo
Ra
Ra
ElRavioLoco
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
GTPMorpheus
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 59L
1,376 Elo+
Party 1
Sun Wukong
Sun Wukong
Tasty_Weeb
Sun Wukong
Level 28
God Stats
29W - 33L
1,317 SR
Queue Stats
314W - 338L
1,441 Elo+
Solo
Sobek
Sobek
quiddche
Sobek
Level 27
God Stats
3W - 5L
1,692 SR
Queue Stats
315W - 343L
1,395 Elo+
Party 1
Team Averages
Level 21
1,486 SR
1,453 Elo+

VS

Team Averages
Level 35
1,527 SR
1,659 Elo+
Cu Chulainn
Cu Chulainn
BLG3RNT
Cu Chulainn
Level 84
God Stats
9W - 6L
1,613 SR
Queue Stats
68W - 81L
1,457 Elo+
Party 2
Hel
Hel
ClappinUrCheeks
Hel
Level 29
God Stats
2W - 3L
1,522 SR
Queue Stats
214W - 258L
1,430 Elo+
Solo
Merlin
Merlin
KnightOfAme
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,891 Elo+
Party 2
Skadi
Skadi
KnightOfGura
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
2,018 Elo+
Party 2
Izanami
Izanami
Rhanzix
Izanami
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 24L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Doronics
Izanami
13
0 / 5 / 1
6,889
459
2,740
10,405
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 8 / 0
6,375
425
2,472
9,909
2,762
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
7
1 / 6 / 1
5,568
371
2,881
7,924
1,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Tasty_Weeb
Sun Wukong
11
2 / 7 / 3
6,817
454
6,428
11,458
5,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
quiddche
Sobek
5
0 / 8 / 0
5,019
335
1,085
10,213
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BLG3RNT
Cu Chulainn
14
5 / 2 / 5
8,690
579
4,507
9,316
5,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 12
8,251
550
5,692
7,837
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
16
12 / 0 / 6
10,502
700
12,210
4,414
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
13 / 0 / 5
10,644
710
11,244
9,348
4,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Rhanzix
Izanami
15
3 / 1 / 5
9,349
623
4,440
9,766
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
5
Kills
34
34
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BLG3RNT
Cu Chulainn
5
2
5
3.75
W
1
2
12
3.5
L
Izanami
Doronics
Izanami
0
5
1
0.1
L
2
8
0
0.25
L
Fenrir
1
6
1
0.25
W
Merlin
12
0
6
15
W
13
0
5
15.5
W
Izanami
Rhanzix
Izanami
3
1
5
5.5
L
Sun Wukong
Tasty_Weeb
Sun Wukong
2
7
3
0.5
L
Sobek
quiddche
Sobek
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,606
Damage
38,093
49,909
Taken
40,681
18,201
Mitigated
17,082
9,878
Healing
16,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BLG3RNT
Cu Chulainn
4,507
1,646
0
2,494
9,316
5,783
161
960
8,356
0
43,662
W
5,692
613
1,237
3,185
7,837
2,527
236
484
7,353
35,161
0
L
Izanami
Doronics
Izanami
2,740
1,521
0
3,340
10,405
3,139
0
3,645
6,706
0
40,696
L
2,472
182
118
756
9,909
2,762
31
6,410
3,149
23,209
0
L
Fenrir
2,881
866
0
1,927
7,924
1,987
0
1,982
5,785
0
15,224
W
Merlin
12,210
763
0
1,052
4,414
1,596
99
1,220
3,194
62,883
0
W
11,244
7,304
0
3,379
9,348
4,053
3,767
829
8,519
0
77,089
W
Izanami
Rhanzix
Izanami
4,440
2,831
0
4,790
9,766
3,123
3,033
64
9,702
0
63,775
L
Sun Wukong
Tasty_Weeb
Sun Wukong
6,428
2,087
159
2,053
11,458
5,080
108
1,240
10,061
0
32,149
L
Sobek
quiddche
Sobek
1,085
103
0
1,525
10,213
5,233
0
3,891
6,081
10,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
47,436
230
Minions Killed
511
0
Camps Cleared
0
1,195,445
Distance Traveled
1,386,711
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,690
579
86
6
0
284,581
1
W
Hel
8,251
550
52
3
0
276,032
2
L
Izanami
6,889
459
100
7
0
258,278
3
L
Ra
6,375
425
40
3
0
265,294
1
L
Fenrir
5,568
371
26
2
0
200,287
0
W
Merlin
10,502
700
127
8
0
296,551
2
W
Skadi
10,644
710
130
9
0
252,748
0
W
Izanami
9,349
623
116
8
0
276,799
3
L
Sun Wukong
6,817
454
46
3
0
272,599
0
L
Sobek
5,019
335
18
1
0
198,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role