Player Matchup

Bellona
Bellona
Ashlore
Bellona
Level 28
God Stats
7W - 26L
1,456 SR
Queue Stats
7W - 29L
1,380 Elo+
Party 1
Geb
Geb
Dashoud
Geb
Level 32
God Stats
1W - 4L
1,497 SR
Queue Stats
8W - 35L
1,380 Elo+
Party 1
Thoth
Thoth
FGTeofil
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 35L
1,380 Elo+
Party 1
Pele
Pele
Frankfurterslag
Pele
Level 32
God Stats
0W - 9L
1,500 SR
Queue Stats
9W - 36L
1,365 Elo+
Party 1
Anhur
Anhur
SoulThief01
Anhur
Level 23
God Stats
4W - 8L
1,450 SR
Queue Stats
10W - 40L
1,388 Elo+
Party 1
Team Averages
Level 32
1,481 SR
1,379 Elo+

VS

Team Averages
Level 39
1,559 SR
1,591 Elo+
Chernobog
Chernobog
Lordmordo
Chernobog
Level 29
God Stats
41W - 21L
1,707 SR
Queue Stats
62W - 45L
1,618 Elo+
Party 2
Da Ji
Da Ji
LoveLessSama
Da Ji
Level 45
God Stats
1W - 2L
1,255 SR
Queue Stats
87W - 73L
1,600 Elo+
Party 2
Bellona
Bellona
Twaddle01
Bellona
Level 22
God Stats
8W - 4L
1,684 SR
Queue Stats
32W - 24L
1,639 Elo+
Party 2
Khepri
Khepri
akarabas50
Khepri
Level 13
God Stats
6W - 5L
1,648 SR
Queue Stats
20W - 24L
1,554 Elo+
Party 3
Ah Puch
Ah Puch
steeveek
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashlore
Bellona
10
0 / 6 / 3
6,536
384
5,554
14,158
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
11
0 / 6 / 2
6,877
405
2,638
15,484
7,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
FGTeofil
Thoth
11
1 / 7 / 0
7,203
424
4,216
9,872
2,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 10 / 1
7,348
432
4,808
15,582
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 3 / 1
7,696
453
3,674
10,047
3,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lordmordo
Chernobog
16
8 / 0 / 5
9,924
584
9,265
7,729
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 2 / 9
10,040
591
9,645
11,896
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Twaddle01
Bellona
16
4 / 1 / 5
9,946
585
7,421
12,492
9,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
akarabas50
Khepri
13
1 / 0 / 9
9,067
533
2,871
4,078
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
steeveek
Ah Puch
16
11 / 1 / 5
10,057
592
20,857
6,488
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
4
Kills
31
32
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ashlore
Bellona
0
6
3
0.25
L
Geb
0
6
2
0.17
L
Thoth
FGTeofil
Thoth
1
7
0
0.14
L
2
10
1
0.25
W
Chernobog
Lordmordo
Chernobog
8
0
5
10.5
W
7
2
9
5.75
L
1
3
1
0.5
W
Bellona
Twaddle01
Bellona
4
1
5
6.5
W
Khepri
akarabas50
Khepri
1
0
9
5.5
W
Ah Puch
steeveek
Ah Puch
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,890
Damage
50,059
65,143
Taken
42,683
25,598
Mitigated
22,872
10,079
Healing
17,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ashlore
Bellona
5,554
2,193
0
2,291
14,158
7,341
0
5,343
8,815
0
25,412
L
Geb
2,638
478
472
1,490
15,484
7,592
0
8,317
7,167
26,455
0
L
Thoth
FGTeofil
Thoth
4,216
304
0
654
9,872
2,798
733
980
8,892
34,586
0
L
4,808
1,878
0
3,381
15,582
4,573
0
3,807
11,775
0
25,518
W
Chernobog
Lordmordo
Chernobog
9,265
5,385
0
5,338
7,729
2,878
2,459
1,177
6,552
0
75,485
W
9,645
1,772
0
3,911
11,896
5,085
763
106
11,790
0
60,574
L
3,674
457
0
1,791
10,047
3,294
256
5,281
4,766
0
28,646
W
Bellona
Twaddle01
Bellona
7,421
1,669
0
5,332
12,492
9,282
2,188
3,390
9,102
0
56,756
W
Khepri
akarabas50
Khepri
2,871
230
0
729
4,078
3,289
601
811
3,267
14,584
0
W
Ah Puch
steeveek
Ah Puch
20,857
706
0
2,412
6,488
2,338
1,773
1,370
5,118
63,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,660
Gold Earned
49,034
256
Minions Killed
499
0
Camps Cleared
0
1,584,325
Distance Traveled
1,626,774
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,536
384
57
3
0
367,416
2
L
Geb
6,877
405
31
2
0
332,450
4
L
Thoth
7,203
424
64
4
0
308,078
3
L
Pele
7,348
432
48
3
0
306,934
6
W
Chernobog
9,924
584
138
8
0
311,996
2
W
Da Ji
10,040
591
110
6
0
330,190
5
L
Anhur
7,696
453
56
3
0
269,447
2
W
Bellona
9,946
585
127
7
0
293,602
4
W
Khepri
9,067
533
14
1
0
366,846
0
W
Ah Puch
10,057
592
110
6
0
324,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role