Player Matchup

Chronos
Chronos
Arbotor
Chronos
Level 121
God Stats
3W - 0L
1,722 SR
Queue Stats
126W - 116L
1,573 Elo+
Solo
Amaterasu
Amaterasu
CAPSBI
Amaterasu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,437 Elo+
Party 1
Chaac
Chaac
Jannox
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Zlaine
Zeus
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 35L
1,590 Elo+
Solo
Team Averages
Level 130
1,555 SR
1,525 Elo+

VS

Team Averages
Level 83
1,360 SR
1,091 Elo+
Sol
Sol
Ekdal
Sol
Level 62
God Stats
0W - 6L
1,106 SR
Queue Stats
2W - 20L
1,091 Elo+
Party 2
Tyr
Tyr
FearMogwai
Tyr
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 20L
1,091 Elo+
Party 2
Skadi
Skadi
GPone
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 20L
1,091 Elo+
Party 2
Ra
Ra
xxxxzaxaxax
Ra
Level 89
God Stats
0W - 1L
1,334 SR
Queue Stats
2W - 20L
1,091 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Arbotor
Chronos
18
2 / 1 / 8
11,348
873
7,459
12,909
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
CAPSBI
Amaterasu
17
8 / 2 / 4
11,361
874
5,493
12,893
9,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chaac
Jannox
Chaac
15
0 / 4 / 10
9,999
769
7,925
13,769
11,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Zlaine
Zeus
16
4 / 2 / 6
10,736
826
23,263
7,142
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ekdal
Sol
17
2 / 1 / 4
10,313
793
7,936
11,390
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 2
8,652
666
3,521
14,749
10,723
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
GPone
Skadi
14
1 / 7 / 3
8,885
683
7,572
13,068
3,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 2 / 2
10,933
841
11,284
10,256
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
14
Kills
9
9
Deaths
14
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
Arbotor
Chronos
2
1
8
6
W
Amaterasu
CAPSBI
Amaterasu
8
2
4
5
L
Sol
Ekdal
Sol
2
1
4
4
L
1
4
2
0.5
L
Skadi
GPone
Skadi
1
7
3
0.36
W
Chaac
Jannox
Chaac
0
4
10
1.25
W
Zeus
Zlaine
Zeus
4
2
6
3.5
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,140
Damage
30,313
46,713
Taken
49,463
30,440
Mitigated
21,226
14,018
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Arbotor
Chronos
7,459
2,760
0
5,455
12,909
6,299
5,077
5,117
7,731
57,032
3,360
W
Amaterasu
CAPSBI
Amaterasu
5,493
1,452
0
4,351
12,893
9,811
877
5,503
7,115
0
34,445
L
Sol
Ekdal
Sol
7,936
1,555
0
1,935
11,390
3,133
514
8,315
2,780
47,851
0
L
3,521
301
0
1,694
14,749
10,723
700
8,602
5,741
0
13,174
L
Skadi
GPone
Skadi
7,572
2,924
0
1,252
13,068
3,653
535
6,201
6,651
0
24,945
W
Chaac
Jannox
Chaac
7,925
1,257
0
3,450
13,769
11,950
1,216
5,200
8,293
0
26,329
W
Zeus
Zlaine
Zeus
23,263
996
0
762
7,142
2,380
2,387
3,100
3,990
47,368
0
L
11,284
1,248
2,822
3,453
10,256
3,717
328
6,699
3,443
51,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,444
Gold Earned
38,783
260
Minions Killed
239
14
Camps Cleared
9
1,114,618
Distance Traveled
974,620
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,348
873
100
8
8
294,549
0
W
Amaterasu
11,361
874
50
4
2
303,971
2
L
Sol
10,313
793
86
7
2
249,110
2
L
Tyr
8,652
666
21
2
1
246,745
1
L
Skadi
8,885
683
32
2
2
216,316
4
W
Chaac
9,999
769
47
4
2
255,284
3
W
Zeus
10,736
826
63
5
2
260,814
3
L
Ra
10,933
841
100
8
4
262,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role