Player Matchup

Jormungandr
Jormungandr
Rocky Misfit
Jormungandr
Level 125
God Stats
2W - 1L
1,301 SR
Queue Stats
244W - 250L
1,334 Elo+
Solo
Hades
Hades
STONEYTHASTONER
Hades
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 183L
1,441 Elo+
Solo
Skadi
Skadi
SkoolGirlZombies
Skadi
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 178L
1,441 Elo+
Solo
Bastet
Bastet
Trapt1nT1me
Bastet
Level 128
God Stats
1W - 2L
1,193 SR
Queue Stats
135W - 149L
1,378 Elo+
Solo
Bakasura
Bakasura
halfy1994
Bakasura
Level 115
God Stats
2W - 1L
1,489 SR
Queue Stats
61W - 75L
1,354 Elo+
Solo
Team Averages
Level 113
1,397 SR
1,389 Elo+

VS

Team Averages
Level 81
1,552 SR
1,255 Elo+
Eset
Eset
AceSpace2233307
Eset
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,049 Elo+
Party 1
Hun Batz
Hun Batz
CampingArk
Hun Batz
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,152 Elo+
Party 1
Merlin
Merlin
HellsJoycee
Merlin
Level 151
God Stats
20W - 25L
1,720 SR
Queue Stats
1,203W - 1,339L
1,478 Elo+
Solo
Chronos
Chronos
Nightmare X7I
Chronos
Level 98
God Stats
3W - 5L
1,743 SR
Queue Stats
141W - 157L
1,087 Elo+
Party 1
Poseidon
Poseidon
NoJustisNoPeace
Poseidon
Level 44
God Stats
0W - 3L
1,299 SR
Queue Stats
149W - 140L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Rocky Misfit
Jormungandr
20
2 / 4 / 23
13,427
790
17,439
19,446
22,866
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 4 / 14
13,360
786
13,815
19,286
16,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 4 / 15
11,606
683
15,763
12,839
4,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
20
6 / 4 / 18
12,113
713
13,996
14,435
6,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
halfy1994
Bakasura
20
8 / 4 / 12
12,332
725
7,525
17,105
15,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 11
10,767
633
9,201
13,386
4,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
CampingArk
Hun Batz
15
2 / 10 / 10
10,378
610
6,455
15,647
6,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
20
3 / 4 / 11
12,427
731
14,956
11,562
5,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
17
4 / 6 / 13
11,028
649
15,779
18,654
6,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
19
7 / 7 / 3
11,947
703
14,023
13,124
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
67
32
Kills
19
20
Deaths
32
82
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
5
11
1.7
L
Hun Batz
CampingArk
Hun Batz
2
10
10
0.7
L
Merlin
3
4
11
2.13
L
Chronos
4
6
13
1.75
L
Poseidon
7
7
3
1.21
W
Jormungandr
Rocky Misfit
Jormungandr
2
4
23
3.38
W
12
4
14
4.75
W
4
4
15
2.88
W
Bastet
6
4
18
3.75
W
Bakasura
halfy1994
Bakasura
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,538
Damage
60,414
83,111
Taken
72,373
65,442
Mitigated
27,401
36,857
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,201
751
1,688
892
13,386
4,889
0
6,244
6,700
20,468
0
L
Hun Batz
CampingArk
Hun Batz
6,455
454
213
403
15,647
6,213
0
5,693
9,713
0
10,789
L
Merlin
14,956
204
597
2,079
11,562
5,008
0
5,050
6,173
48,497
0
L
Chronos
15,779
2,921
1,879
2,077
18,654
6,875
0
8,506
9,734
24,294
0
L
Poseidon
14,023
1,092
1,885
1,719
13,124
4,416
0
5,173
7,619
33,128
0
W
Jormungandr
Rocky Misfit
Jormungandr
17,439
1,860
3,277
4,085
19,446
22,866
330
9,592
9,492
52,747
0
W
13,815
439
3,747
5,967
19,286
16,388
2,348
12,663
6,373
34,592
0
W
15,763
6,567
2,588
1,643
12,839
4,821
995
10,614
1,991
0
27,833
W
Bastet
13,996
3,697
3,701
2,650
14,435
6,361
1,847
9,716
4,597
0
22,540
W
Bakasura
halfy1994
Bakasura
7,525
4,607
4,362
4,837
17,105
15,006
280
10,152
6,699
0
12,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,838
Gold Earned
56,547
175
Minions Killed
198
0
Camps Cleared
0
1,560,699
Distance Traveled
1,305,361
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,767
633
29
2
0
231,283
0
L
Hun Batz
10,378
610
13
1
0
279,377
0
L
Merlin
12,427
731
81
5
0
282,779
0
L
Chronos
11,028
649
22
1
0
248,554
0
L
Poseidon
11,947
703
53
3
0
263,368
0
W
Jormungandr
13,427
790
68
4
0
264,876
3
W
Hades
13,360
786
41
2
0
322,462
0
W
Skadi
11,606
683
26
2
0
283,845
3
W
Bastet
12,113
713
18
1
0
357,427
1
W
Bakasura
12,332
725
22
1
0
332,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role