Player Matchup

Cthulhu
Cthulhu
Davygamergg21
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Party 1
Danzaburou
Danzaburou
Josedow
Danzaburou
Level 43
God Stats
1W - 4L
1,519 SR
Queue Stats
12W - 23L
1,311 Elo+
Party 3
Osiris
Osiris
Kurrwil
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Raijin
Raijin
Miguas
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Party 1
Olorun
Olorun
NoFumenPrensao
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,626 Elo+
Party 3
Team Averages
Level 11
1,504 SR
1,341 Elo+

VS

Team Averages
Level 14
1,601 SR
1,418 Elo+
Cerberus
Cerberus
Facuandofm
Cerberus
Level 11
God Stats
4W - 7L
1,360 SR
Queue Stats
12W - 18L
1,284 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Juampi_Vga
Cu Chulainn
Level 11
God Stats
2W - 2L
1,506 SR
Queue Stats
41W - 35L
1,389 Elo+
Solo
Danzaburou
Danzaburou
champion2117
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
kako2008
Nemesis
Level 8
God Stats
7W - 1L
1,882 SR
Queue Stats
14W - 10L
1,518 Elo+
Solo
Izanami
Izanami
puchyena
Izanami
Level 13
God Stats
8W - 2L
1,758 SR
Queue Stats
13W - 14L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
0 / 7 / 1
4,391
366
1,206
9,250
3,206
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Josedow
Danzaburou
10
2 / 2 / 1
5,864
489
5,102
8,491
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Kurrwil
Osiris
7
1 / 4 / 2
4,843
404
2,681
5,511
3,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
Miguas
Raijin
6
0 / 8 / 1
4,494
375
1,365
7,631
2,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
1 / 2 / 1
5,416
451
4,509
5,189
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Facuandofm
Cerberus
10
3 / 2 / 6
6,390
533
4,574
7,152
3,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Juampi_Vga
Cu Chulainn
14
8 / 0 / 1
8,050
671
6,445
7,804
5,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
champion2117
Danzaburou
11
8 / 0 / 4
7,515
626
10,117
6,680
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
kako2008
Nemesis
11
2 / 1 / 3
6,753
563
2,613
6,305
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
puchyena
Izanami
12
1 / 1 / 1
6,872
573
1,742
6,141
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
22
23
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
7
1
0.07
W
Cerberus
Facuandofm
Cerberus
3
2
6
3
L
Danzaburou
Josedow
Danzaburou
2
2
1
1.25
W
Cu Chulainn
Juampi_Vga
Cu Chulainn
8
0
1
8.5
L
Osiris
Kurrwil
Osiris
1
4
2
0.5
L
Raijin
Miguas
Raijin
0
8
1
0.06
L
1
2
1
0.75
W
Danzaburou
champion2117
Danzaburou
8
0
4
10
W
Nemesis
kako2008
Nemesis
2
1
3
3.5
W
Izanami
puchyena
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,863
Damage
25,491
36,072
Taken
34,082
14,484
Mitigated
14,366
8,064
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
1,206
327
0
644
9,250
3,206
0
742
8,508
10,513
0
W
Cerberus
Facuandofm
Cerberus
4,574
391
0
1,900
7,152
3,554
860
1,664
5,313
13,908
0
L
Danzaburou
Josedow
Danzaburou
5,102
1,981
0
4,738
8,491
2,717
0
1,187
7,304
0
40,057
W
Cu Chulainn
Juampi_Vga
Cu Chulainn
6,445
1,105
0
3,040
7,804
5,151
440
1,450
6,294
3,095
47,717
L
Osiris
Kurrwil
Osiris
2,681
840
0
347
5,511
3,125
0
1,553
3,958
0
4,898
L
Raijin
Miguas
Raijin
1,365
429
0
1,027
7,631
2,880
11
1,465
6,166
8,498
0
L
4,509
1,950
0
1,308
5,189
2,556
144
429
4,760
25,469
1,586
W
Danzaburou
champion2117
Danzaburou
10,117
4,683
537
4,338
6,680
2,372
1,491
1,409
5,096
0
32,815
W
Nemesis
kako2008
Nemesis
2,613
1,686
0
2,784
6,305
1,737
0
799
5,481
0
35,196
W
Izanami
puchyena
Izanami
1,742
806
0
3,130
6,141
1,552
0
1,115
4,826
0
41,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,008
Gold Earned
35,580
169
Minions Killed
352
0
Camps Cleared
0
991,657
Distance Traveled
1,142,562
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,391
366
20
2
0
212,442
1
W
Cerberus
6,390
533
25
2
0
235,082
0
L
Danzaburou
5,864
489
77
6
0
204,869
1
W
Cu Chulainn
8,050
671
108
9
0
234,557
0
L
Osiris
4,843
404
3
0
0
222,961
1
L
Raijin
4,494
375
16
1
0
158,365
1
L
Olorun
5,416
451
53
4
0
193,020
0
W
Danzaburou
7,515
626
49
4
0
188,341
2
W
Nemesis
6,753
563
76
6
0
254,800
0
W
Izanami
6,872
573
94
8
0
229,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role