Player Matchup

Skadi
Skadi
Giuliatsuk
Skadi
Level 112
God Stats
15W - 10L
1,724 SR
Queue Stats
79W - 95L
1,413 Elo+
Party 1
Bellona
Bellona
GrandReload
Bellona
Level 13
God Stats
11W - 12L
1,639 SR
Queue Stats
37W - 44L
1,509 Elo+
Party 1
Raijin
Raijin
MayorDom
Raijin
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 30L
1,599 Elo+
Solo
Pele
Pele
Tymburi
Pele
Level 22
God Stats
26W - 31L
1,517 SR
Queue Stats
94W - 120L
1,373 Elo+
Party 1
Bastet
Bastet
enju_sad
Bastet
Level 19
God Stats
1W - 3L
1,541 SR
Queue Stats
7W - 6L
1,730 Elo+
Solo
Team Averages
Level 35
1,584 SR
1,525 Elo+

VS

Team Averages
Level 14
1,533 SR
1,592 Elo+
Heimdallr
Heimdallr
Lechuga752
Heimdallr
Level 6
God Stats
9W - 8L
1,631 SR
Queue Stats
121W - 42L
1,625 Elo+
Party 2
Horus
Horus
Realtyvo
Horus
Level 24
God Stats
3W - 1L
1,536 SR
Queue Stats
4W - 5L
1,474 Elo+
Solo
Ra
Ra
TuPaPiZasLeZx
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 54L
1,634 Elo+
Party 2
Osiris
Osiris
XxZentryxX01
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,776 Elo+
Solo
Baron Samedi
Baron Samedi
shadovegeta123
Baron Samedi
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
63W - 72L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
3 / 7 / 8
9,997
454
15,870
19,705
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
GrandReload
Bellona
13
0 / 7 / 3
8,459
385
5,309
17,670
8,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
MayorDom
Raijin
18
4 / 4 / 3
11,337
515
18,355
16,958
6,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
Tymburi
Pele
14
1 / 9 / 1
9,026
410
6,979
18,007
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
enju_sad
Bastet
17
6 / 4 / 5
10,656
484
14,504
17,080
13,219
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lechuga752
Heimdallr
16
3 / 6 / 10
11,314
514
10,670
18,153
8,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Realtyvo
Horus
16
5 / 5 / 10
11,929
542
10,218
23,011
29,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 2 / 9
14,087
640
19,639
16,185
11,777
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
19
10 / 0 / 10
13,097
595
9,798
19,794
24,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
shadovegeta123
Baron Samedi
20
4 / 1 / 11
13,405
609
16,771
17,530
18,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
81
14
Kills
31
31
Deaths
14
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
7
8
1
L
Bellona
GrandReload
Bellona
0
7
3
0.21
W
Heimdallr
Lechuga752
Heimdallr
3
6
10
1.33
L
Raijin
MayorDom
Raijin
4
4
3
1.38
W
Horus
Realtyvo
Horus
5
5
10
2
W
9
2
9
6.75
L
Pele
Tymburi
Pele
1
9
1
0.17
W
Osiris
10
0
10
15
L
Bastet
enju_sad
Bastet
6
4
5
2.13
W
Baron Samedi
shadovegeta123
Baron Samedi
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,017
Damage
67,096
89,420
Taken
94,673
40,495
Mitigated
93,691
17,192
Healing
47,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
15,870
8,358
0
6,141
19,705
6,634
460
7,900
11,663
0
67,677
L
Bellona
GrandReload
Bellona
5,309
2,059
0
2,560
17,670
8,948
0
8,285
9,267
0
33,558
W
Heimdallr
Lechuga752
Heimdallr
10,670
6,166
336
6,593
18,153
8,950
3,812
1,749
16,344
0
56,305
L
Raijin
MayorDom
Raijin
18,355
1,889
0
960
16,958
6,444
243
8,486
8,283
90,170
0
W
Horus
Realtyvo
Horus
10,218
4,924
3,842
5,395
23,011
29,615
1,297
6,201
16,463
0
32,587
W
19,639
2,519
4,276
7,531
16,185
11,777
1,929
4,624
11,168
123,183
0
L
Pele
Tymburi
Pele
6,979
1,069
0
3,744
18,007
5,250
0
6,620
11,259
0
58,313
W
Osiris
9,798
3,993
0
8,699
19,794
24,365
3,799
2,270
17,414
0
77,415
L
Bastet
enju_sad
Bastet
14,504
4,686
790
2,997
17,080
13,219
652
4,448
12,538
0
58,669
W
Baron Samedi
shadovegeta123
Baron Samedi
16,771
1,847
3,649
7,576
17,530
18,984
2,604
2,471
14,929
102,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,475
Gold Earned
63,832
516
Minions Killed
636
0
Camps Cleared
0
2,111,144
Distance Traveled
2,080,157
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,997
454
104
5
0
375,065
1
L
Bellona
8,459
385
78
4
0
416,741
6
W
Heimdallr
11,314
514
91
4
0
377,347
0
L
Raijin
11,337
515
149
7
0
423,391
4
W
Horus
11,929
542
50
2
0
437,746
4
W
Ra
14,087
640
195
9
0
441,011
7
L
Pele
9,026
410
100
5
0
397,700
0
W
Osiris
13,097
595
128
6
0
422,551
1
L
Bastet
10,656
484
85
4
0
498,247
0
W
Baron Samedi
13,405
609
172
8
0
401,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role