Player Matchup

Medusa
Medusa
Ezis
Medusa
Level 125
God Stats
0W - 2L
1,142 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ganesha
Ganesha
PevaSoul
Ganesha
Level 34
God Stats
76W - 133L
1,347 SR
Queue Stats
134W - 226L
1,324 Elo+
Party 2
Guan Yu
Guan Yu
Styvix
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ThePlatinumSoul
Fenrir
Level 41
God Stats
14W - 22L
1,558 SR
Queue Stats
156W - 235L
1,298 Elo+
Party 2
Nu Wa
Nu Wa
VolodorS
Nu Wa
Level 48
God Stats
1W - 3L
1,473 SR
Queue Stats
78W - 94L
1,255 Elo+
Party 1
Team Averages
Level 75
1,404 SR
1,375 Elo+

VS

Team Averages
Level 45
1,510 SR
1,406 Elo+
Cu Chulainn
Cu Chulainn
Guizmozz
Cu Chulainn
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,479 Elo+
Party 4
Hel
Hel
Kurohyukihime
Hel
Level 27
God Stats
3W - 0L
1,493 SR
Queue Stats
6W - 6L
1,388 Elo+
Party 4
Yemoja
Yemoja
Lissinjoooo
Yemoja
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,323 Elo+
Party 3
Hachiman
Hachiman
ReRimms
Hachiman
Level 45
God Stats
2W - 6L
1,170 SR
Queue Stats
20W - 32L
1,400 Elo+
Party 3
Arachne
Arachne
aSASDASDF
Arachne
Level 44
God Stats
12W - 3L
1,884 SR
Queue Stats
29W - 17L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ezis
Medusa
20
24 / 5 / 1
14,161
616
27,815
23,917
10,315
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
PevaSoul
Ganesha
17
1 / 5 / 18
11,414
496
11,542
19,476
14,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Styvix
Guan Yu
16
1 / 9 / 5
10,322
449
8,259
26,295
21,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
3 / 8 / 4
9,639
419
7,642
23,810
9,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
VolodorS
Nu Wa
17
2 / 4 / 5
10,492
456
9,499
13,820
6,814
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Guizmozz
Cu Chulainn
20
7 / 6 / 8
13,390
582
26,129
25,230
28,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
7 / 5 / 12
13,398
583
14,605
20,279
7,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
12
0 / 11 / 2
8,657
376
3,603
15,167
9,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
ReRimms
Hachiman
19
3 / 7 / 4
12,727
553
12,324
13,219
4,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
aSASDASDF
Arachne
20
14 / 2 / 7
14,839
645
26,099
17,907
10,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
64
31
Kills
31
31
Deaths
31
33
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ezis
Medusa
24
5
1
4.9
W
Cu Chulainn
Guizmozz
Cu Chulainn
7
6
8
1.83
W
7
5
12
2.6
W
Yemoja
0
11
2
0.09
L
Ganesha
PevaSoul
Ganesha
1
5
18
2
W
Hachiman
ReRimms
Hachiman
3
7
4
0.71
L
Guan Yu
Styvix
Guan Yu
1
9
5
0.39
L
3
8
4
0.63
L
Nu Wa
VolodorS
Nu Wa
2
4
5
1.13
W
Arachne
aSASDASDF
Arachne
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,757
Damage
82,760
107,318
Taken
91,802
63,147
Mitigated
60,600
29,719
Healing
29,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ezis
Medusa
27,815
14,955
0
8,478
23,917
10,315
1,448
3,536
20,331
0
92,567
W
Cu Chulainn
Guizmozz
Cu Chulainn
26,129
5,277
0
6,172
25,230
28,005
1,579
2,365
22,865
15,892
81,015
W
14,605
524
3,499
10,550
20,279
7,878
1,696
8,244
12,035
88,038
0
W
Yemoja
3,603
980
1,143
843
15,167
9,634
1,415
2,375
12,792
22,519
0
L
Ganesha
PevaSoul
Ganesha
11,542
1,144
835
3,787
19,476
14,768
953
5,249
14,227
37,225
0
W
Hachiman
ReRimms
Hachiman
12,324
8,016
422
1,963
13,219
4,200
3,716
2,581
10,638
0
75,654
L
Guan Yu
Styvix
Guan Yu
8,259
1,980
1,423
7,879
26,295
21,338
1,372
4,773
20,847
0
55,816
L
7,642
1,283
0
6,111
23,810
9,912
0
4,208
19,327
0
46,629
L
Nu Wa
VolodorS
Nu Wa
9,499
2,201
0
1,206
13,820
6,814
1,446
4,474
9,296
75,445
0
W
Arachne
aSASDASDF
Arachne
26,099
16,812
0
5,396
17,907
10,883
4,534
5,476
12,431
0
109,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,028
Gold Earned
63,011
507
Minions Killed
641
0
Camps Cleared
0
2,071,054
Distance Traveled
2,148,593
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,161
616
184
8
0
373,248
1
W
Cu Chulainn
13,390
582
163
7
0
394,947
0
W
Hel
13,398
583
181
8
0
427,788
2
W
Yemoja
8,657
376
35
2
0
386,956
9
L
Ganesha
11,414
496
13
1
0
431,809
0
W
Hachiman
12,727
553
115
5
0
421,078
5
L
Guan Yu
10,322
449
123
5
0
410,609
1
L
Fenrir
9,639
419
78
3
0
427,660
0
L
Nu Wa
10,492
456
109
5
0
427,728
2
W
Arachne
14,839
645
147
6
0
517,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role