Player Matchup

Aphrodite
Aphrodite
Ammutseba_fhtagn
Aphrodite
Level 25
God Stats
19W - 10L
1,585 SR
Queue Stats
150W - 165L
1,438 Elo+
Solo
Ra
Ra
BellinatoD
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
Fierce_Panda154
Baron Samedi
Level 29
God Stats
1W - 2L
1,784 SR
Queue Stats
135W - 108L
1,510 Elo+
Solo
Thor
Thor
KD7409
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 180L
1,311 Elo+
Solo
Sol
Sol
Slayer Pete95
Sol
Level 28
God Stats
17W - 15L
1,566 SR
Queue Stats
17W - 17L
1,446 Elo+
Solo
Team Averages
Level 19
1,587 SR
1,421 Elo+

VS

Team Averages
Level 25
1,538 SR
1,397 Elo+
Bellona
Bellona
CaptalnDelrlous
Bellona
Level 24
God Stats
6W - 3L
1,680 SR
Queue Stats
132W - 119L
1,407 Elo+
Party 1
Da Ji
Da Ji
ETg Russell
Da Ji
Level 29
God Stats
2W - 0L
1,442 SR
Queue Stats
86W - 73L
1,515 Elo+
Party 2
Izanami
Izanami
IMA666garcia
Izanami
Level 24
God Stats
7W - 7L
1,276 SR
Queue Stats
15W - 13L
1,220 Elo+
Solo
Baba Yaga
Baba Yaga
Lariagata1
Baba Yaga
Level 22
God Stats
3W - 2L
1,641 SR
Queue Stats
38W - 48L
1,394 Elo+
Party 2
Cerberus
Cerberus
Warazoid
Cerberus
Level 28
God Stats
12W - 9L
1,654 SR
Queue Stats
244W - 267L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
0 / 4 / 0
6,773
423
3,541
11,205
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 6 / 1
6,850
428
3,403
7,750
2,926
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Fierce_Panda154
Baron Samedi
14
3 / 2 / 1
7,697
481
10,218
11,387
5,409
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
KD7409
Thor
9
1 / 9 / 0
6,044
378
1,311
10,597
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 1
8,299
519
9,139
13,370
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
8,408
526
7,542
10,559
7,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
10 / 0 / 3
10,194
637
12,286
13,979
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
IMA666garcia
Izanami
15
5 / 4 / 2
9,323
583
6,749
7,792
2,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Lariagata1
Baba Yaga
15
2 / 0 / 3
8,718
545
4,373
3,377
1,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Warazoid
Cerberus
13
2 / 2 / 7
8,675
542
6,819
14,897
11,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
8
Kills
25
25
Deaths
8
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
0
4
0
0
L
1
6
1
0.25
W
6
2
2
3.5
W
10
0
3
11.5
L
Baron Samedi
Fierce_Panda154
Baron Samedi
3
2
1
1.75
W
Izanami
IMA666garcia
Izanami
5
4
2
1.5
L
Thor
KD7409
Thor
1
9
0
0.11
W
Baba Yaga
Lariagata1
Baba Yaga
2
0
3
3.5
L
3
4
1
0.88
W
Cerberus
Warazoid
Cerberus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,612
Damage
37,769
54,309
Taken
50,604
20,394
Mitigated
29,475
19,375
Healing
20,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
3,541
85
1,039
4,180
11,205
4,991
0
3,165
8,040
32,156
0
L
3,403
641
143
81
7,750
2,926
416
2,406
5,344
25,083
0
W
7,542
2,548
636
2,746
10,559
7,836
1,765
6,997
3,562
0
38,848
W
12,286
2,511
279
8,086
13,979
6,148
0
3,840
10,139
0
69,308
L
Baron Samedi
Fierce_Panda154
Baron Samedi
10,218
653
875
5,982
11,387
5,409
100
3,860
7,527
47,127
0
W
Izanami
IMA666garcia
Izanami
6,749
3,871
0
462
7,792
2,473
3,675
5,827
1,965
0
58,017
L
Thor
KD7409
Thor
1,311
403
0
0
10,597
2,985
435
1,384
9,213
0
13,377
W
Baba Yaga
Lariagata1
Baba Yaga
4,373
37
0
1,723
3,377
1,185
1,243
1,547
1,830
44,541
0
L
9,139
2,992
0
7,075
13,370
4,083
2,704
377
12,993
54,280
0
W
Cerberus
Warazoid
Cerberus
6,819
397
672
5,964
14,897
11,833
1,119
7,963
6,807
32,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,663
Gold Earned
45,318
302
Minions Killed
460
0
Camps Cleared
0
1,274,812
Distance Traveled
1,457,186
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,773
423
50
3
0
234,730
0
L
Ra
6,850
428
57
4
0
224,386
2
W
Bellona
8,408
526
90
6
0
320,526
5
W
Da Ji
10,194
637
108
7
0
284,862
3
L
Baron Samedi
7,697
481
75
5
0
259,645
1
W
Izanami
9,323
583
113
7
0
261,620
2
L
Thor
6,044
378
26
2
0
288,423
1
W
Baba Yaga
8,718
545
81
5
0
283,918
0
L
Sol
8,299
519
94
6
0
267,628
0
W
Cerberus
8,675
542
68
4
0
306,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role