Player Matchup

Artemis
Artemis
Chitatel0o
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,706 Elo+
Solo
Mercury
Mercury
Veezarа
Mercury
Level 24
God Stats
3W - 5L
1,655 SR
Queue Stats
213W - 228L
1,559 Elo+
Solo
Ares
Ares
WhiskeyJack00
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
xasikla
Guan Yu
Level 22
God Stats
1W - 1L
1,701 SR
Queue Stats
36W - 36L
1,623 Elo+
Solo
Janus
Janus
zephyxxthegod
Janus
Level 26
God Stats
7W - 6L
1,737 SR
Queue Stats
163W - 112L
1,615 Elo+
Solo
Team Averages
Level 21
1,619 SR
1,601 Elo+

VS

Team Averages
Level 20
1,750 SR
1,633 Elo+
Xing Tian
Xing Tian
CrumpledPaperBag
Xing Tian
Level 15
God Stats
4W - 1L
2,011 SR
Queue Stats
46W - 29L
1,705 Elo+
Solo
Nox
Nox
Lagobert
Nox
Level 18
God Stats
23W - 14L
1,672 SR
Queue Stats
45W - 33L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
Nexxington
Jing Wei
Level 21
God Stats
8W - 0L
1,602 SR
Queue Stats
86W - 59L
1,529 Elo+
Party 2
Tiamat
Tiamat
Safe520
Tiamat
Level 41
God Stats
31W - 27L
1,664 SR
Queue Stats
488W - 449L
1,669 Elo+
Party 1
Serqet
Serqet
Saghaar95
Serqet
Level 5
God Stats
5W - 2L
1,800 SR
Queue Stats
71W - 64L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chitatel0o
Artemis
5
0 / 5 / 0
3,977
398
1,118
5,341
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Veezarа
Mercury
8
0 / 4 / 1
4,824
482
1,695
6,496
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 2 / 2
4,586
459
3,601
7,073
3,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
xasikla
Guan Yu
7
3 / 3 / 0
4,662
466
3,999
6,833
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 3 / 0
6,661
666
4,157
4,741
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
8
3 / 1 / 1
5,702
570
3,438
7,358
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
5 / 4 / 3
6,632
663
3,715
4,850
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Nexxington
Jing Wei
9
1 / 2 / 4
5,491
549
5,056
6,872
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Safe520
Tiamat
12
3 / 0 / 1
7,094
709
3,343
3,217
3,551
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Saghaar95
Serqet
11
4 / 1 / 2
6,439
644
3,327
4,754
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
8
Kills
16
17
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chitatel0o
Artemis
0
5
0
0
W
Xing Tian
3
1
1
3.5
W
5
4
3
1.63
W
Jing Wei
Nexxington
Jing Wei
1
2
4
1.5
W
Tiamat
Safe520
Tiamat
3
0
1
3.5
W
Serqet
Saghaar95
Serqet
4
1
2
5
L
Mercury
Veezarа
Mercury
0
4
1
0.13
L
0
2
2
0.5
L
Guan Yu
xasikla
Guan Yu
3
3
0
1
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,570
Damage
18,879
30,484
Taken
27,051
11,805
Mitigated
11,954
6,944
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chitatel0o
Artemis
1,118
558
0
926
5,341
1,628
0
2,889
2,452
0
6,856
W
Xing Tian
3,438
598
135
1,062
7,358
3,432
161
2,020
5,179
14,270
0
W
3,715
524
0
457
4,850
1,700
0
2,029
2,615
27,245
0
W
Jing Wei
Nexxington
Jing Wei
5,056
3,734
0
3,259
6,872
1,881
450
1,894
4,803
0
23,622
W
Tiamat
Safe520
Tiamat
3,343
536
0
2,240
3,217
3,551
2,056
622
2,462
35,236
0
W
Serqet
Saghaar95
Serqet
3,327
649
0
2,129
4,754
1,390
0
807
3,859
0
25,794
L
Mercury
Veezarа
Mercury
1,695
755
0
2,062
6,496
2,049
0
1,643
4,739
0
20,387
L
3,601
40
0
697
7,073
3,001
0
1,773
5,184
15,375
0
L
Guan Yu
xasikla
Guan Yu
3,999
918
508
1,800
6,833
3,784
0
2,439
4,394
0
9,688
L
4,157
435
0
951
4,741
1,343
564
1,752
2,839
37,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,710
Gold Earned
31,358
174
Minions Killed
288
0
Camps Cleared
0
877,753
Distance Traveled
950,075
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,977
398
13
1
0
136,505
1
W
Xing Tian
5,702
570
21
2
0
189,168
6
W
Nox
6,632
663
54
5
0
187,009
3
W
Jing Wei
5,491
549
59
6
0
166,692
4
W
Tiamat
7,094
709
95
10
0
174,119
1
W
Serqet
6,439
644
59
6
0
233,087
2
L
Mercury
4,824
482
53
5
0
199,015
0
L
Ares
4,586
459
22
2
0
180,241
1
L
Guan Yu
4,662
466
8
1
0
186,924
2
L
Janus
6,661
666
78
8
0
175,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role