Player Matchup

Heimdallr
Heimdallr
BARL0K
Heimdallr
Level 8
God Stats
1W - 10L
1,281 SR
Queue Stats
16W - 17L
1,511 Elo+
Party 1
Nemesis
Nemesis
Legendarnyyvoin
Nemesis
Level 6
God Stats
1W - 1L
1,717 SR
Queue Stats
5W - 5L
1,599 Elo+
Solo
Skadi
Skadi
Slanji
Skadi
Level 15
God Stats
1W - 3L
1,281 SR
Queue Stats
12W - 15L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
ZEEBBII
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,211 Elo+
Solo
Hel
Hel
klobásaa
Hel
Level 7
God Stats
25W - 33L
1,535 SR
Queue Stats
75W - 128L
1,506 Elo+
Solo
Team Averages
Level 8
1,463 SR
1,500 Elo+

VS

Team Averages
Level 16
1,660 SR
1,520 Elo+
Cerberus
Cerberus
DrMatthewStrange
Cerberus
Level 11
God Stats
7W - 2L
1,714 SR
Queue Stats
29W - 25L
1,508 Elo+
Solo
Nox
Nox
DunderDunDun
Nox
Level 10
God Stats
17W - 12L
1,526 SR
Queue Stats
25W - 19L
1,503 Elo+
Party 2
Izanami
Izanami
InPuT7
Izanami
Level 15
God Stats
9W - 2L
1,824 SR
Queue Stats
13W - 6L
1,562 Elo+
Solo
Chronos
Chronos
LaCappuccino
Chronos
Level 29
God Stats
6W - 4L
1,733 SR
Queue Stats
47W - 41L
1,533 Elo+
Party 2
Thor
Thor
MirorBax
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BARL0K
Heimdallr
12
2 / 5 / 2
7,448
1,064
2,429
9,751
3,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 6 / 3
6,791
970
4,017
10,651
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Slanji
Skadi
12
3 / 8 / 1
7,564
1,081
10,755
12,097
3,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
ZEEBBII
Cthulhu
12
0 / 5 / 4
6,815
974
4,303
9,869
4,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 3 / 3
7,414
1,059
468
6,996
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

201

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 21
8,989
1,284
10,948
8,486
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 18
7,930
1,133
6,252
3,091
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
InPuT7
Izanami
14
8 / 2 / 10
9,503
1,358
10,507
5,900
2,194
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Chronos
LaCappuccino
Chronos
15
7 / 1 / 16
8,857
1,265
9,182
4,758
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
14
6 / 1 / 10
8,418
1,203
5,108
3,966
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
102
5
Kills
27
27
Deaths
5
13
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BARL0K
Heimdallr
2
5
2
0.6
W
4
0
21
14.5
W
2
1
18
11
W
Izanami
InPuT7
Izanami
8
2
10
6.5
W
Chronos
LaCappuccino
Chronos
7
1
16
15
L
0
6
3
0.25
W
Thor
6
1
10
11
L
Skadi
Slanji
Skadi
3
8
1
0.44
L
Cthulhu
ZEEBBII
Cthulhu
0
5
4
0.4
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,972
Damage
41,997
49,364
Taken
26,201
18,862
Mitigated
12,571
9,780
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BARL0K
Heimdallr
2,429
809
0
1,080
9,751
3,497
0
5,650
4,101
0
14,767
W
10,948
894
0
3,201
8,486
5,820
0
1,199
7,212
20,872
0
W
6,252
208
0
0
3,091
1,233
0
625
2,441
11,590
0
W
Izanami
InPuT7
Izanami
10,507
8,418
0
2,038
5,900
2,194
0
967
4,858
0
30,010
W
Chronos
LaCappuccino
Chronos
9,182
5,586
0
1,744
4,758
1,773
0
1,286
3,447
18,506
0
L
4,017
719
0
990
10,651
3,353
0
4,783
5,868
0
13,698
W
Thor
5,108
904
0
425
3,966
1,551
0
444
3,472
0
16,598
L
Skadi
Slanji
Skadi
10,755
5,985
55
628
12,097
3,610
0
6,734
5,363
0
24,096
L
Cthulhu
ZEEBBII
Cthulhu
4,303
426
0
160
9,869
4,617
0
4,727
5,142
10,524
0
L
468
330
4,169
2,698
6,996
3,785
0
4,488
2,508
12,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,032
Gold Earned
43,697
107
Minions Killed
147
3
Camps Cleared
6
523,856
Distance Traveled
635,812
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,448
1,064
24
3
0
103,603
0
W
Cerberus
8,989
1,284
34
5
1
142,562
2
W
Nox
7,930
1,133
15
2
0
145,317
0
W
Izanami
9,503
1,358
53
8
1
100,003
1
W
Chronos
8,857
1,265
31
4
4
124,059
0
L
Nemesis
6,791
970
14
2
1
132,967
3
W
Thor
8,418
1,203
14
2
0
123,871
0
L
Skadi
7,564
1,081
23
3
0
107,542
0
L
Cthulhu
6,815
974
17
2
2
76,572
0
L
Hel
7,414
1,059
29
4
0
103,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role