Player Matchup

Ravana
Ravana
Neon8090
Ravana
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 132L
1,439 Elo+
Party 2
Chronos
Chronos
TRISTYN_
Chronos
Level 86
God Stats
20W - 15L
1,588 SR
Queue Stats
681W - 704L
1,440 Elo+
Solo
Ymir
Ymir
Yoshi4707
Ymir
Level 54
God Stats
17W - 18L
1,512 SR
Queue Stats
66W - 73L
1,442 Elo+
Solo
Anhur
Anhur
roopex1999
Anhur
Level 68
God Stats
55W - 55L
1,640 SR
Queue Stats
787W - 851L
1,415 Elo+
Solo
Osiris
Osiris
yumm74
Osiris
Level 101
God Stats
1W - 1L
1,128 SR
Queue Stats
10W - 11L
1,386 Elo+
Party 2
Team Averages
Level 75
1,474 SR
1,424 Elo+

VS

Team Averages
Level 88
1,511 SR
1,392 Elo+
Skadi
Skadi
JOHN_on-line76
Skadi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,440 Elo+
Solo
Xbalanque
Xbalanque
Nareik2K
Xbalanque
Level 60
God Stats
4W - 6L
1,764 SR
Queue Stats
99W - 113L
1,398 Elo+
Solo
Anubis
Anubis
hectorelectros
Anubis
Level 68
God Stats
150W - 225L
1,345 SR
Queue Stats
156W - 258L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
rs_fifty90
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 285L
1,324 Elo+
Party 1
Chernobog
Chernobog
zokitron
Chernobog
Level 67
God Stats
52W - 102L
1,446 SR
Queue Stats
57W - 104L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Neon8090
Ravana
12
7 / 0 / 2
7,100
645
4,046
4,748
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
TRISTYN_
Chronos
12
2 / 1 / 1
6,956
632
4,784
5,995
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
9
0 / 0 / 5
5,793
527
2,547
5,573
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
9
3 / 0 / 1
5,310
483
4,504
5,825
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
yumm74
Osiris
12
1 / 1 / 1
6,306
573
2,892
5,453
2,531
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,382
398
1,719
5,651
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Nareik2K
Xbalanque
11
1 / 2 / 0
5,934
539
2,822
6,510
2,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 1
5,252
477
3,569
6,184
2,536
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Cthulhu
rs_fifty90
Cthulhu
8
0 / 2 / 0
5,335
485
4,188
6,178
2,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
zokitron
Chernobog
8
1 / 4 / 0
5,233
476
1,416
5,185
1,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
2
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Xbalanque
Nareik2K
Xbalanque
1
2
0
0.5
W
Ravana
Neon8090
Ravana
7
0
2
8
W
Chronos
TRISTYN_
Chronos
2
1
1
2.5
W
Ymir
0
0
5
2.5
L
0
2
1
0.25
W
Anhur
3
0
1
3.5
L
Cthulhu
rs_fifty90
Cthulhu
0
2
0
0
W
Osiris
yumm74
Osiris
1
1
1
1.5
L
Chernobog
zokitron
Chernobog
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,773
Damage
13,714
27,594
Taken
29,708
9,934
Mitigated
10,450
11,958
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,719
787
99
1,302
5,651
1,193
68
1,374
4,277
0
12,390
L
Xbalanque
Nareik2K
Xbalanque
2,822
947
0
2,449
6,510
2,920
1,173
0
6,510
0
27,749
W
Ravana
Neon8090
Ravana
4,046
746
0
3,286
4,748
1,538
0
191
4,557
0
43,991
W
Chronos
TRISTYN_
Chronos
4,784
1,006
0
1,604
5,995
1,544
0
3,452
2,543
45,361
0
W
Ymir
2,547
517
0
2,357
5,573
2,587
0
1,612
3,961
16,975
0
L
3,569
227
147
3,013
6,184
2,536
0
3,624
2,560
26,560
0
W
Anhur
4,504
1,490
0
3,369
5,825
1,734
195
2,502
3,323
0
23,846
L
Cthulhu
rs_fifty90
Cthulhu
4,188
48
321
1,688
6,178
2,498
0
1,173
5,005
27,487
0
W
Osiris
yumm74
Osiris
2,892
497
30
1,312
5,453
2,531
0
0
5,015
0
31,104
L
Chernobog
zokitron
Chernobog
1,416
596
147
357
5,185
1,303
468
1,160
4,025
0
17,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
26,136
331
Minions Killed
218
0
Camps Cleared
0
1,000,995
Distance Traveled
860,909
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,382
398
25
2
0
176,726
0
L
Xbalanque
5,934
539
63
6
0
160,346
2
W
Ravana
7,100
645
88
8
0
212,562
2
W
Chronos
6,956
632
88
8
0
210,387
3
W
Ymir
5,793
527
34
3
0
206,896
1
L
Anubis
5,252
477
48
4
0
150,338
0
W
Anhur
5,310
483
46
4
0
184,081
3
L
Cthulhu
5,335
485
37
3
0
215,946
2
W
Osiris
6,306
573
75
7
0
187,069
1
L
Chernobog
5,233
476
45
4
0
157,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role