Player Matchup

Raijin
Raijin
Bibaboktor
Raijin
Level 49
God Stats
1W - 6L
1,500 SR
Queue Stats
478W - 530L
1,375 Elo+
Party 2
Erlang Shen
Erlang Shen
Karma_man25
Erlang Shen
Level 44
God Stats
31W - 30L
1,513 SR
Queue Stats
336W - 380L
1,409 Elo+
Party 2
Amaterasu
Amaterasu
druif123
Amaterasu
Level 29
God Stats
7W - 12L
1,412 SR
Queue Stats
263W - 319L
1,419 Elo+
Party 2
Hel
Hel
kipmetpatat
Hel
Level 60
God Stats
15W - 18L
1,500 SR
Queue Stats
673W - 706L
1,416 Elo+
Party 2
Anhur
Anhur
lego_jeroen2004
Anhur
Level 26
God Stats
6W - 18L
1,260 SR
Queue Stats
258W - 306L
1,418 Elo+
Party 2
Team Averages
Level 42
1,437 SR
1,407 Elo+

VS

Team Averages
Level 54
1,533 SR
1,468 Elo+
Sobek
Sobek
BLITZ-1000
Sobek
Level 79
God Stats
3W - 1L
1,631 SR
Queue Stats
48W - 52L
1,472 Elo+
Party 3
Bellona
Bellona
Horacio-kane
Bellona
Level 25
God Stats
17W - 11L
1,486 SR
Queue Stats
46W - 67L
1,376 Elo+
Party 1
Baron Samedi
Baron Samedi
VisualKarmaX
Baron Samedi
Level 13
God Stats
2W - 0L
1,736 SR
Queue Stats
2W - 1L
1,472 Elo+
Party 3
Fenrir
Fenrir
Xxassasinox
Fenrir
Level 106
God Stats
31W - 26L
1,536 SR
Queue Stats
343W - 409L
1,459 Elo+
Party 1
Neith
Neith
zICheltera
Neith
Level 49
God Stats
9W - 10L
1,276 SR
Queue Stats
102W - 140L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bibaboktor
Raijin
9
0 / 9 / 0
5,922
395
4,628
12,516
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Karma_man25
Erlang Shen
11
2 / 3 / 0
6,910
461
2,966
10,765
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
druif123
Amaterasu
10
0 / 4 / 0
6,261
417
4,555
12,340
6,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 6 / 3
6,108
407
3,184
12,402
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 6 / 0
5,852
390
8,365
10,566
2,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
4 / 2 / 14
7,825
522
5,204
13,700
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Horacio-kane
Bellona
14
3 / 0 / 8
8,188
546
10,650
8,228
7,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
VisualKarmaX
Baron Samedi
15
12 / 0 / 10
9,531
635
17,337
7,189
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
12
5 / 2 / 9
7,816
521
5,105
7,998
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
13
4 / 1 / 7
7,893
526
6,771
5,874
1,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
5
Kills
28
28
Deaths
5
3
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
2
14
5.5
L
Raijin
Bibaboktor
Raijin
0
9
0
0
W
Bellona
Horacio-kane
Bellona
3
0
8
7
L
Erlang Shen
Karma_man25
Erlang Shen
2
3
0
0.67
W
Baron Samedi
VisualKarmaX
Baron Samedi
12
0
10
17
W
Fenrir
5
2
9
4.75
L
Amaterasu
druif123
Amaterasu
0
4
0
0
L
0
6
3
0.25
L
3
6
0
0.5
W
Neith
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,698
Damage
45,067
58,589
Taken
42,989
25,003
Mitigated
23,077
17,206
Healing
20,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
5,204
790
0
5,693
13,700
8,610
123
3,249
10,293
19,048
0
L
Raijin
Bibaboktor
Raijin
4,628
208
0
2,404
12,516
3,826
0
6,194
5,938
25,870
0
W
Bellona
Horacio-kane
Bellona
10,650
3,402
34
1,948
8,228
7,091
964
1,011
7,164
0
42,199
L
Erlang Shen
Karma_man25
Erlang Shen
2,966
1,348
0
4,189
10,765
4,202
0
2,998
7,627
0
37,538
W
Baron Samedi
VisualKarmaX
Baron Samedi
17,337
1,304
3,376
4,583
7,189
2,891
474
1,662
5,198
53,091
0
W
Fenrir
5,105
1,850
0
3,119
7,998
2,837
261
236
7,724
0
37,219
L
Amaterasu
druif123
Amaterasu
4,555
2,278
0
4,675
12,340
6,086
0
1,871
10,393
0
28,673
L
3,184
290
1,469
3,477
12,402
7,960
0
6,630
5,590
14,877
0
L
8,365
2,386
0
992
10,566
2,929
0
3,946
6,500
0
24,011
W
Neith
6,771
2,428
0
2,137
5,874
1,648
1,678
1,024
4,798
0
45,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,053
Gold Earned
41,253
240
Minions Killed
358
0
Camps Cleared
0
1,333,834
Distance Traveled
1,420,990
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,825
522
29
2
0
301,665
3
L
Raijin
5,922
395
38
3
0
231,020
2
W
Bellona
8,188
546
92
6
0
306,151
0
L
Erlang Shen
6,910
461
82
5
0
304,169
0
W
Baron Samedi
9,531
635
101
7
0
255,508
1
W
Fenrir
7,816
521
68
5
0
301,714
1
L
Amaterasu
6,261
417
59
4
0
293,662
0
L
Hel
6,108
407
26
2
0
268,827
1
L
Anhur
5,852
390
35
2
0
236,156
0
W
Neith
7,893
526
68
5
0
255,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role