Player Matchup

Ao Kuang
Ao Kuang
Flugegehimen
Ao Kuang
Level 118
God Stats
4W - 1L
1,551 SR
Queue Stats
33W - 40L
1,416 Elo+
Party 2
Ganesha
Ganesha
MagikCorn
Ganesha
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,590 Elo+
Party 2
Baron Samedi
Baron Samedi
Psych1c1
Baron Samedi
Level 79
God Stats
7W - 6L
1,622 SR
Queue Stats
182W - 183L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Shelya
Heimdallr
Level 65
God Stats
3W - 2L
1,276 SR
Queue Stats
27W - 33L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
XHCc
Sun Wukong
Level 16
God Stats
1W - 4L
1,330 SR
Queue Stats
13W - 19L
1,456 Elo+
Party 2
Team Averages
Level 58
1,456 SR
1,480 Elo+

VS

Team Averages
Level 36
1,502 SR
1,447 Elo+
Danzaburou
Danzaburou
AlaKliz
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
AlienFromDaMars
Persephone
Level 12
God Stats
1W - 2L
1,288 SR
Queue Stats
20W - 23L
1,427 Elo+
Party 1
Osiris
Osiris
Gamma29
Osiris
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xLantix
Tsukuyomi
Level 35
God Stats
7W - 6L
1,756 SR
Queue Stats
128W - 130L
1,417 Elo+
Solo
Pele
Pele
xXFights4UXx
Pele
Level 25
God Stats
8W - 6L
1,467 SR
Queue Stats
12W - 9L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Flugegehimen
Ao Kuang
11
3 / 1 / 0
6,438
644
2,113
6,357
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
MagikCorn
Ganesha
9
0 / 1 / 3
5,539
554
1,750
5,605
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Psych1c1
Baron Samedi
11
5 / 0 / 0
6,485
649
4,617
3,626
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Shelya
Heimdallr
9
2 / 1 / 1
5,224
522
6,446
5,492
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
XHCc
Sun Wukong
10
0 / 1 / 2
5,823
582
2,875
4,176
2,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlaKliz
Danzaburou
8
0 / 2 / 2
4,754
475
3,113
5,569
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
AlienFromDaMars
Persephone
9
0 / 4 / 0
4,470
447
2,027
4,752
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Gamma29
Osiris
9
1 / 1 / 1
5,467
547
3,370
6,053
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
xLantix
Tsukuyomi
3
0 / 0 / 0
3,711
371
201
1,113
193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 3 / 0
4,903
490
2,473
5,425
1,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
3
4
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlaKliz
Danzaburou
0
2
2
0.5
L
Persephone
AlienFromDaMars
Persephone
0
4
0
0
W
Ao Kuang
Flugegehimen
Ao Kuang
3
1
0
3
L
Osiris
Gamma29
Osiris
1
1
1
1.5
W
Ganesha
MagikCorn
Ganesha
0
1
3
1.5
W
Baron Samedi
Psych1c1
Baron Samedi
5
0
0
5
W
Heimdallr
Shelya
Heimdallr
2
1
1
2.5
W
Sun Wukong
XHCc
Sun Wukong
0
1
2
1
L
Tsukuyomi
xLantix
Tsukuyomi
0
0
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,801
Damage
11,184
25,256
Taken
22,912
11,584
Mitigated
8,585
11,359
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlaKliz
Danzaburou
3,113
1,831
0
1,055
5,569
1,943
0
1,208
4,309
0
20,050
L
Persephone
AlienFromDaMars
Persephone
2,027
32
0
1,001
4,752
1,488
0
3,533
800
15,604
0
W
Ao Kuang
Flugegehimen
Ao Kuang
2,113
263
0
4,674
6,357
1,922
0
0
6,307
33,904
0
L
Osiris
Gamma29
Osiris
3,370
1,464
0
1,638
6,053
3,021
0
1,605
4,321
0
19,295
W
Ganesha
MagikCorn
Ganesha
1,750
304
0
1,670
5,605
3,950
304
0
5,530
9,803
0
W
Baron Samedi
Psych1c1
Baron Samedi
4,617
282
0
1,770
3,626
1,567
499
1,792
1,834
29,137
0
W
Heimdallr
Shelya
Heimdallr
6,446
2,838
0
2,496
5,492
2,017
430
0
5,492
0
24,519
W
Sun Wukong
XHCc
Sun Wukong
2,875
797
0
749
4,176
2,128
632
235
3,841
0
22,752
L
Tsukuyomi
xLantix
Tsukuyomi
201
0
0
300
1,113
193
0
77
1,036
0
3,172
L
2,473
652
0
507
5,425
1,940
0
1,584
3,716
0
13,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,509
Gold Earned
23,305
241
Minions Killed
142
0
Camps Cleared
0
903,927
Distance Traveled
842,830
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,754
475
37
4
0
215,881
0
L
Persephone
4,470
447
21
2
0
170,464
0
W
Ao Kuang
6,438
644
80
8
0
188,382
0
L
Osiris
5,467
547
51
5
0
197,210
0
W
Ganesha
5,539
554
2
0
0
189,644
3
W
Baron Samedi
6,485
649
51
5
0
184,228
4
W
Heimdallr
5,224
522
61
6
0
148,865
1
W
Sun Wukong
5,823
582
47
5
0
192,808
0
L
Tsukuyomi
3,711
371
11
1
0
68,233
1
L
Pele
4,903
490
22
2
0
191,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role