Player Matchup

Bellona
Bellona
Bigimus
Bellona
Level 47
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
Gregory Alan486
He Bo
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
364W - 312L
1,574 Elo+
Solo
Raijin
Raijin
Rayonces
Raijin
Level 63
God Stats
0W - 3L
1,257 SR
Queue Stats
77W - 68L
1,537 Elo+
Solo
Ra
Ra
elijo9998
Ra
Level 149
God Stats
0W - 3L
1,613 SR
Queue Stats
232W - 225L
1,530 Elo+
Solo
Kukulkan
Kukulkan
super_saiyan_ham
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,559 Elo+
Solo
Team Averages
Level 104
1,484 SR
1,540 Elo+

VS

Team Averages
Level 118
1,407 SR
1,507 Elo+
Artio
Artio
 
Artio
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FallenElRay
Bellona
Level 151
God Stats
1W - 1L
1,350 SR
Queue Stats
84W - 74L
1,395 Elo+
Solo
Tyr
Tyr
Swooshboy9
Tyr
Level 76
God Stats
10W - 10L
1,187 SR
Queue Stats
604W - 590L
1,533 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The_Simp_
Tsukuyomi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,609 Elo+
Party 1
Chang'e
Chang'e
illuminattiXxX
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bigimus
Bellona
14
2 / 6 / 10
8,022
802
9,177
14,839
9,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
7 / 9 / 6
8,507
851
12,038
12,143
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Rayonces
Raijin
15
4 / 7 / 9
8,489
849
10,007
10,423
4,435
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 8
7,456
746
7,389
10,764
7,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 6 / 9
8,354
835
5,858
9,072
3,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
5 / 6 / 20
9,220
922
9,512
18,160
17,434
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Bellona
FallenElRay
Bellona
16
10 / 4 / 15
9,657
966
10,098
16,172
16,788
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 2 / 16
9,571
957
11,687
15,669
13,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
The_Simp_
Tsukuyomi
16
9 / 5 / 8
9,611
961
9,553
9,927
4,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 2 / 18
8,989
899
12,003
10,075
3,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
111
17
Kills
34
34
Deaths
19
42
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
6
20
2.5
L
Bellona
Bigimus
Bellona
2
6
10
1.17
W
Bellona
FallenElRay
Bellona
10
4
15
4.38
L
7
9
6
1.11
L
Raijin
Rayonces
Raijin
4
7
9
1.21
W
6
2
16
7
W
Tsukuyomi
The_Simp_
Tsukuyomi
9
5
8
2.6
L
1
6
8
0.83
W
4
2
18
6.5
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,469
Damage
52,853
57,241
Taken
70,003
28,863
Mitigated
56,141
13,779
Healing
31,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,512
581
2,379
4,256
18,160
17,434
0
7,168
10,596
19,295
0
L
Bellona
Bigimus
Bellona
9,177
2,337
346
3,390
14,839
9,083
0
5,414
9,150
0
16,110
W
Bellona
FallenElRay
Bellona
10,098
2,178
1,427
3,042
16,172
16,788
1,159
6,785
8,966
0
14,626
L
12,038
196
511
1,656
12,143
4,587
0
4,922
7,200
18,338
0
L
Raijin
Rayonces
Raijin
10,007
1,743
1,473
793
10,423
4,435
0
4,361
5,962
13,693
0
W
11,687
909
2,388
6,656
15,669
13,706
592
7,318
7,947
0
20,941
W
Tsukuyomi
The_Simp_
Tsukuyomi
9,553
858
788
809
9,927
4,355
1,277
5,409
4,228
0
18,057
L
7,389
305
2,779
2,831
10,764
7,015
0
5,035
5,552
16,712
0
W
12,003
558
5,834
4,231
10,075
3,858
1,462
6,923
2,974
25,958
0
L
5,858
1,337
0
0
9,072
3,743
0
1,783
6,986
12,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,828
Gold Earned
47,048
77
Minions Killed
76
0
Camps Cleared
0
792,297
Distance Traveled
992,482
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,220
922
9
1
0
182,665
0
L
Bellona
8,022
802
18
2
0
187,080
1
W
Bellona
9,657
966
10
1
0
209,516
1
L
He Bo
8,507
851
13
1
0
143,718
2
L
Raijin
8,489
849
8
1
0
129,106
0
W
Tyr
9,571
957
11
1
0
222,207
2
W
Tsukuyomi
9,611
961
14
1
0
188,320
0
L
Ra
7,456
746
21
2
0
181,164
0
W
Chang'e
8,989
899
32
3
0
189,774
0
L
Kukulkan
8,354
835
17
2
0
151,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role