Player Matchup

Pele
Pele
GodIyWoIf
Pele
Level 28
God Stats
8W - 7L
1,714 SR
Queue Stats
22W - 13L
1,618 Elo+
Party 2
Arachne
Arachne
RealRebel45
Arachne
Level 41
God Stats
16W - 11L
1,639 SR
Queue Stats
56W - 53L
1,563 Elo+
Party 2
Cerberus
Cerberus
isles102
Cerberus
Level 6
God Stats
9W - 6L
1,500 SR
Queue Stats
36W - 28L
1,385 Elo+
Solo
Team Averages
Level 25
1,617 SR
1,522 Elo+

VS

Team Averages
Level 40
1,513 SR
1,517 Elo+
Ah Puch
Ah Puch
Ottomatic9611
Ah Puch
Level 29
God Stats
49W - 52L
1,500 SR
Queue Stats
149W - 190L
1,414 Elo+
Solo
Fenrir
Fenrir
WhiteBarz
Fenrir
Level 29
God Stats
12W - 11L
1,539 SR
Queue Stats
71W - 52L
1,545 Elo+
Party 1
Ganesha
Ganesha
tormodude22
Ganesha
Level 62
God Stats
2W - 0L
1,499 SR
Queue Stats
84W - 67L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 8 / 6
11,983
666
11,649
17,938
7,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
RealRebel45
Arachne
16
6 / 8 / 4
12,704
706
15,811
18,674
9,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
isles102
Cerberus
13
3 / 6 / 5
11,205
623
11,801
23,700
28,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
3 / 5 / 9
11,833
657
17,088
14,667
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
WhiteBarz
Fenrir
18
18 / 5 / 3
14,921
829
20,797
17,718
14,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
tormodude22
Ganesha
16
1 / 2 / 20
13,366
743
10,256
17,888
25,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
12
Kills
22
22
Deaths
12
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Pele
3
8
6
0.75
W
Ah Puch
3
5
9
1.5
L
Arachne
RealRebel45
Arachne
6
8
4
1
W
Fenrir
WhiteBarz
Fenrir
18
5
3
3.9
L
Cerberus
isles102
Cerberus
3
6
5
0.92
W
Ganesha
tormodude22
Ganesha
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,261
Damage
48,141
60,312
Taken
50,273
46,686
Mitigated
45,110
9,923
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
11,649
2,960
573
3,744
17,938
7,738
1,594
8,991
8,947
0
63,469
W
Ah Puch
17,088
1,062
0
4,267
14,667
5,491
66
4,154
10,513
77,190
0
L
Arachne
RealRebel45
Arachne
15,811
11,595
0
1,902
18,674
9,964
1,605
8,219
10,455
0
34,210
W
Fenrir
WhiteBarz
Fenrir
20,797
9,154
332
4,124
17,718
14,556
2,599
3,452
14,266
0
55,724
L
Cerberus
isles102
Cerberus
11,801
857
0
3,704
23,700
28,984
238
10,245
13,455
37,554
0
W
Ganesha
tormodude22
Ganesha
10,256
1,521
653
1,877
17,888
25,063
442
4,228
13,660
33,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,892
Gold Earned
40,120
242
Minions Killed
223
0
Camps Cleared
0
932,022
Distance Traveled
930,303
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,983
666
103
6
0
300,222
0
W
Ah Puch
11,833
657
142
8
0
300,268
2
L
Arachne
12,704
706
55
3
0
331,321
0
W
Fenrir
14,921
829
70
4
0
299,378
4
L
Cerberus
11,205
623
84
5
0
300,479
0
W
Ganesha
13,366
743
11
1
0
330,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role