Player Matchup

Ra
Ra
ArrozConPoio
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,429 Elo+
Party 1
Loki
Loki
BloodBorn24
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,402 Elo+
Party 1
Cupid
Cupid
EvileyeSama
Cupid
Level 18
God Stats
42W - 40L
1,630 SR
Queue Stats
223W - 215L
1,611 Elo+
Solo
Tiamat
Tiamat
Kurama Mugi
Tiamat
Level 20
God Stats
28W - 27L
1,534 SR
Queue Stats
60W - 61L
1,533 Elo+
Solo
Athena
Athena
Nijim
Athena
Level 25
God Stats
0W - 1L
1,774 SR
Queue Stats
6W - 1L
1,856 Elo+
Solo
Team Averages
Level 23
1,588 SR
1,566 Elo+

VS

Team Averages
Level 10
1,636 SR
1,544 Elo+
Tyr
Tyr
ElFacheroxD
Tyr
Level 6
God Stats
6W - 3L
1,838 SR
Queue Stats
12W - 9L
1,544 Elo+
Solo
Kali
Kali
Prince_JokerT3
Kali
Level 5
God Stats
3W - 0L
1,686 SR
Queue Stats
29W - 22L
1,472 Elo+
Solo
Cernunnos
Cernunnos
d0RAP
Cernunnos
Level 29
God Stats
84W - 84L
1,465 SR
Queue Stats
308W - 329L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
jefffdsadsadas
Sun Wukong
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
68W - 56L
1,622 Elo+
Solo
Ra
Ra
zFrenetic
Ra
Level 3
God Stats
14W - 17L
1,693 SR
Queue Stats
322W - 289L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,656
450
1,789
8,410
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 2
7,893
464
5,359
10,671
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 5 / 0
10,444
614
14,699
12,002
4,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
13
2 / 3 / 0
8,193
482
7,908
10,103
10,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Nijim
Athena
13
1 / 3 / 11
9,014
530
5,610
10,875
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
9,832
578
10,729
13,034
6,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 6
8,607
506
3,655
9,457
2,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
d0RAP
Cernunnos
15
6 / 2 / 3
9,254
544
8,561
11,495
3,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
jefffdsadsadas
Sun Wukong
14
2 / 0 / 3
8,614
507
7,402
10,824
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
5 / 3 / 6
9,548
562
7,365
9,739
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
13
Kills
21
21
Deaths
13
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
0
3
2
0.33
W
6
2
7
4.75
L
10
5
0
2
L
Tiamat
2
3
0
0.67
L
Athena
Nijim
Athena
1
3
11
2.17
W
2
6
6
0.83
W
Cernunnos
d0RAP
Cernunnos
6
2
3
3.75
W
Sun Wukong
jefffdsadsadas
Sun Wukong
2
0
3
3.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,365
Damage
37,712
52,061
Taken
54,549
28,741
Mitigated
24,269
12,682
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,789
583
300
1,498
8,410
2,648
0
1,857
6,503
43,948
0
L
5,359
926
0
3,405
10,671
3,414
0
1,212
9,263
0
53,702
W
10,729
1,684
0
3,432
13,034
6,390
270
2,016
10,948
0
74,549
L
14,699
8,393
26
2,860
12,002
4,662
2,458
876
11,126
0
74,845
L
Tiamat
7,908
1,260
84
3,305
10,103
10,268
610
2,430
7,412
42,283
0
L
Athena
Nijim
Athena
5,610
1,239
0
1,204
10,875
7,749
444
990
9,835
14,995
0
W
3,655
1,504
0
2,193
9,457
2,975
84
2,572
6,881
0
15,363
W
Cernunnos
d0RAP
Cernunnos
8,561
4,864
0
6,972
11,495
3,971
601
1,024
10,471
0
51,107
W
Sun Wukong
jefffdsadsadas
Sun Wukong
7,402
1,532
0
2,884
10,824
7,140
140
6,136
4,236
0
46,818
W
7,365
457
943
3,345
9,739
3,793
1,404
2,927
6,706
62,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,200
Gold Earned
45,855
419
Minions Killed
453
0
Camps Cleared
0
1,532,859
Distance Traveled
1,659,229
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,656
450
86
5
0
303,405
3
L
Loki
7,893
464
91
5
0
344,945
2
W
Tyr
9,832
578
117
7
0
345,979
1
L
Cupid
10,444
614
112
7
0
261,858
0
L
Tiamat
8,193
482
104
6
0
267,615
4
L
Athena
9,014
530
26
2
0
355,036
2
W
Kali
8,607
506
24
1
0
352,671
3
W
Cernunnos
9,254
544
88
5
0
296,389
4
W
Sun Wukong
8,614
507
96
6
0
318,843
5
W
Ra
9,548
562
128
8
0
345,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role