Player Matchup

Cerberus
Cerberus
DojimaPunch
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
KiIIersInstinct3
Kumbhakarna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 61L
1,496 Elo+
Party 1
Hun Batz
Hun Batz
Philandro
Hun Batz
Level 29
God Stats
5W - 5L
1,538 SR
Queue Stats
402W - 386L
1,577 Elo+
Solo
Horus
Horus
Razdel
Horus
Level 148
God Stats
4W - 2L
1,574 SR
Queue Stats
301W - 292L
1,537 Elo+
Party 1
Olorun
Olorun
mMasta_E_
Olorun
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 107L
1,493 Elo+
Solo
Team Averages
Level 58
1,522 SR
1,520 Elo+

VS

Team Averages
Level 24
1,572 SR
1,595 Elo+
Mulan
Mulan
CuteBoysHole
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,829 Elo+
Party 2
Merlin
Merlin
FlyingSlotsMan
Merlin
Level 26
God Stats
1W - 2L
1,858 SR
Queue Stats
49W - 63L
1,420 Elo+
Solo
Geb
Geb
Graveity
Geb
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 119L
1,479 Elo+
Solo
Chang'e
Chang'e
OGDannyDevito
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,418 Elo+
Solo
Ullr
Ullr
PvtPvtPart
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DojimaPunch
Cerberus
12
2 / 0 / 8
6,834
1,139
5,583
8,301
5,514
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kumbhakarna
KiIIersInstinct3
Kumbhakarna
11
2 / 1 / 7
6,770
1,128
2,400
9,816
7,310
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
Philandro
Hun Batz
12
7 / 2 / 3
7,532
1,255
8,189
7,856
3,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Razdel
Horus
12
1 / 0 / 9
6,547
1,091
3,631
6,862
6,029
Boots

Boots

+6%
Movement Speed

Olorun
mMasta_E_
Olorun
11
0 / 0 / 9
6,755
1,126
4,547
3,540
1,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,819
970
3,672
7,862
3,853
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 1
5,661
944
6,726
4,524
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
4,908
818
749
1,958
1,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
10
0 / 2 / 1
5,568
928
4,878
5,052
3,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 1
6,154
1,026
5,527
5,753
1,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
12
Kills
3
3
Deaths
12
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Cerberus
DojimaPunch
Cerberus
2
0
8
6
L
0
3
1
0.17
L
0
1
0
0
W
Kumbhakarna
KiIIersInstinct3
Kumbhakarna
2
1
7
5.5
L
Chang'e
0
2
1
0.25
W
Hun Batz
Philandro
Hun Batz
7
2
3
4.25
L
1
3
1
0.5
W
Horus
Razdel
Horus
1
0
9
5.5
W
Olorun
mMasta_E_
Olorun
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
21,552
36,375
Taken
25,149
24,304
Mitigated
11,702
26,234
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,672
593
577
1,437
7,862
3,853
0
3,956
3,906
0
4,473
W
Cerberus
DojimaPunch
Cerberus
5,583
65
543
2,652
8,301
5,514
441
2,581
5,502
10,870
0
L
6,726
512
687
563
4,524
1,075
0
2,251
2,273
15,414
0
L
749
25
135
229
1,958
1,497
0
941
1,017
1,452
0
W
Kumbhakarna
KiIIersInstinct3
Kumbhakarna
2,400
138
707
2,419
9,816
7,310
162
2,935
6,677
4,314
0
L
Chang'e
4,878
188
1,531
1,621
5,052
3,630
0
1,751
3,301
12,347
0
W
Hun Batz
Philandro
Hun Batz
8,189
1,278
1,266
728
7,856
3,678
0
2,796
4,898
0
19,644
L
5,527
2,983
108
398
5,753
1,647
0
3,631
2,122
0
9,810
W
Horus
Razdel
Horus
3,631
1,975
8,984
4,917
6,862
6,029
1,222
2,154
4,626
0
8,312
W
Olorun
mMasta_E_
Olorun
4,547
1,665
2,377
1,641
3,540
1,773
2,183
1,107
2,319
10,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,438
Gold Earned
28,110
72
Minions Killed
45
0
Camps Cleared
0
632,807
Distance Traveled
522,622
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,819
970
2
0
0
114,729
1
W
Cerberus
6,834
1,139
16
3
0
124,609
0
L
Merlin
5,661
944
16
3
0
104,542
0
L
Geb
4,908
818
5
1
0
47,307
0
W
Kumbhakarna
6,770
1,128
0
0
0
125,575
0
L
Chang'e
5,568
928
10
2
0
128,935
0
W
Hun Batz
7,532
1,255
28
5
0
126,174
1
L
Ullr
6,154
1,026
12
2
0
127,109
0
W
Horus
6,547
1,091
15
3
0
151,200
0
W
Olorun
6,755
1,126
13
2
0
105,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role