Player Matchup

Guan Yu
Guan Yu
Ben_Kinobby
Guan Yu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 26L
1,770 Elo+
Party 2
Bakasura
Bakasura
Doritoss03
Bakasura
Level 45
God Stats
3W - 2L
1,692 SR
Queue Stats
18W - 13L
1,566 Elo+
Party 4
He Bo
He Bo
Papi_Redbeard
He Bo
Level 155
God Stats
0W - 4L
1,305 SR
Queue Stats
397W - 284L
1,732 Elo+
Party 2
Cernunnos
Cernunnos
Pradoos_01
Cernunnos
Level 44
God Stats
11W - 9L
1,564 SR
Queue Stats
78W - 67L
1,600 Elo+
Party 4
Ymir
Ymir
davidmh12
Ymir
Level 28
God Stats
7W - 19L
1,166 SR
Queue Stats
31W - 60L
1,449 Elo+
Party 4
Team Averages
Level 60
1,446 SR
1,623 Elo+

VS

Team Averages
Level 77
1,570 SR
1,660 Elo+
Janus
Janus
BBulla18
Janus
Level 127
God Stats
16W - 6L
1,725 SR
Queue Stats
246W - 212L
1,691 Elo+
Party 1
Xbalanque
Xbalanque
DaddyReborn
Xbalanque
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 3L
1,873 Elo+
Party 1
Osiris
Osiris
GODraf_
Osiris
Level 29
God Stats
31W - 34L
1,326 SR
Queue Stats
1,175W - 1,086L
1,507 Elo+
Party 3
Bastet
Bastet
Heromorph
Bastet
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 223L
1,543 Elo+
Party 3
Eset
Eset
VoID_Havoc-
Eset
Level 152
God Stats
1W - 0L
1,799 SR
Queue Stats
209W - 167L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ben_Kinobby
Guan Yu
17
2 / 2 / 5
10,919
475
13,779
17,527
21,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Doritoss03
Bakasura
16
1 / 5 / 5
10,442
454
8,996
23,144
8,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
10 / 8 / 0
11,778
512
15,145
16,088
5,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Pradoos_01
Cernunnos
14
0 / 11 / 5
9,142
397
8,346
23,368
7,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
14
1 / 11 / 4
8,617
375
2,626
20,167
12,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BBulla18
Janus
20
3 / 1 / 8
12,966
564
9,361
9,046
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Xbalanque
DaddyReborn
Xbalanque
20
18 / 2 / 7
15,765
685
22,107
18,382
7,719
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
GODraf_
Osiris
17
1 / 6 / 3
11,675
508
8,174
22,705
15,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
Heromorph
Bastet
20
5 / 4 / 10
13,332
580
17,056
17,672
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 3 / 19
14,781
643
24,266
23,347
20,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
14
Kills
37
37
Deaths
16
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Janus
BBulla18
Janus
3
1
8
7
L
Guan Yu
Ben_Kinobby
Guan Yu
2
2
5
2.25
W
Xbalanque
DaddyReborn
Xbalanque
18
2
7
10.75
L
Bakasura
Doritoss03
Bakasura
1
5
5
0.7
W
Osiris
GODraf_
Osiris
1
6
3
0.42
W
Bastet
Heromorph
Bastet
5
4
10
2.5
L
10
8
0
1.25
L
Cernunnos
Pradoos_01
Cernunnos
0
11
5
0.23
W
10
3
19
6.5
L
Ymir
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,892
Damage
80,964
100,294
Taken
91,152
56,763
Mitigated
53,442
22,867
Healing
37,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BBulla18
Janus
9,361
591
0
1,827
9,046
3,287
401
3,555
5,262
95,340
0
L
Guan Yu
Ben_Kinobby
Guan Yu
13,779
2,943
550
9,516
17,527
21,480
0
2,177
15,350
1,078
63,843
W
Xbalanque
DaddyReborn
Xbalanque
22,107
15,623
0
10,805
18,382
7,719
8,695
2,694
15,411
0
158,849
L
Bakasura
Doritoss03
Bakasura
8,996
5,293
0
6,134
23,144
8,952
0
7,195
15,803
0
46,607
W
Osiris
GODraf_
Osiris
8,174
3,955
0
9,354
22,705
15,542
1,634
1,138
20,295
0
63,802
W
Bastet
Heromorph
Bastet
17,056
4,901
0
5,015
17,672
6,093
1,134
3,816
12,916
0
92,075
L
15,145
425
0
250
16,088
5,997
0
7,124
8,844
73,269
0
L
Cernunnos
Pradoos_01
Cernunnos
8,346
3,574
0
5,073
23,368
7,868
108
9,786
13,443
0
58,176
W
24,266
3,355
622
9,940
23,347
20,801
896
6,899
15,272
67,462
0
L
Ymir
2,626
434
0
1,344
20,167
12,466
31
6,871
13,227
18,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,898
Gold Earned
68,519
481
Minions Killed
707
0
Camps Cleared
0
2,018,285
Distance Traveled
2,123,494
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,966
564
165
7
0
394,642
1
L
Guan Yu
10,919
475
133
6
0
389,528
3
W
Xbalanque
15,765
685
215
9
0
365,725
1
L
Bakasura
10,442
454
107
5
0
475,769
1
W
Osiris
11,675
508
117
5
0
420,814
6
W
Bastet
13,332
580
142
6
0
489,777
4
L
He Bo
11,778
512
112
5
0
395,046
4
L
Cernunnos
9,142
397
104
5
0
354,250
0
W
Eset
14,781
643
68
3
0
452,536
1
L
Ymir
8,617
375
25
1
0
403,692
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role