Player Matchup

Cerberus
Cerberus
JAshCPFC18
Cerberus
Level 29
God Stats
10W - 10L
1,553 SR
Queue Stats
10W - 12L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
JF_Predator
Danzaburou
Level 63
God Stats
42W - 56L
1,549 SR
Queue Stats
42W - 61L
1,434 Elo+
Party 2
Neith
Neith
conster-100
Neith
Level 29
God Stats
15W - 13L
1,568 SR
Queue Stats
17W - 21L
1,452 Elo+
Party 2
Team Averages
Level 40
1,557 SR
1,453 Elo+

VS

Team Averages
Level 51
1,564 SR
1,457 Elo+
Cernunnos
Cernunnos
AeYo754
Cernunnos
Level 67
God Stats
9W - 5L
1,580 SR
Queue Stats
33W - 29L
1,435 Elo+
Party 1
Chaac
Chaac
FudgeHina
Chaac
Level 27
God Stats
13W - 10L
1,556 SR
Queue Stats
14W - 10L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
FunkyFields97
Ah Puch
Level 60
God Stats
32W - 20L
1,556 SR
Queue Stats
61W - 48L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JAshCPFC18
Cerberus
13
2 / 4 / 0
10,723
596
5,828
14,572
12,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
JF_Predator
Danzaburou
15
1 / 2 / 2
10,809
601
5,729
13,564
4,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 2 / 2
10,050
558
4,381
14,110
6,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AeYo754
Cernunnos
14
1 / 1 / 4
11,082
616
11,676
9,750
3,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
FudgeHina
Chaac
15
4 / 1 / 3
11,195
622
9,728
10,229
10,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Ah Puch
16
3 / 1 / 4
11,450
636
13,558
5,532
1,738
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
8
8
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AeYo754
Cernunnos
1
1
4
3
W
Chaac
FudgeHina
Chaac
4
1
3
5.5
W
Ah Puch
3
1
4
5
L
Cerberus
JAshCPFC18
Cerberus
2
4
0
0.5
L
Danzaburou
JF_Predator
Danzaburou
1
2
2
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,938
Damage
34,962
42,246
Taken
25,511
24,175
Mitigated
16,080
9,179
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AeYo754
Cernunnos
11,676
5,067
530
2,415
9,750
3,744
1,799
1,255
8,495
0
74,258
W
Chaac
FudgeHina
Chaac
9,728
710
292
2,934
10,229
10,598
678
3,195
7,034
0
32,480
W
Ah Puch
13,558
64
0
1,074
5,532
1,738
922
1,426
4,106
75,593
0
L
Cerberus
JAshCPFC18
Cerberus
5,828
32
183
2,687
14,572
12,541
312
6,201
8,371
49,746
0
L
Danzaburou
JF_Predator
Danzaburou
5,729
1,118
0
3,847
13,564
4,974
168
4,689
8,875
0
61,124
L
4,381
1,996
640
1,822
14,110
6,660
789
3,206
10,904
0
34,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,582
Gold Earned
33,727
259
Minions Killed
249
0
Camps Cleared
0
980,157
Distance Traveled
1,017,666
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,082
616
92
5
0
322,809
1
W
Chaac
11,195
622
39
2
0
382,055
3
W
Ah Puch
11,450
636
118
7
0
312,802
2
L
Cerberus
10,723
596
104
6
0
326,757
0
L
Danzaburou
10,809
601
86
5
0
306,072
0
L
Neith
10,050
558
69
4
0
347,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role