Player Matchup

Yemoja
Yemoja
Bugg_deep32
Yemoja
Level 89
God Stats
3W - 0L
1,171 SR
Queue Stats
108W - 83L
1,606 Elo+
Party 2
Merlin
Merlin
DaBeanieBaby
Merlin
Level 28
God Stats
1W - 1L
1,696 SR
Queue Stats
74W - 60L
1,668 Elo+
Party 2
Apollo
Apollo
Lost MC Killa
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,485 Elo+
Solo
Zeus
Zeus
PVZIII
Zeus
Level 85
God Stats
3W - 5L
1,367 SR
Queue Stats
194W - 179L
1,409 Elo+
Party 2
Amaterasu
Amaterasu
Tissue_Inferno
Amaterasu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,595 Elo+
Party 2
Team Averages
Level 68
1,447 SR
1,553 Elo+

VS

Team Averages
Level 29
1,500 SR
1,463 Elo+
Camazotz
Camazotz
EMC-x-Useless
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Kali
Kali
FG_ZeRxEs
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
Flowerpowerdad
Ullr
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 1
Neith
Neith
KingCole_World
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,317 Elo+
Solo
Horus
Horus
Swollj
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 0 / 19
7,482
1,069
4,000
4,687
5,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
14
3 / 1 / 20
7,580
1,083
9,761
6,633
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 2 / 13
7,849
1,121
10,602
7,350
3,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
PVZIII
Zeus
14
13 / 1 / 11
8,867
1,267
12,769
6,147
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Amaterasu
Tissue_Inferno
Amaterasu
12
5 / 3 / 15
7,651
1,093
6,513
10,469
11,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
EMC-x-Useless
Camazotz
10
0 / 7 / 1
5,237
748
2,573
11,257
4,357
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
9
0 / 5 / 2
5,213
745
1,463
5,191
2,093
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

11
3 / 7 / 2
6,363
909
3,821
9,324
4,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 6 / 4
6,673
953
3,508
9,761
3,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Swollj
Horus
10
1 / 5 / 3
5,664
809
1,576
10,916
11,397
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
18
30
Kills
6
7
Deaths
30
78
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
0
19
11.5
W
Merlin
3
1
20
13
L
Camazotz
EMC-x-Useless
Camazotz
0
7
1
0.07
L
Kali
0
5
2
0.2
L
3
7
2
0.57
L
2
6
4
0.67
W
7
2
13
6.75
W
Zeus
PVZIII
Zeus
13
1
11
18.5
L
Horus
Swollj
Horus
1
5
3
0.5
W
Amaterasu
Tissue_Inferno
Amaterasu
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,645
Damage
12,941
35,286
Taken
46,449
27,646
Mitigated
26,658
14,268
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,000
831
4,937
2,274
4,687
5,318
248
0
4,687
10,563
0
W
Merlin
9,761
1,745
715
1,928
6,633
3,652
712
0
6,633
16,714
0
L
Camazotz
EMC-x-Useless
Camazotz
2,573
938
0
1,271
11,257
4,357
0
4,786
6,300
0
6,219
L
Kali
1,463
590
0
158
5,191
2,093
0
3,731
1,332
0
2,412
L
3,821
2,134
0
149
9,324
4,818
0
5,268
3,824
0
7,193
L
3,508
611
299
2,607
9,761
3,993
0
5,435
4,041
0
8,818
W
10,602
5,743
965
742
7,350
3,959
803
0
7,350
0
19,095
W
Zeus
PVZIII
Zeus
12,769
966
0
254
6,147
3,469
1,850
0
6,147
18,969
0
L
Horus
Swollj
Horus
1,576
1,073
1,903
2,743
10,916
11,397
0
6,290
4,422
0
4,901
W
Amaterasu
Tissue_Inferno
Amaterasu
6,513
2,683
260
2,193
10,469
11,248
15
0
10,469
0
9,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,429
Gold Earned
29,150
74
Minions Killed
33
0
Camps Cleared
0
659,506
Distance Traveled
457,770
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,482
1,069
9
1
0
114,285
0
W
Merlin
7,580
1,083
18
3
0
137,374
2
L
Camazotz
5,237
748
11
2
0
105,254
0
L
Kali
5,213
745
1
0
0
62,590
0
L
Ullr
6,363
909
2
0
0
112,127
0
L
Neith
6,673
953
13
2
0
101,285
0
W
Apollo
7,849
1,121
20
3
0
134,148
1
W
Zeus
8,867
1,267
17
2
0
141,616
0
L
Horus
5,664
809
6
1
0
76,514
1
W
Amaterasu
7,651
1,093
10
1
0
132,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role