Player Matchup

Cthulhu
Cthulhu
BMercer16
Cthulhu
Level 27
God Stats
6W - 9L
1,539 SR
Queue Stats
103W - 107L
1,384 Elo+
Solo
Thor
Thor
Bemdito69
Thor
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 62L
1,026 Elo+
Solo
Danzaburou
Danzaburou
SwitchPro_Bea
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,366 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,259 Elo+

VS

Team Averages
Level 30
1,506 SR
1,326 Elo+
Janus
Janus
Lelleking_02
Janus
Level 25
God Stats
1W - 0L
1,489 SR
Queue Stats
9W - 13L
1,273 Elo+
Party 1
Ymir
Ymir
alibabasan
Ymir
Level 38
God Stats
8W - 11L
1,531 SR
Queue Stats
11W - 18L
1,253 Elo+
Party 1
Danzaburou
Danzaburou
soccerboy2472
Danzaburou
Level 26
God Stats
5W - 3L
1,499 SR
Queue Stats
11W - 9L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BMercer16
Cthulhu
14
5 / 2 / 2
10,194
784
13,656
15,219
13,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
7
0 / 0 / 0
6,957
535
0
2,301
956
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
SwitchPro_Bea
Danzaburou
11
2 / 10 / 3
8,883
683
7,512
12,887
4,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
9,578
737
9,025
7,955
2,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 6
9,517
732
4,758
9,027
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
soccerboy2472
Danzaburou
12
2 / 2 / 6
9,588
738
9,139
11,108
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
12
12
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BMercer16
Cthulhu
5
2
2
3
L
Thor
0
0
0
0
W
6
3
3
2.5
L
Danzaburou
SwitchPro_Bea
Danzaburou
2
10
3
0.35
W
4
2
6
3.5
W
Danzaburou
soccerboy2472
Danzaburou
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,168
Damage
22,922
30,407
Taken
28,090
18,549
Mitigated
11,018
5,006
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BMercer16
Cthulhu
13,656
679
447
3,717
15,219
13,115
39
5,815
9,234
38,615
0
L
Thor
0
0
0
0
2,301
956
0
1,240
1,061
0
4,803
W
9,025
42
0
500
7,955
2,828
368
3,759
4,196
37,778
0
L
Danzaburou
SwitchPro_Bea
Danzaburou
7,512
2,704
171
671
12,887
4,478
0
6,712
6,049
0
22,573
W
4,758
381
0
2,681
9,027
4,064
535
4,035
4,992
34,326
0
W
Danzaburou
soccerboy2472
Danzaburou
9,139
4,683
0
5,607
11,108
4,126
761
5,923
5,185
0
36,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,034
Gold Earned
28,683
77
Minions Killed
170
0
Camps Cleared
0
577,091
Distance Traveled
660,736
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,194
784
44
3
0
244,874
0
L
Thor
6,957
535
6
0
0
138,846
6
W
Janus
9,578
737
61
5
0
234,771
1
L
Danzaburou
8,883
683
27
2
0
193,371
4
W
Ymir
9,517
732
52
4
0
212,464
0
W
Danzaburou
9,588
738
57
4
0
213,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role