Player Matchup

Olorun
Olorun
Clap_By_KillerA
Olorun
Level 4
God Stats
2W - 3L
1,714 SR
Queue Stats
10W - 18L
1,651 Elo+
Solo
Yemoja
Yemoja
P0lair3
Yemoja
Level 8
God Stats
3W - 2L
1,531 SR
Queue Stats
9W - 9L
1,537 Elo+
Solo
Freya
Freya
The Metalian
Freya
Level 29
God Stats
14W - 5L
1,406 SR
Queue Stats
47W - 45L
1,613 Elo+
Solo
Hera
Hera
iamleeks
Hera
Level 23
God Stats
6W - 2L
1,500 SR
Queue Stats
130W - 150L
1,548 Elo+
Solo
Thor
Thor
luigi lika dat4
Thor
Level 29
God Stats
11W - 17L
1,310 SR
Queue Stats
66W - 90L
1,433 Elo+
Solo
Team Averages
Level 19
1,492 SR
1,556 Elo+

VS

Team Averages
Level 15
1,428 SR
1,574 Elo+
Jing Wei
Jing Wei
MG_xZtatikz
Jing Wei
Level 18
God Stats
1W - 2L
1,243 SR
Queue Stats
43W - 95L
1,581 Elo+
Solo
Jormungandr
Jormungandr
SMILEYY4O4
Jormungandr
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 9L
1,615 Elo+
Party 1
Osiris
Osiris
duedo
Osiris
Level 22
God Stats
1W - 2L
1,312 SR
Queue Stats
72W - 71L
1,472 Elo+
Solo
Anubis
Anubis
oNoITZPHILLY
Anubis
Level 25
God Stats
100W - 91L
1,586 SR
Queue Stats
105W - 102L
1,586 Elo+
Solo
Kali
Kali
xXulrkillerXx
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 3
9,830
447
5,624
17,856
6,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
P0lair3
Yemoja
14
0 / 3 / 13
9,609
437
4,612
13,100
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
10 / 0 / 4
10,867
494
18,938
15,255
6,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
18
7 / 2 / 5
11,735
533
13,063
10,796
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 9
11,362
516
10,173
17,321
7,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MG_xZtatikz
Jing Wei
14
4 / 4 / 5
9,596
436
8,664
18,254
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SMILEYY4O4
Jormungandr
16
2 / 3 / 4
10,000
455
13,978
15,861
12,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
duedo
Osiris
15
7 / 4 / 3
9,913
451
8,393
14,224
11,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
15
2 / 5 / 2
9,502
432
14,481
13,930
6,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 3
8,578
390
4,722
17,378
6,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
23
Kills
16
17
Deaths
23
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
10
3
0.25
L
Jing Wei
MG_xZtatikz
Jing Wei
4
4
5
1.63
W
Yemoja
P0lair3
Yemoja
0
3
13
2.17
L
Jormungandr
SMILEYY4O4
Jormungandr
2
3
4
1.33
W
10
0
4
12
L
Osiris
duedo
Osiris
7
4
3
2.13
W
Hera
7
2
5
4.75
W
5
2
9
4.75
L
Anubis
2
5
2
0.6
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,410
Damage
50,238
74,328
Taken
79,647
34,208
Mitigated
42,851
30,267
Healing
18,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,624
2,856
247
4,811
17,856
6,809
2,970
2,933
14,923
44,265
0
L
Jing Wei
MG_xZtatikz
Jing Wei
8,664
5,619
0
6,302
18,254
6,481
688
9,458
8,644
0
55,206
W
Yemoja
P0lair3
Yemoja
4,612
1,097
4,523
3,294
13,100
8,917
584
5,843
7,257
24,524
0
L
Jormungandr
SMILEYY4O4
Jormungandr
13,978
2,764
0
480
15,861
12,465
432
10,094
5,669
59,102
0
W
18,938
6,132
510
8,770
15,255
6,905
265
8,586
6,669
60,779
0
L
Osiris
duedo
Osiris
8,393
4,812
0
1,540
14,224
11,441
0
7,583
6,562
0
41,391
W
Hera
13,063
3,387
0
2,665
10,796
4,040
1,494
4,548
6,248
80,211
0
W
10,173
3,261
0
5,447
17,321
7,537
551
6,549
10,772
0
64,881
L
Anubis
14,481
58
0
6,084
13,930
6,379
0
7,151
6,539
67,242
0
L
4,722
2,403
0
3,926
17,378
6,085
855
7,263
9,996
0
38,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,403
Gold Earned
47,589
466
Minions Killed
401
0
Camps Cleared
0
1,968,290
Distance Traveled
1,921,153
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,830
447
81
4
0
351,712
0
L
Jing Wei
9,596
436
92
4
0
356,559
0
W
Yemoja
9,609
437
34
2
0
366,190
0
L
Jormungandr
10,000
455
84
4
0
411,286
0
W
Freya
10,867
494
71
3
0
401,873
0
L
Osiris
9,913
451
70
3
0
361,272
0
W
Hera
11,735
533
156
7
0
405,578
4
W
Thor
11,362
516
124
6
0
442,937
3
L
Anubis
9,502
432
90
4
0
365,861
3
L
Kali
8,578
390
65
3
0
426,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role