Player Matchup

Thanatos
Thanatos
FURIA_JOVEM-RJ
Thanatos
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
150W - 176L
1,502 Elo+
Solo
Da Ji
Da Ji
IMZOOTEDMYGUY420
Da Ji
Level 27
God Stats
6W - 2L
1,821 SR
Queue Stats
110W - 97L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
IMZOOTERSMYDUDE
Kukulkan
Level 26
God Stats
76W - 49L
1,573 SR
Queue Stats
81W - 70L
1,486 Elo+
Party 1
Cerberus
Cerberus
S4ssy T4co
Cerberus
Level 28
God Stats
3W - 1L
1,755 SR
Queue Stats
12W - 12L
1,577 Elo+
Solo
Izanami
Izanami
SxlarBreeze
Izanami
Level 15
God Stats
17W - 6L
1,664 SR
Queue Stats
39W - 22L
1,683 Elo+
Solo
Team Averages
Level 25
1,663 SR
1,547 Elo+

VS

Team Averages
Level 23
1,360 SR
1,548 Elo+
Izanami
Izanami
Dixonpside
Izanami
Level 28
God Stats
1W - 3L
1,284 SR
Queue Stats
32W - 25L
1,631 Elo+
Solo
Vulcan
Vulcan
OwariNoKyojiin
Vulcan
Level 27
God Stats
4W - 4L
1,513 SR
Queue Stats
4W - 4L
1,533 Elo+
Solo
Set
Set
X_Consoli_X
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 96L
1,550 Elo+
Solo
Tiamat
Tiamat
edpool08
Tiamat
Level 29
God Stats
4W - 6L
1,246 SR
Queue Stats
321W - 357L
1,483 Elo+
Solo
Ymir
Ymir
regdro
Ymir
Level 5
God Stats
0W - 3L
1,259 SR
Queue Stats
3W - 9L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
4 / 0 / 15
9,858
986
5,517
6,347
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 2 / 14
9,618
962
8,245
6,512
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
18
11 / 1 / 15
12,111
1,211
18,544
3,834
1,442
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
S4ssy T4co
Cerberus
17
4 / 1 / 24
10,732
1,073
13,885
8,101
6,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
SxlarBreeze
Izanami
18
12 / 0 / 12
11,627
1,163
18,017
8,082
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

299

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dixonpside
Izanami
14
0 / 6 / 1
8,624
862
4,628
11,407
3,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 3
8,779
878
3,957
5,972
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 9 / 1
9,423
942
6,412
16,517
6,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
edpool08
Tiamat
15
1 / 6 / 0
8,868
887
8,732
13,002
6,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
regdro
Ymir
14
0 / 11 / 2
8,264
826
3,398
21,922
16,533
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
11
35
Kills
4
4
Deaths
35
80
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dixonpside
Izanami
0
6
1
0.08
W
Thanatos
4
0
15
11.5
W
4
2
14
5.5
W
Kukulkan
11
1
15
18.5
L
0
3
3
0.5
W
Cerberus
S4ssy T4co
Cerberus
4
1
24
16
W
Izanami
SxlarBreeze
Izanami
12
0
12
18
L
3
9
1
0.39
L
Tiamat
edpool08
Tiamat
1
6
0
0.17
L
Ymir
regdro
Ymir
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,208
Damage
27,127
32,876
Taken
68,820
16,877
Mitigated
35,367
9,122
Healing
3,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dixonpside
Izanami
4,628
2,300
0
1,059
11,407
3,769
0
7,142
4,265
0
29,480
W
Thanatos
5,517
1,268
0
3,581
6,347
2,983
0
2,809
3,198
0
12,371
W
8,245
3,035
0
477
6,512
2,446
0
3,472
3,040
0
12,748
W
Kukulkan
18,544
1,896
0
0
3,834
1,442
0
926
2,908
54,417
0
L
3,957
557
0
220
5,972
2,138
0
1,740
4,232
16,676
0
W
Cerberus
S4ssy T4co
Cerberus
13,885
822
0
1,008
8,101
6,840
0
4,822
3,279
25,349
0
W
Izanami
SxlarBreeze
Izanami
18,017
13,513
0
4,056
8,082
3,166
0
4,058
4,024
0
47,614
L
6,412
2,699
0
798
16,517
6,294
0
5,210
11,307
0
18,214
L
Tiamat
edpool08
Tiamat
8,732
480
0
1,276
13,002
6,633
0
8,170
4,832
35,597
0
L
Ymir
regdro
Ymir
3,398
638
0
141
21,922
16,533
0
10,167
11,755
6,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,946
Gold Earned
43,958
226
Minions Killed
169
7
Camps Cleared
5
908,378
Distance Traveled
733,622
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,624
862
63
6
1
141,721
0
W
Thanatos
9,858
986
8
1
2
205,693
0
W
Da Ji
9,618
962
9
1
0
174,542
1
W
Kukulkan
12,111
1,211
103
10
2
171,624
1
L
Vulcan
8,779
878
27
3
0
122,483
0
W
Cerberus
10,732
1,073
30
3
0
189,246
0
W
Izanami
11,627
1,163
76
8
3
167,273
0
L
Set
9,423
942
20
2
2
183,273
0
L
Tiamat
8,868
887
55
6
2
186,520
2
L
Ymir
8,264
826
4
0
0
99,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role