Player Matchup

Thanatos
Thanatos
Gold III
NonexistanceX
Thanatos
Gold III
Level 128
God Stats
10W - 10L
1,401 SR
Queue Stats
407W - 399L
1,571 MMR
Party 1
Chaac
Chaac
Gold I
Obitonexus
Chaac
Gold I
Level 124
God Stats
28W - 19L
1,518 SR
Queue Stats
845W - 823L
1,634 MMR
Solo
Cerberus
Cerberus
Gold V
Zivimoor
Cerberus
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
calliopehayley
Neith
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold I
krof
Vulcan
Gold I
Level 144
God Stats
2W - 2L
1,786 SR
Queue Stats
84W - 68L
1,585 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,541 SR
1,558 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,561 SR
1,570 MMR
Danzaburou
Danzaburou
Gold II
Draconis4s
Danzaburou
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
GFintheKitchen
Ullr
Bronze III
Level 120
God Stats
37W - 43L
1,500 SR
Queue Stats
567W - 581L
1,646 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Jobastredu13
Cu Chulainn
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
SAGHOOLIGAN8
Janus
Gold II
Level 44
God Stats
5W - 5L
1,628 SR
Queue Stats
42W - 36L
1,660 MMR
Party 2
Serqet
Serqet
Gold IV
Sabandija90
Serqet
Gold IV
Level 46
God Stats
9W - 8L
1,679 SR
Queue Stats
40W - 47L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NonexistanceX
Thanatos
8
2 / 1 / 2
4,910
701
1,300
4,426
1,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
9
2 / 0 / 1
5,135
734
2,354
4,147
1,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Zivimoor
Cerberus
7
0 / 1 / 0
4,139
591
1,719
4,050
1,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

7
0 / 0 / 0
4,225
604
878
1,298
609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
krof
Vulcan
10
3 / 0 / 1
5,381
769
4,699
2,252
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
ApolloPersephoneNemesisSetGuan Yu

VS

Bans
ScyllaTsukuyomiGaneshaChang'eTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Draconis4s
Danzaburou
8
1 / 0 / 0
4,945
706
1,301
3,261
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 2 / 0
4,412
630
1,111
3,933
1,059
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Jobastredu13
Cu Chulainn
6
0 / 3 / 0
3,637
520
2,393
4,842
2,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 1
4,360
623
546
3,958
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
6
0 / 0 / 2
4,226
604
2,175
4,344
1,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
2
2
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Draconis4s
Danzaburou
1
0
0
1
L
1
2
0
0.5
L
Cu Chulainn
Jobastredu13
Cu Chulainn
0
3
0
0
W
Thanatos
NonexistanceX
Thanatos
2
1
2
3
W
Chaac
2
0
1
2.5
L
0
2
1
0.25
L
Serqet
0
0
2
1
W
Cerberus
Zivimoor
Cerberus
0
1
0
0
W
0
0
0
0
W
Vulcan
krof
Vulcan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,950
Damage
7,526
16,173
Taken
20,338
5,527
Mitigated
6,388
8,954
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Draconis4s
Danzaburou
1,301
571
0
2,308
3,261
728
0
579
2,682
0
23,911
L
1,111
307
0
200
3,933
1,059
0
1,197
2,660
0
17,469
L
Cu Chulainn
Jobastredu13
Cu Chulainn
2,393
711
0
1,789
4,842
2,093
0
0
4,842
0
14,632
W
Thanatos
NonexistanceX
Thanatos
1,300
213
0
3,659
4,426
1,241
0
128
4,265
0
23,906
W
Chaac
2,354
452
0
2,135
4,147
1,817
48
0
3,947
0
26,529
L
546
40
0
500
3,958
1,089
0
2,840
960
26,572
0
L
Serqet
2,175
291
0
2,072
4,344
1,419
0
1,504
2,776
0
7,871
W
Cerberus
Zivimoor
Cerberus
1,719
226
0
1,919
4,050
1,179
0
0
4,050
8,078
0
W
878
276
0
536
1,298
609
0
0
1,298
0
20,537
W
Vulcan
krof
Vulcan
4,699
971
0
705
2,252
681
0
388
1,698
34,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,790
Gold Earned
21,580
258
Minions Killed
223
0
Camps Cleared
0
743,893
Distance Traveled
676,858
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,945
706
72
10
0
128,900
2
L
Ullr
4,412
630
46
7
0
150,501
0
L
Cu Chulainn
3,637
520
24
3
0
93,999
1
W
Thanatos
4,910
701
62
9
0
148,115
1
W
Chaac
5,135
734
59
8
0
169,839
2
L
Janus
4,360
623
71
10
0
150,313
1
L
Serqet
4,226
604
10
1
0
153,145
3
W
Cerberus
4,139
591
13
2
0
132,788
1
W
Neith
4,225
604
47
7
0
120,228
4
W
Vulcan
5,381
769
77
11
0
172,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role