Player Matchup

Raijin
Raijin
Diamond IV
EpicYorch
Raijin
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ratatoskr
Ratatoskr
Platinum II
Noctambul0isBack
Ratatoskr
Platinum II
Level 84
God Stats
6W - 5L
1,646 SR
Queue Stats
130W - 104L
2,105 MMR
Party 3
Guan Yu
Guan Yu
Diamond I
Romëo
Guan Yu
Diamond I
Level 160
God Stats
55W - 34L
1,769 SR
Queue Stats
601W - 559L
2,445 MMR
Party 1
Ganesha
Ganesha
Platinum I
WARNOU
Ganesha
Platinum I
Level 156
God Stats
9W - 13L
1,490 SR
Queue Stats
79W - 90L
2,080 MMR
Solo
Apollo
Apollo
Diamond I
lNich
Apollo
Diamond I
Level 160
God Stats
24W - 16L
1,613 SR
Queue Stats
202W - 181L
2,576 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,604 SR
2,141 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,562 SR
2,075 MMR
Tsukuyomi
Tsukuyomi
Platinum I
Clovver
Tsukuyomi
Platinum I
Level 103
God Stats
1W - 3L
1,567 SR
Queue Stats
70W - 65L
2,002 MMR
Solo
Anhur
Anhur
Masters
Mxngy
Anhur
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Masters
TheAllahGuy
Khepri
Masters
Level 160
God Stats
17W - 13L
1,645 SR
Queue Stats
810W - 781L
2,183 MMR
Solo
Yemoja
Yemoja
Diamond IV
raelagrael
Yemoja
Diamond IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 96L
2,053 MMR
Solo
Vulcan
Vulcan
Masters
theAlberkut
Vulcan
Masters
Level 154
God Stats
2W - 3L
1,596 SR
Queue Stats
413W - 373L
2,637 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
EpicYorch
Raijin
17
5 / 1 / 6
10,922
642
11,207
7,599
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
19
7 / 0 / 4
11,347
667
7,925
9,059
6,627
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
Romëo
Guan Yu
18
1 / 0 / 3
10,978
646
10,519
14,442
15,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
WARNOU
Ganesha
14
0 / 1 / 9
8,901
524
4,008
7,959
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
lNich
Apollo
18
3 / 1 / 4
11,454
674
7,937
11,486
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
PersephoneSetChang'eAphroditeDanzaburou

VS

Bans
ScyllaJanusNemesisNu WaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Clovver
Tsukuyomi
3
0 / 1 / 0
5,039
296
579
1,289
285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
Mxngy
Anhur
15
3 / 5 / 0
9,048
532
7,311
12,698
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
12
0 / 3 / 2
7,326
431
3,492
15,456
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
raelagrael
Yemoja
15
0 / 3 / 0
8,568
504
6,168
18,118
10,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
14
0 / 4 / 0
7,995
470
2,761
6,950
2,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
3
3
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Clovver
Tsukuyomi
0
1
0
0
W
Raijin
EpicYorch
Raijin
5
1
6
8
L
Anhur
Mxngy
Anhur
3
5
0
0.6
W
Ratatoskr
7
0
4
9
W
Guan Yu
Romëo
Guan Yu
1
0
3
2.5
L
Khepri
0
3
2
0.33
W
Ganesha
WARNOU
Ganesha
0
1
9
4.5
W
Apollo
lNich
Apollo
3
1
4
5
L
Yemoja
raelagrael
Yemoja
0
3
0
0
L
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,596
Damage
20,311
50,545
Taken
54,511
34,583
Mitigated
27,433
26,032
Healing
18,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Clovver
Tsukuyomi
579
216
0
423
1,289
285
0
381
868
0
4,220
W
Raijin
EpicYorch
Raijin
11,207
1,108
213
1,323
7,599
2,850
1,907
2,399
5,200
76,458
0
L
Anhur
Mxngy
Anhur
7,311
3,669
0
4,424
12,698
4,377
778
1,145
11,525
0
62,526
W
Ratatoskr
7,925
1,873
0
4,888
9,059
6,627
4,352
772
8,287
0
88,500
W
Guan Yu
Romëo
Guan Yu
10,519
2,233
464
9,926
14,442
15,300
126
5,755
8,687
0
76,828
L
Khepri
3,492
447
0
3,227
15,456
9,463
0
8,263
6,659
25,869
0
W
Ganesha
WARNOU
Ganesha
4,008
330
0
2,517
7,959
5,966
134
1,942
6,017
29,731
0
W
Apollo
lNich
Apollo
7,937
5,008
0
6,701
11,486
3,840
3,926
1,553
9,933
0
85,582
L
Yemoja
raelagrael
Yemoja
6,168
1,997
168
10,049
18,118
10,781
0
1,762
15,629
63,950
0
L
Vulcan
2,761
931
0
704
6,950
2,527
0
3,072
3,724
63,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,602
Gold Earned
37,976
668
Minions Killed
449
0
Camps Cleared
0
1,769,926
Distance Traveled
1,169,026
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,039
296
10
1
0
50,280
0
W
Raijin
10,922
642
182
11
0
313,448
2
L
Anhur
9,048
532
133
8
0
253,814
4
W
Ratatoskr
11,347
667
153
9
0
411,022
3
W
Guan Yu
10,978
646
151
9
0
354,436
7
L
Khepri
7,326
431
27
2
0
334,843
3
W
Ganesha
8,901
524
5
0
0
367,669
5
W
Apollo
11,454
674
177
10
0
323,351
4
L
Yemoja
8,568
504
145
9
0
252,764
7
L
Vulcan
7,995
470
134
8
0
277,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role