Player Matchup

Yemoja
Yemoja
Gonzinf
Yemoja
Level 16
God Stats
2W - 0L
1,895 SR
Queue Stats
11W - 12L
1,414 Elo+
Solo
Kali
Kali
JeffHardyRev2
Kali
Level 13
God Stats
2W - 0L
1,761 SR
Queue Stats
105W - 21L
1,770 Elo+
Party 1
Scylla
Scylla
Ranged Pker
Scylla
Level 13
God Stats
3W - 1L
1,707 SR
Queue Stats
15W - 15L
1,598 Elo+
Solo
Medusa
Medusa
STKDomDom
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 67L
1,707 Elo+
Party 1
Kuzenbo
Kuzenbo
Thifin
Kuzenbo
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 156L
1,691 Elo+
Party 1
Team Averages
Level 20
1,673 SR
1,636 Elo+

VS

Team Averages
Level 23
1,586 SR
1,495 Elo+
Ullr
Ullr
DidicoMcz
Ullr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 87L
1,478 Elo+
Party 2
Bacchus
Bacchus
JasonBD
Bacchus
Level 89
God Stats
1W - 2L
1,715 SR
Queue Stats
95W - 120L
1,465 Elo+
Party 2
Thor
Thor
RafaelMcZ
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 85L
1,500 Elo+
Party 2
Neith
Neith
ThiagoHenrique
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Bastet
Bastet
enju_sad
Bastet
Level 18
God Stats
0W - 1L
1,717 SR
Queue Stats
52W - 47L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gonzinf
Yemoja
20
3 / 0 / 28
13,753
1,058
9,141
7,813
8,103
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
17 / 2 / 14
15,768
1,213
33,861
23,628
15,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
19
1 / 1 / 17
11,810
908
10,298
5,593
2,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
STKDomDom
Medusa
20
11 / 3 / 18
14,061
1,082
21,789
10,616
5,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Thifin
Kuzenbo
19
6 / 3 / 18
12,220
940
12,739
15,570
27,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
0 / 13 / 7
11,381
875
10,184
26,086
10,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
JasonBD
Bacchus
18
2 / 7 / 5
13,016
1,001
15,695
26,476
36,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
16
0 / 6 / 4
10,220
786
3,600
9,187
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
1 / 6 / 4
11,058
851
7,734
12,863
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
enju_sad
Bastet
18
6 / 6 / 1
12,824
986
15,807
20,610
14,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
30
38
Kills
9
9
Deaths
38
95
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
13
7
0.27
W
Yemoja
Gonzinf
Yemoja
3
0
28
17
L
Bacchus
JasonBD
Bacchus
2
7
5
0.64
W
17
2
14
12
L
Thor
0
6
4
0.33
W
Scylla
1
1
17
9.5
W
Medusa
STKDomDom
Medusa
11
3
18
6.67
L
1
6
4
0.5
W
Kuzenbo
Thifin
Kuzenbo
6
3
18
5
L
Bastet
enju_sad
Bastet
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,828
Damage
53,020
63,220
Taken
95,222
59,240
Mitigated
68,661
20,020
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
10,184
5,657
0
2,850
26,086
10,194
0
5,903
20,183
0
37,739
W
Yemoja
Gonzinf
Yemoja
9,141
2,635
5,883
2,733
7,813
8,103
0
2,933
4,880
17,916
0
L
Bacchus
JasonBD
Bacchus
15,695
1,426
0
1,254
26,476
36,252
0
9,338
17,138
40,293
0
W
33,861
20,029
0
8,149
23,628
15,303
0
4,483
18,582
0
47,675
L
Thor
3,600
666
0
197
9,187
3,088
0
3,467
5,720
0
14,070
W
Scylla
10,298
656
0
453
5,593
2,553
0
1,135
4,458
38,022
0
W
Medusa
STKDomDom
Medusa
21,789
14,599
0
2,802
10,616
5,549
0
4,299
6,317
0
50,607
L
7,734
5,222
0
2,509
12,863
4,542
0
6,249
6,614
0
22,415
W
Kuzenbo
Thifin
Kuzenbo
12,739
4,150
0
0
15,570
27,732
0
2,845
11,832
24,111
0
L
Bastet
enju_sad
Bastet
15,807
4,199
0
23
20,610
14,585
0
7,221
13,389
0
37,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,612
Gold Earned
58,499
248
Minions Killed
209
10
Camps Cleared
6
1,151,227
Distance Traveled
996,114
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,381
875
47
4
0
210,943
0
W
Yemoja
13,753
1,058
19
1
0
213,715
0
L
Bacchus
13,016
1,001
71
5
2
252,784
4
W
Kali
15,768
1,213
45
3
3
269,116
0
L
Thor
10,220
786
25
2
0
143,781
2
W
Scylla
11,810
908
65
5
0
227,334
0
W
Medusa
14,061
1,082
98
8
1
193,429
0
L
Neith
11,058
851
24
2
1
141,776
2
W
Kuzenbo
12,220
940
21
2
6
247,633
0
L
Bastet
12,824
986
42
3
3
246,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role