Player Matchup

Kali
Kali
IMMORTALspcy
Kali
Level 12
God Stats
3W - 12L
1,193 SR
Queue Stats
12W - 26L
1,113 Elo+
Solo
Baba Yaga
Baba Yaga
Robthegamer1778
Baba Yaga
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 52L
1,225 Elo+
Solo
Bakasura
Bakasura
SNIPEKILLA0187
Bakasura
Level 16
God Stats
5W - 6L
1,520 SR
Queue Stats
28W - 36L
1,273 Elo+
Party 1
Sol
Sol
SpastiKxxSTL
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,315 Elo+
Party 1
Fenrir
Fenrir
njj12
Fenrir
Level 27
God Stats
4W - 8L
1,437 SR
Queue Stats
4W - 8L
1,259 Elo+
Solo
Team Averages
Level 21
1,430 SR
1,237 Elo+

VS

Team Averages
Level 25
1,451 SR
1,274 Elo+
Chang'e
Chang'e
HeyItsKat
Chang'e
Level 42
God Stats
13W - 12L
1,555 SR
Queue Stats
50W - 60L
1,373 Elo+
Party 2
King Arthur
King Arthur
Legion Fury F
King Arthur
Level 27
God Stats
2W - 9L
1,293 SR
Queue Stats
41W - 60L
1,355 Elo+
Party 2
Chaac
Chaac
Prince_Api
Chaac
Level 26
God Stats
34W - 19L
1,416 SR
Queue Stats
99W - 102L
1,275 Elo+
Solo
Medusa
Medusa
WOLFjoel8264
Medusa
Level 23
God Stats
5W - 8L
1,553 SR
Queue Stats
87W - 99L
1,223 Elo+
Party 2
Tiamat
Tiamat
alanrex01
Tiamat
Level 7
God Stats
6W - 10L
1,439 SR
Queue Stats
16W - 39L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 14 / 6
8,920
405
1,542
17,598
6,191
Baba Yaga
Robthegamer1778
Baba Yaga
9
0 / 10 / 2
6,945
316
1,427
10,912
3,494
Bakasura
16
6 / 12 / 2
10,770
490
16,962
24,892
10,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 8 / 2
9,112
414
11,643
16,185
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
njj12
Fenrir
17
9 / 6 / 2
11,800
536
11,939
26,820
13,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HeyItsKat
Chang'e
19
17 / 2 / 5
13,114
596
22,020
15,841
6,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Legion Fury F
King Arthur
16
12 / 7 / 11
12,097
550
20,212
22,167
17,960
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
18
4 / 0 / 3
12,055
548
6,238
10,197
9,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
17
15 / 9 / 8
12,625
574
21,422
15,016
6,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
alanrex01
Tiamat
10
0 / 5 / 4
8,548
389
1,873
8,795
4,378
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
21
Kills
48
50
Deaths
23
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
HeyItsKat
Chang'e
17
2
5
9.75
L
2
14
6
0.36
W
King Arthur
Legion Fury F
King Arthur
12
7
11
2.5
W
Chaac
4
0
3
5.5
L
Baba Yaga
Robthegamer1778
Baba Yaga
0
10
2
0.1
L
Bakasura
6
12
2
0.58
L
4
8
2
0.63
W
Medusa
15
9
8
2.11
W
Tiamat
alanrex01
Tiamat
0
5
4
0.4
L
Fenrir
njj12
Fenrir
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,513
Damage
71,765
96,407
Taken
72,016
38,888
Mitigated
44,027
16,143
Healing
20,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
HeyItsKat
Chang'e
22,020
4,466
2,643
9,106
15,841
6,173
3,959
2,493
12,352
88,443
0
L
1,542
815
0
1,378
17,598
6,191
175
3,000
14,440
0
11,063
W
King Arthur
Legion Fury F
King Arthur
20,212
4,096
0
2,878
22,167
17,960
711
3,343
17,582
0
59,445
W
Chaac
6,238
1,696
0
5,217
10,197
9,055
4,259
2,719
7,194
0
51,620
L
Baba Yaga
Robthegamer1778
Baba Yaga
1,427
217
0
1,205
10,912
3,494
176
5,447
5,192
9,111
0
L
Bakasura
16,962
11,450
0
4,108
24,892
10,698
372
5,453
18,857
0
52,039
L
11,643
2,912
221
3,924
16,185
5,414
400
4,535
11,320
51,314
0
W
Medusa
21,422
12,607
0
0
15,016
6,461
6,200
1,112
13,494
0
57,122
W
Tiamat
alanrex01
Tiamat
1,873
931
0
734
8,795
4,378
263
2,531
5,777
10,062
0
L
Fenrir
njj12
Fenrir
11,939
5,102
0
5,307
26,820
13,091
781
4,496
22,175
0
44,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,547
Gold Earned
58,439
280
Minions Killed
410
0
Camps Cleared
0
1,708,152
Distance Traveled
1,870,760
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,114
596
138
6
0
377,737
3
L
Kali
8,920
405
10
0
0
342,800
1
W
King Arthur
12,097
550
81
4
0
383,007
0
W
Chaac
12,055
548
109
5
0
345,921
0
L
Baba Yaga
6,945
316
15
1
0
277,842
0
L
Bakasura
10,770
490
91
4
0
366,816
1
L
Sol
9,112
414
85
4
0
298,306
2
W
Medusa
12,625
574
69
3
0
392,003
5
W
Tiamat
8,548
389
13
1
0
372,092
1
L
Fenrir
11,800
536
79
4
0
422,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role