Player Matchup

Sylvanus
Sylvanus
Aldàron
Sylvanus
Level 18
God Stats
4W - 3L
1,641 SR
Queue Stats
80W - 77L
1,507 Elo+
Solo
Pele
Pele
DausPaus
Pele
Level 40
God Stats
5W - 5L
1,448 SR
Queue Stats
78W - 81L
1,471 Elo+
Party 2
Olorun
Olorun
GudenJonas
Olorun
Level 41
God Stats
1W - 5L
1,077 SR
Queue Stats
22W - 19L
1,437 Elo+
Party 2
Osiris
Osiris
MuLL3
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,752 Elo+
Party 2
Tiamat
Tiamat
PauloBiobomb
Tiamat
Level 29
God Stats
9W - 19L
1,345 SR
Queue Stats
373W - 379L
1,519 Elo+
Solo
Team Averages
Level 26
1,402 SR
1,537 Elo+

VS

Team Averages
Level 20
1,453 SR
1,510 Elo+
Rama
Rama
B1avleren
Rama
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
404W - 430L
1,406 Elo+
Party 1
Bacchus
Bacchus
LavLapi
Bacchus
Level 21
God Stats
0W - 2L
1,303 SR
Queue Stats
47W - 47L
1,517 Elo+
Solo
Osiris
Osiris
Serg1778
Osiris
Level 8
God Stats
1W - 1L
1,390 SR
Queue Stats
26W - 28L
1,615 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tyr1996
Cu Chulainn
Level 24
God Stats
3W - 3L
1,390 SR
Queue Stats
215W - 222L
1,480 Elo+
Solo
Susano
Susano
Voksenbaby
Susano
Level 25
God Stats
2W - 1L
1,683 SR
Queue Stats
100W - 118L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aldàron
Sylvanus
18
1 / 4 / 13
12,785
492
11,285
21,558
26,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
20
21 / 1 / 3
17,913
689
24,750
18,825
12,417
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
GudenJonas
Olorun
20
6 / 3 / 8
14,452
556
11,924
14,109
5,757
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
MuLL3
Osiris
16
2 / 8 / 5
11,484
442
10,085
17,880
15,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
18
4 / 5 / 5
12,508
481
15,625
14,226
9,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
5 / 4 / 5
13,217
508
10,755
17,695
6,412
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
LavLapi
Bacchus
16
3 / 8 / 7
11,122
428
13,034
33,531
27,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
Serg1778
Osiris
16
2 / 10 / 5
11,117
428
11,015
16,897
11,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
Tyr1996
Cu Chulainn
20
1 / 5 / 5
12,855
494
9,631
17,150
11,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
Voksenbaby
Susano
20
10 / 8 / 5
13,923
536
20,225
24,142
10,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
48
34
Kills
21
21
Deaths
35
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aldàron
Sylvanus
1
4
13
1.88
L
Rama
5
4
5
1.88
W
Pele
21
1
3
22.5
W
Olorun
GudenJonas
Olorun
6
3
8
3.33
L
Bacchus
LavLapi
Bacchus
3
8
7
0.81
W
Osiris
MuLL3
Osiris
2
8
5
0.56
W
Tiamat
4
5
5
1.3
L
Osiris
Serg1778
Osiris
2
10
5
0.45
L
Cu Chulainn
Tyr1996
Cu Chulainn
1
5
5
0.7
L
Susano
Voksenbaby
Susano
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,669
Damage
64,660
86,598
Taken
109,415
70,370
Mitigated
67,965
29,930
Healing
32,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aldàron
Sylvanus
11,285
3,631
2,471
5,776
21,558
26,591
628
5,244
16,139
42,375
0
L
Rama
10,755
6,899
0
10,282
17,695
6,412
888
8,268
9,001
0
104,549
W
Pele
24,750
8,069
0
9,335
18,825
12,417
3,059
1,436
17,289
0
166,952
W
Olorun
GudenJonas
Olorun
11,924
4,039
736
5,843
14,109
5,757
3,617
0
13,884
89,739
0
L
Bacchus
LavLapi
Bacchus
13,034
2,543
0
11,850
33,531
27,443
156
14,325
18,173
55,808
0
W
Osiris
MuLL3
Osiris
10,085
5,437
0
1,284
17,880
15,794
2,276
2,131
15,724
0
47,008
W
Tiamat
15,625
3,153
766
3,719
14,226
9,811
3,869
5,243
8,880
58,763
0
L
Osiris
Serg1778
Osiris
11,015
3,726
0
620
16,897
11,843
31
7,410
9,310
21
54,285
L
Cu Chulainn
Tyr1996
Cu Chulainn
9,631
2,055
0
4,384
17,150
11,496
0
3,778
13,295
7,437
75,118
L
Susano
Voksenbaby
Susano
20,225
7,353
0
5,759
24,142
10,771
889
3,711
20,223
0
102,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,142
Gold Earned
62,234
638
Minions Killed
690
0
Camps Cleared
0
2,442,400
Distance Traveled
2,239,966
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,785
492
70
3
0
442,672
0
L
Rama
13,217
508
217
8
0
447,067
4
W
Pele
17,913
689
224
9
0
571,509
0
W
Olorun
14,452
556
164
6
0
502,217
0
L
Bacchus
11,122
428
66
3
0
388,456
3
W
Osiris
11,484
442
76
3
0
477,470
1
W
Tiamat
12,508
481
104
4
0
448,532
3
L
Osiris
11,117
428
87
3
0
417,570
6
L
Cu Chulainn
12,855
494
169
7
0
538,856
0
L
Susano
13,923
536
151
6
0
448,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role