Player Matchup

Hel
Hel
Silver I
 
Hel
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver IV
BigwhiteTJT
Artemis
Silver IV
Level 109
God Stats
2W - 4L
1,277 SR
Queue Stats
56W - 56L
1,367 MMR
Solo
Achilles
Achilles
Bronze III
IIDarkMonkeyII
Achilles
Bronze III
Level 48
God Stats
2W - 8L
1,552 SR
Queue Stats
14W - 32L
1,286 MMR
Party 1
Pele
Pele
Silver I
IILightMonkeyII
Pele
Silver I
Level 45
God Stats
1W - 1L
1,524 SR
Queue Stats
15W - 31L
1,475 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
SC000T3R
Cu Chulainn
Gold V
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 85L
1,372 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,471 SR
1,400 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,522 SR
1,402 MMR
Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
BigBenjaminJ
Chiron
Gold III
Level 127
God Stats
5W - 9L
1,485 SR
Queue Stats
45W - 52L
1,385 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
SHIZZZ666
Sun Wukong
Gold V
Level 132
God Stats
9W - 9L
1,329 SR
Queue Stats
112W - 97L
1,367 MMR
Solo
Janus
Janus
Gold III
Slimeeker
Janus
Gold III
Level 94
God Stats
5W - 2L
1,611 SR
Queue Stats
101W - 108L
1,383 MMR
Solo
Ymir
Ymir
Gold IV
chicken_inhalant
Ymir
Gold IV
Level 100
God Stats
3W - 0L
1,687 SR
Queue Stats
63W - 71L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
0 / 10 / 1
10,409
400
7,186
20,946
13,267
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
BigwhiteTJT
Artemis
18
2 / 9 / 4
11,522
443
16,292
25,478
10,753
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
15
3 / 6 / 2
9,859
379
10,049
27,020
22,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 11 / 2
11,572
445
14,310
23,703
9,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
SC000T3R
Cu Chulainn
17
3 / 5 / 4
11,442
440
15,516
31,324
23,560
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetArachneCthulhuNeithApollo

VS

Bans
DanzaburouCabrakanKumbhakarnaHeraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
8 / 5 / 10
15,705
604
12,771
22,003
10,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
20
7 / 5 / 5
14,578
561
20,245
22,089
8,797
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SHIZZZ666
Sun Wukong
20
6 / 2 / 18
14,089
542
23,893
34,785
35,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Slimeeker
Janus
20
15 / 1 / 12
15,530
597
25,769
14,825
6,818
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 0 / 23
13,477
518
18,303
20,999
34,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
109
12
Kills
41
41
Deaths
13
13
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
10
1
0.05
W
Hun Batz
 
Hun Batz
8
5
10
2.6
W
Chiron
7
5
5
1.9
L
Artemis
BigwhiteTJT
Artemis
2
9
4
0.44
L
Achilles
3
6
2
0.67
L
4
11
2
0.45
L
Cu Chulainn
SC000T3R
Cu Chulainn
3
5
4
1
W
Sun Wukong
SHIZZZ666
Sun Wukong
6
2
18
7.5
W
Janus
Slimeeker
Janus
15
1
12
21
W
5
0
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,353
Damage
100,981
128,471
Taken
114,701
79,707
Mitigated
96,097
39,703
Healing
46,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,186
359
2,179
5,917
20,946
13,267
671
8,289
12,418
69,862
0
W
Hun Batz
 
Hun Batz
12,771
4,606
0
9,930
22,003
10,104
2,134
2,591
19,366
0
158,592
W
Chiron
20,245
9,676
1,241
12,142
22,089
8,797
3,666
1,459
20,392
0
113,077
L
Artemis
BigwhiteTJT
Artemis
16,292
9,435
861
10,177
25,478
10,753
0
8,919
16,531
0
96,599
L
Achilles
10,049
3,379
401
7,209
27,020
22,906
0
9,432
17,496
0
28,187
L
14,310
3,463
0
4,834
23,703
9,221
0
7,692
15,801
0
69,439
L
Cu Chulainn
SC000T3R
Cu Chulainn
15,516
2,915
0
8,125
31,324
23,560
64
9,023
22,153
0
69,508
W
Sun Wukong
SHIZZZ666
Sun Wukong
23,893
3,562
0
14,241
34,785
35,989
1,274
3,083
31,581
0
88,332
W
Janus
Slimeeker
Janus
25,769
3,062
284
4,219
14,825
6,818
1,869
2,115
12,614
123,329
0
W
18,303
1,895
0
4,505
20,999
34,389
295
2,632
18,087
53,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,804
Gold Earned
73,379
518
Minions Killed
753
0
Camps Cleared
0
2,108,895
Distance Traveled
2,423,836
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,409
400
117
5
0
455,971
0
W
Hun Batz
15,705
604
205
8
0
461,747
2
W
Chiron
14,578
561
153
6
0
412,081
13
L
Artemis
11,522
443
156
6
0
328,983
7
L
Achilles
9,859
379
37
1
0
419,549
3
L
Pele
11,572
445
103
4
0
453,105
2
L
Cu Chulainn
11,442
440
105
4
0
451,287
3
W
Sun Wukong
14,089
542
147
6
0
504,147
7
W
Janus
15,530
597
184
7
0
547,447
2
W
Ymir
13,477
518
64
2
0
498,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role