Player Matchup

Hercules
Hercules
Applebrisk2327
Hercules
Level 15
God Stats
6W - 5L
1,668 SR
Queue Stats
31W - 21L
1,251 Elo+
Party 1
Eset
Eset
Candy The Fox
Eset
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 23L
1,214 Elo+
Party 1
Thanatos
Thanatos
Jiggles Jangles
Thanatos
Level 12
God Stats
1W - 5L
1,500 SR
Queue Stats
34W - 23L
1,214 Elo+
Party 1
Team Averages
Level 13
1,556 SR
1,226 Elo+

VS

Team Averages
Level 26
1,545 SR
1,365 Elo+
Hera
Hera
ASAP Magnum
Hera
Level 29
God Stats
20W - 12L
1,739 SR
Queue Stats
161W - 194L
1,432 Elo+
Party 2
Mulan
Mulan
ASAP Vague
Mulan
Level 42
God Stats
18W - 11L
1,617 SR
Queue Stats
307W - 343L
1,427 Elo+
Party 2
Hachiman
Hachiman
MYSTlC-_-Fusion
Hachiman
Level 8
God Stats
1W - 1L
1,278 SR
Queue Stats
251W - 392L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 9 / 11
11,420
634
12,694
34,841
28,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 7 / 13
12,368
687
12,014
15,367
11,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
17
12 / 11 / 3
14,534
807
11,039
19,031
7,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 14
13,623
757
24,315
11,930
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
17
17 / 6 / 7
14,904
828
25,317
20,174
25,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
14
1 / 8 / 12
11,682
649
6,307
13,500
3,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
60
19
Kills
27
27
Deaths
20
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
6
14
2.67
W
Mulan
17
6
7
3.42
L
Hercules
3
9
11
0.94
L
4
7
13
1.5
L
Thanatos
12
11
3
1.23
W
Hachiman
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,747
Damage
55,939
69,239
Taken
45,604
46,762
Mitigated
33,201
26,055
Healing
5,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,315
7,514
0
663
11,930
3,670
2,079
2,292
9,460
65,953
0
W
Mulan
25,317
4,143
0
3,342
20,174
25,772
1,119
5,634
14,188
0
50,650
L
Hercules
12,694
6,874
0
14,323
34,841
28,099
433
12,977
21,512
0
28,276
L
12,014
1,423
2,047
3,007
15,367
11,018
280
5,242
10,030
68,380
0
L
Thanatos
11,039
3,279
0
6,678
19,031
7,645
451
6,180
12,593
0
33,696
W
Hachiman
6,307
4,156
0
1,975
13,500
3,759
303
3,414
9,888
0
32,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
40,209
149
Minions Killed
166
0
Camps Cleared
0
787,224
Distance Traveled
805,674
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,623
757
94
5
0
270,491
0
W
Mulan
14,904
828
35
2
0
275,856
0
L
Hercules
11,420
634
18
1
0
293,698
1
L
Eset
12,368
687
96
5
0
256,419
0
L
Thanatos
14,534
807
35
2
0
237,107
0
W
Hachiman
11,682
649
37
2
0
259,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role