Player Matchup

Hou Yi
Hou Yi
Hoodhero1028
Hou Yi
Level 28
God Stats
5W - 2L
1,507 SR
Queue Stats
140W - 150L
1,269 Elo+
Solo
Serqet
Serqet
SkarrlettX
Serqet
Level 76
God Stats
8W - 4L
1,715 SR
Queue Stats
267W - 242L
1,396 Elo+
Solo
Amaterasu
Amaterasu
WizardScorpion75
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,663 Elo+
Solo
Anhur
Anhur
Zever20
Anhur
Level 55
God Stats
1W - 1L
1,292 SR
Queue Stats
118W - 92L
1,390 Elo+
Solo
Kukulkan
Kukulkan
cellsork7
Kukulkan
Level 120
God Stats
6W - 7L
1,512 SR
Queue Stats
392W - 411L
1,360 Elo+
Solo
Team Averages
Level 61
1,505 SR
1,416 Elo+

VS

Team Averages
Level 49
1,483 SR
1,274 Elo+
Da Ji
Da Ji
Acrylixx
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,353 Elo+
Solo
Merlin
Merlin
AnnDLoki
Merlin
Level 49
God Stats
11W - 17L
1,333 SR
Queue Stats
317W - 410L
1,198 Elo+
Party 1
Athena
Athena
EZROW
Athena
Level 50
God Stats
0W - 4L
1,500 SR
Queue Stats
317W - 409L
1,198 Elo+
Party 1
Medusa
Medusa
LadyStarDust
Medusa
Level 68
God Stats
13W - 6L
1,759 SR
Queue Stats
425W - 452L
1,343 Elo+
Solo
Pele
Pele
yiyagamer
Pele
Level 41
God Stats
1W - 3L
1,325 SR
Queue Stats
19W - 31L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
0 / 4 / 7
10,695
535
8,012
11,266
4,585
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
SkarrlettX
Serqet
18
1 / 7 / 11
11,678
584
8,398
15,562
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
20
4 / 4 / 9
12,127
606
10,093
23,612
20,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
Zever20
Anhur
20
4 / 3 / 12
12,769
638
12,875
18,212
8,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
cellsork7
Kukulkan
20
15 / 5 / 5
16,036
802
39,715
16,975
8,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Acrylixx
Da Ji
20
11 / 9 / 4
13,864
693
16,210
19,866
9,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
AnnDLoki
Merlin
20
1 / 3 / 15
11,919
596
16,106
15,275
6,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Athena
EZROW
Athena
20
2 / 3 / 13
12,090
605
10,847
29,540
31,518
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
20
9 / 3 / 10
14,016
701
28,479
15,070
7,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
14
0 / 6 / 7
10,222
511
3,350
10,841
4,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
72
24
Kills
23
23
Deaths
24
44
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Acrylixx
Da Ji
11
9
4
1.44
L
Merlin
AnnDLoki
Merlin
1
3
15
2.83
L
Athena
EZROW
Athena
2
3
13
2.83
W
Hou Yi
0
4
7
0.88
L
Medusa
9
3
10
4.67
W
Serqet
SkarrlettX
Serqet
1
7
11
0.93
W
Amaterasu
4
4
9
2.13
W
Anhur
Zever20
Anhur
4
3
12
3.33
W
Kukulkan
cellsork7
Kukulkan
15
5
5
3.5
L
Pele
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,093
Damage
74,992
85,627
Taken
90,592
49,065
Mitigated
59,022
35,255
Healing
27,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Acrylixx
Da Ji
16,210
3,990
750
3,168
19,866
9,238
194
6,159
12,873
0
24,833
L
Merlin
AnnDLoki
Merlin
16,106
742
1,679
3,184
15,275
6,632
513
11,009
4,266
37,294
0
L
Athena
EZROW
Athena
10,847
3,048
905
6,225
29,540
31,518
66
10,653
18,415
20,852
0
W
Hou Yi
8,012
5,147
1,303
2,118
11,266
4,585
1,055
4,833
6,433
0
19,653
L
Medusa
28,479
12,921
4,985
5,575
15,070
7,340
639
6,739
7,811
0
61,500
W
Serqet
SkarrlettX
Serqet
8,398
2,432
2,261
1,643
15,562
6,855
288
5,263
10,299
0
13,327
W
Amaterasu
10,093
3,055
3,029
8,341
23,612
20,796
374
6,663
16,949
0
18,137
W
Anhur
Zever20
Anhur
12,875
5,115
1,516
6,486
18,212
8,385
2,833
5,717
12,495
0
35,730
W
Kukulkan
cellsork7
Kukulkan
39,715
1,616
3,689
4,869
16,975
8,444
0
4,477
12,498
86,505
0
L
Pele
3,350
142
0
937
10,841
4,294
432
5,155
5,686
0
10,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,305
Gold Earned
62,111
201
Minions Killed
172
0
Camps Cleared
0
1,658,420
Distance Traveled
1,290,232
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,864
693
15
1
0
266,859
2
L
Merlin
11,919
596
52
3
0
262,669
0
L
Athena
12,090
605
24
1
0
321,320
0
W
Hou Yi
10,695
535
28
1
0
203,267
0
L
Medusa
14,016
701
71
4
0
290,851
0
W
Serqet
11,678
584
14
1
0
356,535
0
W
Amaterasu
12,127
606
13
1
0
384,291
1
W
Anhur
12,769
638
47
2
0
383,087
2
W
Kukulkan
16,036
802
99
5
0
331,240
4
L
Pele
10,222
511
10
1
0
148,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role