Player Matchup

Set
Set
BallnGoat-
Set
Level 25
God Stats
8W - 14L
1,371 SR
Queue Stats
13W - 19L
1,313 Elo+
Solo
King Arthur
King Arthur
C0reyGuns
King Arthur
Level 19
God Stats
7W - 7L
1,695 SR
Queue Stats
24W - 24L
1,340 Elo+
Solo
Zeus
Zeus
cristhxd
Zeus
Level 18
God Stats
2W - 3L
1,282 SR
Queue Stats
186W - 208L
1,224 Elo+
Solo
Cthulhu
Cthulhu
dragonoic sayan
Cthulhu
Level 27
God Stats
4W - 7L
1,500 SR
Queue Stats
101W - 123L
1,315 Elo+
Solo
Mercury
Mercury
qwwsdrtg54r
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,339 Elo+

VS

Team Averages
Level 24
1,489 SR
1,283 Elo+
Achilles
Achilles
DaKoolAidMAN422
Achilles
Level 27
God Stats
5W - 2L
1,268 SR
Queue Stats
82W - 93L
1,292 Elo+
Solo
Loki
Loki
Jkbossman67
Loki
Level 27
God Stats
1W - 1L
1,739 SR
Queue Stats
24W - 26L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JoeHam015
Baron Samedi
Level 20
God Stats
12W - 4L
1,646 SR
Queue Stats
40W - 35L
1,338 Elo+
Solo
Sol
Sol
Nadass23
Sol
Level 29
God Stats
27W - 49L
1,291 SR
Queue Stats
190W - 255L
1,289 Elo+
Solo
Hachiman
Hachiman
SasukeGamer291
Hachiman
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
998 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,947
275
0
0
0
King Arthur
C0reyGuns
King Arthur
15
3 / 6 / 1
8,615
479
8,612
15,895
10,375
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
15
13 / 4 / 0
10,261
570
14,722
13,698
4,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 1
7,713
429
2,589
10,190
6,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
qwwsdrtg54r
Mercury
6
0 / 7 / 6
5,955
331
948
5,644
1,367

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
6 / 3 / 1
9,204
511
8,179
12,825
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 11 / 4
8,209
456
2,620
10,572
3,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
JoeHam015
Baron Samedi
15
4 / 1 / 2
9,248
514
5,849
9,516
5,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 2 / 2
10,663
592
5,667
8,440
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
14
4 / 3 / 3
8,620
479
6,721
8,627
3,885
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
17
Kills
17
21
Deaths
20
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
King Arthur
C0reyGuns
King Arthur
3
6
1
0.58
W
Achilles
6
3
1
2.17
W
0
11
4
0.18
W
Baron Samedi
JoeHam015
Baron Samedi
4
1
2
5
W
3
2
2
2
W
Hachiman
4
3
3
1.83
L
Zeus
13
4
0
3.25
L
1
4
1
0.38
L
Mercury
qwwsdrtg54r
Mercury
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,871
Damage
29,036
45,427
Taken
49,980
22,343
Mitigated
20,738
5,912
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
C0reyGuns
King Arthur
8,612
964
0
2,608
15,895
10,375
16
3,183
12,712
0
50,378
W
Achilles
8,179
6,022
0
2,867
12,825
5,431
1,843
7,885
4,940
0
27,965
W
2,620
858
282
1,162
10,572
3,114
971
3,476
7,096
0
33,110
W
Baron Samedi
JoeHam015
Baron Samedi
5,849
777
0
3,665
9,516
5,619
1,901
1,807
7,709
41,453
0
W
5,667
3,165
0
3,195
8,440
2,689
4,438
1,659
6,781
67,674
0
W
Hachiman
6,721
3,824
0
715
8,627
3,885
1,808
2,484
6,143
0
25,321
L
Zeus
14,722
3,948
0
2,949
13,698
4,506
682
2,657
11,041
51,493
0
L
2,589
228
111
244
10,190
6,095
0
5,184
5,006
34,433
0
L
Mercury
qwwsdrtg54r
Mercury
948
471
0
0
5,644
1,367
108
492
5,152
0
3,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,491
Gold Earned
45,944
231
Minions Killed
361
0
Camps Cleared
0
996,404
Distance Traveled
1,455,572
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,947
275
0
0
0
0
0
L
King Arthur
8,615
479
95
5
0
325,339
1
W
Achilles
9,204
511
42
2
0
289,255
0
W
Loki
8,209
456
59
3
0
313,013
3
W
Baron Samedi
9,248
514
83
5
0
317,810
2
W
Sol
10,663
592
125
7
0
280,716
0
W
Hachiman
8,620
479
52
3
0
254,778
0
L
Zeus
10,261
570
74
4
0
254,951
2
L
Cthulhu
7,713
429
58
3
0
254,913
0
L
Mercury
5,955
331
4
0
0
161,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role