Player Matchup

Persephone
Persephone
Kimded
Persephone
Level 26
God Stats
0W - 4L
1,277 SR
Queue Stats
13W - 15L
1,375 Elo+
Party 1
Sun Wukong
Sun Wukong
MemphisMAD
Sun Wukong
Level 6
God Stats
1W - 1L
1,768 SR
Queue Stats
23W - 24L
1,316 Elo+
Solo
Ymir
Ymir
RPFeynman
Ymir
Level 8
God Stats
4W - 6L
1,366 SR
Queue Stats
9W - 12L
1,284 Elo+
Party 1
Kali
Kali
Samuso1522
Kali
Level 27
God Stats
6W - 3L
1,848 SR
Queue Stats
647W - 647L
1,429 Elo+
Party 1
Medusa
Medusa
syrenia1703
Medusa
Level 6
God Stats
0W - 1L
1,164 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,381 Elo+

VS

Team Averages
Level 21
1,516 SR
1,375 Elo+
Chaac
Chaac
BlazingSpartan_8
Chaac
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 55L
1,331 Elo+
Party 2
Jormungandr
Jormungandr
JethaLiL
Jormungandr
Level 25
God Stats
8W - 5L
1,559 SR
Queue Stats
42W - 46L
1,382 Elo+
Party 2
Camazotz
Camazotz
Noonil
Camazotz
Level 16
God Stats
5W - 1L
1,720 SR
Queue Stats
21W - 32L
1,318 Elo+
Solo
Tiamat
Tiamat
SoulHuntsman
Tiamat
Level 27
God Stats
1W - 0L
1,345 SR
Queue Stats
116W - 101L
1,488 Elo+
Solo
Izanami
Izanami
VolkZ2
Izanami
Level 17
God Stats
24W - 15L
1,456 SR
Queue Stats
84W - 72L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kimded
Persephone
9
0 / 7 / 2
6,177
386
7,062
9,139
2,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sun Wukong
MemphisMAD
Sun Wukong
14
8 / 4 / 1
8,759
547
10,379
12,454
7,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
1 / 6 / 2
6,990
437
2,329
14,323
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 4 / 1
7,734
483
7,157
13,515
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
7
0 / 9 / 2
5,632
352
2,500
9,638
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,214
451
1,323
4,011
2,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
JethaLiL
Jormungandr
15
8 / 0 / 7
9,566
598
7,273
7,383
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
Noonil
Camazotz
14
7 / 4 / 6
8,719
545
9,962
16,713
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
13
3 / 4 / 10
7,910
494
8,437
8,754
5,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
VolkZ2
Izanami
14
10 / 4 / 9
9,187
574
16,102
13,459
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
12
Kills
29
30
Deaths
12
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Jormungandr
JethaLiL
Jormungandr
8
0
7
11.5
L
Persephone
Kimded
Persephone
0
7
2
0.14
L
Sun Wukong
MemphisMAD
Sun Wukong
8
4
1
2.13
W
Camazotz
Noonil
Camazotz
7
4
6
2.5
L
Ymir
1
6
2
0.33
L
3
4
1
0.88
W
Tiamat
3
4
10
2
W
Izanami
VolkZ2
Izanami
10
4
9
3.63
L
Medusa
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,427
Damage
43,097
59,069
Taken
50,320
26,255
Mitigated
23,678
10,823
Healing
21,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,323
150
0
1,505
4,011
2,455
268
680
3,279
1,621
21,045
W
Jormungandr
JethaLiL
Jormungandr
7,273
1,727
0
1,427
7,383
5,078
284
1,644
5,663
38,497
0
L
Persephone
Kimded
Persephone
7,062
1,172
0
1,262
9,139
2,573
0
1,978
6,928
24,475
0
L
Sun Wukong
MemphisMAD
Sun Wukong
10,379
2,759
0
1,814
12,454
7,187
304
3,443
8,758
0
38,691
W
Camazotz
Noonil
Camazotz
9,962
4,021
450
9,614
16,713
5,975
459
1,686
14,955
0
44,700
L
Ymir
2,329
925
0
2,162
14,323
7,925
264
4,122
9,973
28,462
0
L
7,157
4,329
0
4,673
13,515
6,108
0
3,052
10,326
0
39,823
W
Tiamat
8,437
1,125
0
1,890
8,754
5,870
205
2,575
6,147
28,738
0
W
Izanami
VolkZ2
Izanami
16,102
11,972
0
6,401
13,459
4,300
3,764
2,542
10,885
0
58,687
L
Medusa
2,500
1,378
0
912
9,638
2,462
245
2,317
7,247
0
12,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,292
Gold Earned
42,596
252
Minions Killed
317
0
Camps Cleared
0
1,286,360
Distance Traveled
1,324,835
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,214
451
50
3
0
153,135
0
W
Jormungandr
9,566
598
64
4
0
322,257
3
L
Persephone
6,177
386
39
2
0
239,169
0
L
Sun Wukong
8,759
547
66
4
0
293,279
0
W
Camazotz
8,719
545
71
4
0
299,832
3
L
Ymir
6,990
437
47
3
0
242,773
0
L
Kali
7,734
483
76
5
0
306,058
1
W
Tiamat
7,910
494
39
2
0
295,213
0
W
Izanami
9,187
574
93
6
0
254,398
2
L
Medusa
5,632
352
24
2
0
205,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role