Player Matchup

Nike
Nike
Chexwiki
Nike
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,520 Elo+
Party 3
Izanami
Izanami
DeonTaos
Izanami
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
74W - 87L
1,411 Elo+
Party 2
Chaac
Chaac
FORGOTEon
Chaac
Level 11
God Stats
1W - 0L
1,614 SR
Queue Stats
1W - 8L
1,055 Elo+
Solo
Cthulhu
Cthulhu
Inli
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,346 Elo+
Party 2
Artemis
Artemis
SparkleAttaack
Artemis
Level 8
God Stats
11W - 11L
1,482 SR
Queue Stats
11W - 11L
1,449 Elo+
Party 3
Team Averages
Level 18
1,562 SR
1,356 Elo+

VS

Team Averages
Level 7
1,379 SR
1,200 Elo+
Ratatoskr
Ratatoskr
DonScolari
Ratatoskr
Level 4
God Stats
7W - 12L
1,105 SR
Queue Stats
18W - 23L
1,007 Elo+
Party 1
Olorun
Olorun
H2oTheLegend
Olorun
Level 3
God Stats
0W - 5L
1,119 SR
Queue Stats
39W - 33L
1,007 Elo+
Party 1
Heimdallr
Heimdallr
KeizoKomura
Heimdallr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thoth
Thoth
Marcioszkadom
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 78L
1,253 Elo+
Party 1
Anhur
Anhur
retsiemretsiem
Anhur
Level 12
God Stats
2W - 3L
1,672 SR
Queue Stats
11W - 28L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
3 / 4 / 12
11,890
1,081
10,231
14,328
11,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
DeonTaos
Izanami
20
18 / 0 / 14
14,549
1,323
28,234
10,053
3,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
FORGOTEon
Chaac
19
8 / 4 / 20
12,292
1,117
14,154
13,295
14,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
Inli
Cthulhu
19
3 / 2 / 26
11,861
1,078
11,917
15,098
14,001
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
7 / 2 / 19
12,151
1,105
11,715
4,565
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DonScolari
Ratatoskr
18
4 / 3 / 6
11,560
1,051
14,579
15,768
5,761
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
18
2 / 8 / 8
11,397
1,036
14,460
20,745
7,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
KeizoKomura
Heimdallr
13
0 / 0 / 0
8,746
795
223
753
219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

17
0 / 12 / 9
10,537
958
9,370
22,997
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 16 / 3
11,575
1,052
13,257
25,311
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
38
39
Kills
12
12
Deaths
39
91
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nike
3
4
12
2.25
W
Izanami
DeonTaos
Izanami
18
0
14
25
L
Ratatoskr
DonScolari
Ratatoskr
4
3
6
2.33
W
Chaac
FORGOTEon
Chaac
8
4
20
4.5
L
Olorun
2
8
8
0.75
W
Cthulhu
Inli
Cthulhu
3
2
26
8
L
Heimdallr
KeizoKomura
Heimdallr
0
0
0
0
L
0
12
9
0.38
W
7
2
19
8.25
L
6
16
3
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,251
Damage
51,889
57,339
Taken
85,574
45,162
Mitigated
26,806
10,699
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
10,231
1,657
0
318
14,328
11,040
0
6,466
7,862
379
39,774
W
Izanami
DeonTaos
Izanami
28,234
18,420
0
3,176
10,053
3,519
0
4,198
5,855
0
60,385
L
Ratatoskr
DonScolari
Ratatoskr
14,579
3,964
0
1,631
15,768
5,761
0
2,782
12,886
0
35,111
W
Chaac
FORGOTEon
Chaac
14,154
2,368
0
2,499
13,295
14,988
0
6,780
6,515
418
23,797
L
Olorun
14,460
8,626
1,522
8,141
20,745
7,440
0
3,061
17,355
50,056
0
W
Cthulhu
Inli
Cthulhu
11,917
1,355
0
3,814
15,098
14,001
0
4,831
10,267
21,245
0
L
Heimdallr
KeizoKomura
Heimdallr
223
100
0
77
753
219
0
120
633
0
1,524
L
9,370
1,189
204
515
22,997
6,354
0
2,656
20,066
28,033
0
W
11,715
5,421
0
892
4,565
1,614
0
1,555
3,010
0
19,405
L
13,257
5,651
0
1,417
25,311
7,032
0
4,095
20,941
0
19,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,743
Gold Earned
53,815
206
Minions Killed
166
8
Camps Cleared
3
1,014,481
Distance Traveled
751,128
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,890
1,081
69
6
5
196,155
1
W
Izanami
14,549
1,323
70
6
1
221,671
0
L
Ratatoskr
11,560
1,051
36
3
3
239,292
0
W
Chaac
12,292
1,117
29
3
1
198,532
1
L
Olorun
11,397
1,036
75
7
0
162,175
1
W
Cthulhu
11,861
1,078
20
2
0
199,543
0
L
Heimdallr
8,746
795
0
0
0
18,494
0
L
Thoth
10,537
958
42
4
0
165,750
0
W
Artemis
12,151
1,105
18
2
1
198,580
0
L
Anhur
11,575
1,052
13
1
0
165,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role