Player Matchup

Agni
Agni
Mahrbel
Agni
Level 16
God Stats
9W - 6L
1,549 SR
Queue Stats
37W - 32L
1,487 Elo+
Solo
Sobek
Sobek
Pecaille
Sobek
Level 28
God Stats
6W - 10L
1,500 SR
Queue Stats
376W - 402L
1,420 Elo+
Solo
Nemesis
Nemesis
SEFA420
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,587 Elo+
Solo
Mercury
Mercury
avvottikk
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Наташаtasja
Fenrir
Level 15
God Stats
43W - 43L
1,595 SR
Queue Stats
131W - 147L
1,475 Elo+
Solo
Team Averages
Level 18
1,529 SR
1,494 Elo+

VS

Team Averages
Level 20
1,578 SR
1,546 Elo+
Ao Kuang
Ao Kuang
Azandee
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GameFab
Ah Muzen Cab
Level 16
God Stats
5W - 6L
1,469 SR
Queue Stats
35W - 30L
1,425 Elo+
Solo
Loki
Loki
IdainaTheMad
Loki
Level 28
God Stats
2W - 2L
1,342 SR
Queue Stats
47W - 25L
1,647 Elo+
Party 1
Khepri
Khepri
Jipser
Khepri
Level 12
God Stats
2W - 1L
1,922 SR
Queue Stats
10W - 5L
1,569 Elo+
Party 1
Tyr
Tyr
TheAffinity
Tyr
Level 17
God Stats
3W - 0L
1,656 SR
Queue Stats
14W - 6L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Mahrbel
Agni
17
4 / 8 / 2
11,240
511
16,956
13,243
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
Pecaille
Sobek
15
3 / 6 / 4
9,582
436
5,800
20,541
17,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
SEFA420
Nemesis
15
3 / 10 / 6
9,717
442
8,963
19,322
8,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
avvottikk
Mercury
17
3 / 7 / 3
10,700
486
9,231
18,194
6,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 8 / 5
9,603
437
5,128
20,584
7,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Azandee
Ao Kuang
17
10 / 3 / 8
12,364
562
14,811
15,965
7,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
GameFab
Ah Muzen Cab
16
3 / 5 / 6
10,716
487
14,165
14,003
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
16 / 4 / 6
14,319
651
21,000
21,514
9,908
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Jipser
Khepri
15
3 / 1 / 16
11,503
523
9,431
14,760
13,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
7 / 2 / 10
12,684
577
13,688
17,257
21,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
13
Kills
39
39
Deaths
15
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Azandee
Ao Kuang
10
3
8
4.67
W
Ah Muzen Cab
GameFab
Ah Muzen Cab
3
5
6
1.2
W
16
4
6
4.75
W
Khepri
Jipser
Khepri
3
1
16
11
L
Agni
Mahrbel
Agni
4
8
2
0.63
L
Sobek
Pecaille
Sobek
3
6
4
0.83
L
Nemesis
SEFA420
Nemesis
3
10
6
0.6
W
7
2
10
6
L
Mercury
avvottikk
Mercury
3
7
3
0.64
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,078
Damage
73,095
91,884
Taken
83,499
45,130
Mitigated
59,882
17,825
Healing
24,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Azandee
Ao Kuang
14,811
2,857
0
4,791
15,965
7,927
3,403
7,202
8,533
54,025
0
W
Ah Muzen Cab
GameFab
Ah Muzen Cab
14,165
6,689
0
4,970
14,003
6,838
2,235
5,033
8,830
0
54,362
W
21,000
7,730
0
7,680
21,514
9,908
794
4,395
14,729
0
123,432
W
Khepri
Jipser
Khepri
9,431
1,248
0
1,541
14,760
13,997
1,146
4,703
9,397
36,838
0
L
Agni
Mahrbel
Agni
16,956
1,358
0
949
13,243
5,155
0
3,883
8,966
67,854
0
L
Sobek
Pecaille
Sobek
5,800
636
0
4,992
20,541
17,951
888
6,064
14,343
33,687
0
L
Nemesis
SEFA420
Nemesis
8,963
3,912
0
2,677
19,322
8,706
58
4,319
14,780
0
40,948
W
13,688
3,236
0
5,929
17,257
21,212
974
2,668
14,557
0
73,959
L
Mercury
avvottikk
Mercury
9,231
3,711
462
3,755
18,194
6,159
0
3,654
14,296
0
48,301
L
5,128
2,452
0
4,990
20,584
7,159
448
5,332
14,857
0
52,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,842
Gold Earned
61,586
456
Minions Killed
481
0
Camps Cleared
0
1,872,176
Distance Traveled
2,182,503
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,364
562
80
4
0
451,508
1
W
Ah Muzen Cab
10,716
487
71
3
0
396,051
3
W
Loki
14,319
651
166
8
0
469,928
7
W
Khepri
11,503
523
46
2
0
437,437
3
L
Agni
11,240
511
123
6
0
356,605
15
L
Sobek
9,582
436
75
3
0
370,884
0
L
Nemesis
9,717
442
75
3
0
401,437
1
W
Tyr
12,684
577
118
5
0
427,579
6
L
Mercury
10,700
486
90
4
0
430,422
6
L
Fenrir
9,603
437
93
4
0
312,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role