Player Matchup

Cupid
Cupid
Grandmaster
Huntering
Cupid
Grandmaster
Level 88
God Stats
11W - 1L
2,190 SR
Queue Stats
98W - 34L
2,521 MMR
Party 1
Chang'e
Chang'e
Diamond I
Whallex
Chang'e
Diamond I
Level 68
God Stats
6W - 1L
1,742 SR
Queue Stats
111W - 38L
2,377 MMR
Party 1
Cabrakan
Cabrakan
Masters
ku19ku19
Cabrakan
Masters
Level 67
God Stats
10W - 2L
2,109 SR
Queue Stats
179W - 52L
2,453 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 74
2,014 SR
2,450 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 102
1,697 SR
2,247 MMR
Terra
Terra
Diamond III
HappyShiba
Terra
Diamond III
Level 85
God Stats
5W - 3L
1,761 SR
Queue Stats
108W - 41L
2,299 MMR
Party 2
Thor
Thor
Diamond III
SnoekieDoekiee
Thor
Diamond III
Level 64
God Stats
0W - 1L
1,311 SR
Queue Stats
44W - 19L
2,265 MMR
Party 2
Scylla
Scylla
Diamond III
SnoekiePoekiee
Scylla
Diamond III
Level 156
God Stats
44W - 11L
2,017 SR
Queue Stats
135W - 45L
2,179 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Huntering
Cupid
17
9 / 1 / 5
12,892
716
17,808
11,184
6,313
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Whallex
Chang'e
15
2 / 3 / 9
11,847
658
9,422
11,733
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
ku19ku19
Cabrakan
16
3 / 1 / 10
13,275
738
8,910
15,532
24,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
FenrirGuan YuAchillesAphroditeSobek

VS

Bans
CerberusMedusaDiscordiaDanzaburouPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
0 / 4 / 4
10,898
605
8,652
19,441
23,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 7 / 1
12,703
706
11,456
16,840
16,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 3
10,747
597
9,073
6,411
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
5
5
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
0
4
4
0.5
W
Cupid
Huntering
Cupid
9
1
5
11.5
L
4
7
1
0.64
L
1
3
3
0.83
W
Chang'e
Whallex
Chang'e
2
3
9
2.17
W
Cabrakan
ku19ku19
Cabrakan
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,140
Damage
29,181
38,449
Taken
42,692
36,343
Mitigated
42,308
18,960
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
8,652
1,024
1,432
4,085
19,441
23,527
105
8,830
10,611
24,719
0
W
Cupid
Huntering
Cupid
17,808
11,243
986
2,999
11,184
6,313
3,035
5,531
5,494
0
79,408
L
11,456
4,166
0
2,800
16,840
16,255
355
6,411
10,429
0
44,402
L
9,073
916
0
260
6,411
2,526
268
3,167
3,244
64,046
0
W
Chang'e
Whallex
Chang'e
9,422
1,060
3,325
5,636
11,733
5,054
470
5,024
6,578
77,378
0
W
Cabrakan
ku19ku19
Cabrakan
8,910
1,256
0
6,014
15,532
24,976
0
6,857
8,330
23,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,014
Gold Earned
34,348
224
Minions Killed
192
0
Camps Cleared
0
1,054,024
Distance Traveled
1,017,077
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,898
605
19
1
0
363,996
5
W
Cupid
12,892
716
91
5
0
333,428
2
L
Thor
12,703
706
51
3
0
322,112
4
L
Scylla
10,747
597
122
7
0
330,969
2
W
Chang'e
11,847
658
118
7
0
350,042
4
W
Cabrakan
13,275
738
15
1
0
370,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role