Player Matchup

Khepri
Khepri
KidFlash613
Khepri
Level 43
God Stats
2W - 1L
1,267 SR
Queue Stats
61W - 46L
1,627 Elo+
Party 1
Scylla
Scylla
Nicholas0723
Scylla
Level 86
God Stats
2W - 2L
1,822 SR
Queue Stats
172W - 130L
1,694 Elo+
Party 1
Nemesis
Nemesis
Serastus
Nemesis
Level 3
God Stats
6W - 10L
1,486 SR
Queue Stats
67W - 76L
1,500 Elo+
Party 1
Team Averages
Level 44
1,525 SR
1,607 Elo+

VS

Team Averages
Level 13
1,369 SR
1,066 Elo+
Ra
Ra
Bounty141
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,144 Elo+
Party 2
Yemoja
Yemoja
Kereliuk96
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,026 Elo+
Party 2
Neith
Neith
Sassmaster69378
Neith
Level 5
God Stats
0W - 5L
1,106 SR
Queue Stats
2W - 8L
1,026 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 0 / 15
10,257
733
4,158
4,556
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
15
14 / 0 / 5
11,284
806
18,736
7,290
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Serastus
Nemesis
12
4 / 2 / 11
9,462
676
4,683
6,992
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
8,216
587
4,035
9,067
2,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Kereliuk96
Yemoja
10
0 / 6 / 2
8,248
589
3,731
14,212
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 1
7,793
557
4,003
7,921
2,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
20
Kills
1
2
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Yemoja
Kereliuk96
Yemoja
0
6
2
0.17
W
Khepri
2
0
15
9.5
W
Scylla
14
0
5
16.5
L
0
6
1
0.08
W
Nemesis
Serastus
Nemesis
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,577
Damage
11,769
18,838
Taken
31,200
11,382
Mitigated
13,945
4,640
Healing
2,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,035
118
350
618
9,067
2,816
670
6,983
1,824
37,886
0
L
Yemoja
Kereliuk96
Yemoja
3,731
620
555
716
14,212
8,528
75
9,267
4,635
11,853
0
W
Khepri
4,158
352
0
1,547
4,556
4,681
155
2,021
2,535
22,596
0
W
Scylla
18,736
3,579
0
2,411
7,290
2,931
1,070
3,371
3,919
68,041
0
L
4,003
1,798
0
625
7,921
2,601
49
5,982
1,809
0
20,673
W
Nemesis
Serastus
Nemesis
4,683
1,925
0
682
6,992
3,770
0
2,767
4,225
0
15,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
24,257
152
Minions Killed
129
0
Camps Cleared
0
798,205
Distance Traveled
611,112
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,216
587
77
6
0
216,620
1
L
Yemoja
8,248
589
18
1
0
185,119
0
W
Khepri
10,257
733
23
2
0
267,790
4
W
Scylla
11,284
806
109
8
0
247,052
2
L
Neith
7,793
557
34
2
0
209,373
0
W
Nemesis
9,462
676
20
1
0
283,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role