Player Matchup

Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
F8L_Savage
Anubis
Level 54
God Stats
6W - 21L
1,389 SR
Queue Stats
29W - 60L
1,114 Elo+
Party 1
Cthulhu
Cthulhu
asonintrigue
Cthulhu
Level 21
God Stats
2W - 4L
1,555 SR
Queue Stats
25W - 39L
1,500 Elo+
Party 1
Team Averages
Level 35
1,481 SR
1,371 Elo+

VS

Team Averages
Level 45
1,474 SR
1,265 Elo+
Ah Muzen Cab
Ah Muzen Cab
L1L2_AsTral
Ah Muzen Cab
Level 16
God Stats
1W - 2L
1,482 SR
Queue Stats
2W - 4L
1,263 Elo+
Party 2
Medusa
Medusa
L1L2_ChYBr4X
Medusa
Level 16
God Stats
1W - 1L
1,416 SR
Queue Stats
1W - 2L
1,050 Elo+
Party 2
Kukulkan
Kukulkan
RYGARtheBARBAR
Kukulkan
Level 104
God Stats
139W - 130L
1,524 SR
Queue Stats
599W - 746L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 3 / 0
7,876
563
5,487
13,097
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
F8L_Savage
Anubis
9
0 / 9 / 2
7,439
531
5,893
11,613
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
asonintrigue
Cthulhu
9
0 / 4 / 2
7,978
570
6,343
14,111
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
L1L2_AsTral
Ah Muzen Cab
12
5 / 2 / 6
9,324
666
9,099
11,156
3,329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
12
6 / 0 / 6
9,399
671
8,942
9,130
2,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
14
4 / 0 / 11
10,265
733
9,852
5,248
1,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
15
16
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
0
0.67
L
Anubis
F8L_Savage
Anubis
0
9
2
0.11
W
Ah Muzen Cab
L1L2_AsTral
Ah Muzen Cab
5
2
6
4
W
Medusa
6
0
6
9
W
Kukulkan
4
0
11
9.5
L
Cthulhu
asonintrigue
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,723
Damage
27,893
38,821
Taken
25,534
22,147
Mitigated
8,119
6,182
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,487
1,950
0
3,119
13,097
6,424
44
3,337
9,760
0
17,031
L
Anubis
F8L_Savage
Anubis
5,893
338
564
1,183
11,613
5,138
0
2,297
9,316
21,869
0
W
Ah Muzen Cab
L1L2_AsTral
Ah Muzen Cab
9,099
4,383
318
4,825
11,156
3,329
1,021
4,733
6,139
0
29,449
W
Medusa
8,942
4,409
700
2,078
9,130
2,868
1,245
5,109
3,667
0
20,791
W
Kukulkan
9,852
350
1,148
2,049
5,248
1,922
571
1,810
3,392
58,792
0
L
Cthulhu
asonintrigue
Cthulhu
6,343
0
332
984
14,111
10,585
0
4,254
9,857
21,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,293
Gold Earned
28,988
80
Minions Killed
155
0
Camps Cleared
0
686,060
Distance Traveled
728,356
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,876
563
29
2
0
246,544
1
L
Anubis
7,439
531
35
3
0
204,440
0
W
Ah Muzen Cab
9,324
666
47
3
0
218,504
3
W
Medusa
9,399
671
18
1
0
256,668
1
W
Kukulkan
10,265
733
90
6
0
253,184
6
L
Cthulhu
7,978
570
16
1
0
235,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role