Player Matchup

Cupid
Cupid
AbsentJello5
Cupid
Level 17
God Stats
0W - 3L
1,454 SR
Queue Stats
1W - 5L
1,286 Elo+
Party 1
Medusa
Medusa
Apolloahh
Medusa
Level 25
God Stats
1W - 4L
1,240 SR
Queue Stats
1W - 5L
1,286 Elo+
Party 1
Ra
Ra
MermaidMaynee
Ra
Level 5
God Stats
0W - 2L
1,202 SR
Queue Stats
108W - 73L
1,071 Elo+
Party 2
Kukulkan
Kukulkan
MunchyQ
Kukulkan
Level 14
God Stats
27W - 19L
1,548 SR
Queue Stats
99W - 74L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
redman0903
Cthulhu
Level 7
God Stats
2W - 2L
1,262 SR
Queue Stats
59W - 38L
1,052 Elo+
Party 2
Team Averages
Level 14
1,341 SR
1,223 Elo+

VS

Team Averages
Level 33
1,630 SR
1,489 Elo+
Nemesis
Nemesis
BellinatoD
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,344 Elo+
Solo
Heimdallr
Heimdallr
MrNippon
Heimdallr
Level 11
God Stats
2W - 2L
1,717 SR
Queue Stats
11W - 14L
1,801 Elo+
Party 3
Zhong Kui
Zhong Kui
Sakaem
Zhong Kui
Level 27
God Stats
8W - 4L
1,852 SR
Queue Stats
27W - 24L
1,392 Elo+
Solo
Cthulhu
Cthulhu
SecretSpoon22
Cthulhu
Level 19
God Stats
16W - 9L
1,583 SR
Queue Stats
163W - 153L
1,482 Elo+
Solo
Scylla
Scylla
Tauriel_KV
Scylla
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 160L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 12 / 3
10,285
447
9,463
20,175
8,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Apolloahh
Medusa
15
3 / 10 / 5
9,996
435
9,473
15,593
4,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 11 / 6
11,377
495
12,243
17,519
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
MunchyQ
Kukulkan
18
5 / 9 / 6
11,506
500
15,801
17,604
6,238
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
redman0903
Cthulhu
11
0 / 14 / 7
8,069
351
4,316
21,883
16,414
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BellinatoD
Nemesis
12
0 / 6 / 6
9,406
409
358
11,531
3,631
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heimdallr
MrNippon
Heimdallr
20
16 / 1 / 6
15,084
656
22,875
18,977
9,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Sakaem
Zhong Kui
18
24 / 3 / 9
13,422
584
28,086
24,883
21,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
19
9 / 4 / 6
13,635
593
14,256
19,812
21,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Tauriel_KV
Scylla
18
7 / 7 / 13
12,260
533
13,978
14,628
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
96
17
Kills
56
56
Deaths
21
27
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
12
3
0.46
L
Medusa
Apolloahh
Medusa
3
10
5
0.55
W
Nemesis
BellinatoD
Nemesis
0
6
6
0.5
L
5
11
6
0.73
W
Heimdallr
MrNippon
Heimdallr
16
1
6
19
L
Kukulkan
MunchyQ
Kukulkan
5
9
6
0.89
W
Zhong Kui
Sakaem
Zhong Kui
24
3
9
9.5
W
Cthulhu
9
4
6
3
W
Scylla
Tauriel_KV
Scylla
7
7
13
1.93
L
Cthulhu
redman0903
Cthulhu
0
14
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,296
Damage
79,553
92,774
Taken
89,831
42,612
Mitigated
61,022
8,495
Healing
33,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,463
6,124
552
3,335
20,175
8,587
315
8,460
11,590
0
39,443
L
Medusa
Apolloahh
Medusa
9,473
6,160
0
794
15,593
4,985
897
8,656
6,811
0
32,358
W
Nemesis
BellinatoD
Nemesis
358
0
0
200
11,531
3,631
859
2,627
8,904
0
28,047
L
12,243
1,559
590
614
17,519
6,388
185
12,030
5,336
52,741
0
W
Heimdallr
MrNippon
Heimdallr
22,875
8,962
0
11,354
18,977
9,153
11,360
5,005
13,972
0
118,839
L
Kukulkan
MunchyQ
Kukulkan
15,801
1,854
419
1,188
17,604
6,238
0
12,629
4,875
63,401
0
W
Zhong Kui
Sakaem
Zhong Kui
28,086
5,171
1,018
13,418
24,883
21,473
2,660
11,896
12,987
64,000
0
W
Cthulhu
14,256
554
0
4,232
19,812
21,081
1,289
9,345
10,467
78,785
0
W
Scylla
Tauriel_KV
Scylla
13,978
1,434
0
2,817
14,628
5,684
2,639
3,487
11,141
71,189
0
L
Cthulhu
redman0903
Cthulhu
4,316
561
0
1,003
21,883
16,414
0
13,623
7,835
17,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,233
Gold Earned
63,807
326
Minions Killed
511
0
Camps Cleared
0
1,857,822
Distance Traveled
1,945,898
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,285
447
64
3
0
399,444
1
L
Medusa
9,996
435
48
2
0
364,341
0
W
Nemesis
9,406
409
42
2
0
365,690
3
L
Ra
11,377
495
89
4
0
382,506
0
W
Heimdallr
15,084
656
189
8
0
393,176
3
L
Kukulkan
11,506
500
102
4
0
332,643
0
W
Zhong Kui
13,422
584
55
2
0
383,204
0
W
Cthulhu
13,635
593
121
5
0
445,339
0
W
Scylla
12,260
533
104
5
0
358,489
0
L
Cthulhu
8,069
351
23
1
0
378,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role